Terraria Community Forums

Official Terraria Community Forums

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Hello everyone, and welcome to the new forums!

QuackersDelta, the Creation Compendium Organiser has given me permission to port all the old CCs from Terraria Online over here. There are at least 240 images, so unfortunately they will be spread over multiple posts. Sorry for the bad formatting (especially spoilers!) this has been through TO, and TCF. Sadly, all youtube videos have been removed, as they only produced error code. But first, AyeAye12’s introduction at the start of the CC: What is the Creation Compendium?

“Hi, and welcome to the Creation Compendium!

But wait, what is the Creation Compendium? Why, it is the conglomeration of user-made art related to Terraria and a theme suggested by the community and/or my mind. It was originally hosted by Confuzzlydyma, before life sucked her away from the Internet. The next heir to the project was Kane, before he stopped thanks to a lack of entries.”

AyeAye 12 has since left the creation compendium, and It’s now run by QuackersDelta.

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Now, the compendiums! All 240 Creations!

~CREATION COMPENDIUM 1#~

Hi, and welcome to the new Creation Compendium!

But wait, what is the Creation Compendium? Why, it is the conglomeration of user-made art related to Terraria and a theme suggested by the community and/or my mind. It was originally hosted by Confuzzlydyma, before life sucked her away from the Internet. The next heir to the project was Kane, before he stopped thanks to a lack of entries.

In this new version of the Creation Compendium, there are a few different changes;
  • The entries have a biweekly time limit
  • The themes are/will be more flexible than before
  • In-Game Creation is not the only medium of art allowed now. Literature, drawn art, digital art, spriting, coding/mods, texture...
Happy Launch Day Terrarians!

First, we would like to thank each of you for your patience and support while we worked to get our brand new website and Official Forums off to a fantastic start. We really hope that each of these will enhance your Terraria experience!

That said, we certainly know that everyone has been anxiously awaiting any word – or even a whisper - around the goodies that await everyone in the upcoming Terraria 1.3 update. Well, Terrarians, you shall wait no more, as we are ready to reveal another round of 1.3 information!

This time, we wanted to share some changes that will help make Terraria feel more "alive" along with a few random tidbits that we think you will enjoy. We are still going to hold off on sharing the coolest stuff – we may share some of this in the coming weeks, but we also want to stay true to our philosophy of letting our players discover things on their own.

As a special TCF launch weekend event, we will be sharing additional spoilers throughout this weekend - based on how many people sign up on TCF (plus more if we are feeling generous). So sign up, get involved, tell a friend!

Be sure to watch this thread (and other locations on TCF) carefully during the launch weekend - and to jump right in and get involved on TCF! You never know when a spoiler might appear...
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Bringing NPCs to Life
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Terraria NPCs have always been helpful – and witty – but limited in what they could do. 1.3 brings a number of NPC animation changes that are intended to help bring them to life and make them feel more like an interactive part of your world. While we were at it, we decided to go ahead and give our crew of NPCs a visual "makeover".

Oh, and we’ve also improved their AI – for example, you won’t have to deal with the Merchant standing in front of your...

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Happy TCF Launch Day Everyone!

Well, after a few months of waiting - coupled with the blood, sweat, and tears of the forum development team – the time has finally arrived to officially open up our new forums to the Terrarian Community! The entire team sincerely hopes that this new location will build upon the solid foundation built over the past few years and foster growth/evolution of the community that was previously impossible – or at least very difficult.

We have tried our best to listen to community feedback – leveraging what worked on TO, fixing what did not, and adding additional features that haven’t been available to Terrarians until now. We are confident that we hit on these goals and look forward to seeing how each of you will react to our work. Just as the 1.2 Update “raised the game” for Terraria, so will the launch of our new site and forums for our community.

A team of passionate and dedicated individuals has worked tirelessly behind the scenes – listening to Community feedback, exploring the available technical/feature options, and aligning to Re-Logic’s vision of things – towards the building of a foundation for our new community. We are absolutely thrilled with how this turned out and feel that we are giving our first Official Community a fantastic beginning!

That said, we know that nothing is ever perfect, so we look forward to working hand-in-hand with our fans to continue to evolve our offerings here on TCF. Ultimately, the community is YOU and this site exists for YOU. As such, we are counting on YOU to continue to tell us what we can do to give each of you the best possible Terraria Community experience possible!

Below you will find some specifics as well as answers to some of the possible questions members of our community may have. We hope this helps make things more clear – and we will...
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Good evening, Terrarians!

Re-Logic is very excited to announce that the new Terraria.org is now live! This was essentially a full rebuild from the ground up, and – much as the 1.2 update redefined the in-game experience for our fans – we hope that this will provide a more immersive and integrated community portal moving forward. Parallel to this will be our own set of forums, and you can find out more in regards to that on the front page of Terraria.org starting today.

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We are confident that the substantial changes will be immediately obvious and sincerely hope that the community appreciates the hours of hard work that our amazing duo of Skiphs and Crowno put in. We are quite proud of the new face of our web presence – which we feel is worthy of the Terraria name!

In the past, Terraria.org was used primarily for providing basic information about the game and as the place to obtain the official Terrara Server software. Moving forward, not only do we plan to continue to provide that information on Terraria.org, but we also plan to utilize the new site as an additional means (on top of regular interactions in our community forums) to share news surrounding Terraria and other Re-Logic projects.

For nostalgia and to highlight the aesthetic differences, we have included a screenshot of the old site – and a “before and after”, if you will:

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We hope you will take some time today to check out the brand new Terraria.org – and while you are there, don’t forget to read up on the plans for the upcoming forums.

As always, none of this would be possible without you – our community and fans. We are humbled and appreciative of your ongoing support, and we sincerely hope that we can continue to delight you in...
Good day Terrarians,​
We know that our Community has been eagerly anticipating news surrounding the ongoing Terraria. 1.3 update. While we aren't ready just yet to share any of its deepest, darkest secrets, we wanted to take a few minutes to whet your appetite with a small set of enhancements we have already worked into the game!​
First up, we have a tweaked Dye system coupled with a few brand new dyes, courtesy of our newest team member, Skiphs:
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"The new dye changes are designed to help add a bit more color to their armor. This occurs in two ways. The first way is that I've allowed for some of the dye color to seep through on areas that were previously considered too light or dark. The second is an overall increase to saturation. As a whole, the changes are minor, and should only be noticeable in cases where the dye would feel very underwhelming before." -Skiphs​

Next, we have a brand new invasion/events status bar that will allow players to track their wave-by-wave progress when tackling any of Terraria's exciting invasion/moon events. This new feature will have an interface option to disable the progress bar in the event that the player does not wish to use it.​
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Last, but certainly not least, is our new favorite building accessory: the Laser Ruler!​
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*At this point in time it is still too early to begin speculating any type of release date for this update. I do not not want to rush the team or establish an imaginary release date...​
Good day Terrarians!
Re-Logic is happy to announce that the Terraria 2015 calendar is now available on Amazon! Thank you Suweeka for your amazing art!

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Quick feedback: For 2016 would you like to see high res, pixelated, or both?
Greetings Terrarians!

As you know, we have been working diligently over the past 18 months to expand the World of Terraria - both in regards to the scope of the game itself as well as the platforms on which it can be played. It has been simply amazing to watch our community expand into Console and Mobile in parallel with our reinvigorated PC fans.

That said, we are extremely pleased to share the two teaser screenshots below that we hope will finally address a long-desired addition to Terraria: availability for both Mac and Linux!

Q: Will existing Windows worlds/characters be compatible with the Mac/Linux versions?
A: Absolutely! Existing Windows players should be able to copy over and utilize their existing world/character files.

Q: Will owners of the existing Windows version on Steam have to purchase the Mac/Linux versions separately?
A: Our intent is to provide the Mac/Linux versions free of charge to any existing owners of Terraria on Steam. The logistics and/or if this is possible will play out as we get closer to launch.

Q: Can players on different platforms (Windows/Mac/Linux) play together on the same server?
A: Yes indeed! Players from across the Terraria "computer-based" platforms should be able to jump in servers together for some Terraria multiplayer sessions with no issues.

Q: What version will these ports be? Is there a launch timing/date?
A: The current plan is for both of these ports to update in parallel with the original PC version. That means version 1.3 and that they will hopefully launch at the same time as the 1.3 update itself. As always, things can change and issues arise that would cause this to change - but this is the current intent/plan. We will keep you updated as we get closer and know more.

UPDATE: Based upon current status and planning, the expectations is that Mac/Linux will launch shortly after 1.3. This is to ensure the most stable Mac/Linux builds possible so that...
Good morning Terrarians!

We wanted to take a few moments to share with everyone that - for the first time ever - Terraria is included as a part of the latest Humble Bundle: the Humble Jumbo Bundle 2. This is a fantastic set of games, and we are quite excited to be included!
For those of you that might be unaware, Humble Bundles are packages of games sold online where you, the purchaser, determine the price you pay. In addition, a portion of the proceeds may go to charity (your choice).

Humble Jumbo Bundle 2 is supporting the American Red Cross as well as the Child's Play Charity.

Once you select how much you want to pay, you may then choose how you want to divide up your payment (between the devs and charity) - we would sincerely ask that you give at least some decent amount of your payment to these awesome charities.

Please note that in order to get Terraria as a part of the package, you have to choose to pay more than the most recent average amount.

This Humble Bundle will run for approximately the next two weeks, and we encourage all of our fans to check it out today - this is a great chance to pick up some fantastic games at an affordable price while possibly giving back to charity!

https://www.humblebundle.com

Thanks, as always, to you all for your continued support. We know you are hungry for news around 1.3 and the other ongoing projects/updates. We hope to be able to bring you information on those fronts in the near future.
Thanks!