1. Encountering issues with the Localization/Translations with 1.3.5? Please report them via the section linked below so that we can account for all of them and have them addressed. Thanks! Localization Bugs & Issues Section
  2. We have hub threads for known bugs/issues and statuses of fixes for Mobile, 3DS, and Console platforms (UPDATED):
    Click here for Mobile
    Click here for 3DS
    Click here for PS3/PS4/PS Vita/XBox 360/XBox One

Terraria Community Forums

Official Terraria Community Forums

There were many great entries highlighting the best of Terraria and Chivalry as well as showcasing the creativity and talent of our communities! Thanks to everyone who participated and contributed all of these amazing creations!

It was no easy decision, but it has to come down to only three. Congratulations to @tsract , @Sathoryn and @PersonaTea!

See some of the favorites in this imgur gallery and the original announcement from Torn Banner Studios!

First place: @tsract


Prize: $200 Steam wallet, 5 Chivalry Complete Edition keys, All Chivalry cosmetic in-game weapons + armor released so far and 5 Terraria Steam keys.
Second place: @Sathoryn


Prize: $100 Steam wallet, 2 Chivalry Complete Edition keys and 2 Terraria Steam keys.
Third place: @PersonaTea


Prize: $50 Steam wallet, 1 Chivalry Complete Edition key and 1 Terraria Steam key.

Thanks again everyone!
Good day Terrarians,

As many of you know, 1.3.1 for PC has been "just around the corner" for some time now. To give you a better idea of what this means I will be sharing with you the final list of tweaks that need to be made to controller support prior to us releasing.

Trust and believe we fully understand that not everyone is excited for controller support or new wiring mechanics. When we design updates we try to accommodate our fan base as a whole. With these two updates out of the way we will happily begin focusing on more mainline content-driven updates for 1.3.2 and beyond. That said, we think you will find what is now possible to be pretty cool indeed: just check out a brief glimpse of an adventure map utilizing the new mechanics from one of our testers:

Console and Mobile Players: Our partners that cover these ports are hard at work preparing the next update for you. We will have more news on that front shortly, and you can check out the latest news update on timing HERE for console. Mobile will continue to see the ongoing steady stream of fixes and a few more surprises. :)

One more thing before we dive into the list- Please welcome @Leinfors to the Re-Logic team. He will be assisting us in Quality Assurance for PC and other platforms!

1.3.1 Remaining Needed Fixes/Tweaks
  • Shallow caves can generate on the spawn area, it needs to be flat.
  • With a gamepad: Throwing items out of inventory needs a default bind.
  • With a gamepad: In the menu selecting Multiplayer highlights Join Via Steam and then moves to Join via IP creating a visible click noise.
  • Framerates over 60 causes mouse items to flick. Like when hovering over...
Hello Terrarians!

With the highly anticipated 1.3.1 update getting closer and closer (the latest on that here), we'd like to showcase a vastly creative, rapidly growing, and inspiring part of the Terraria community, T-MEC. Terrarian Mechanical Engineering Corps (T-MEC) is all about wiring and the myriad of possibilities it opens in the world of Terraria. Want to optimize your traps and farms, streamline world travel, or break a speedrun record? The ingenuity of T-MEC can literally change the way you play the game :) And the T-MEC community is the best source for getting started, brainstorming or improving ideas, and sharing your builds/achievements with others!


Oh4QysV.gif gHltSWf.gif xjqrqwf.gif VyOIZGY.gif

* Section time index:

00:22 Establishment
02:11 Resources
04:40 Showcase
07:43 Competition
10:24 Inspiration
12:47 Research and Development
19:54 Innovation
24:50 Collaboration

* Establishment:

+ Terraria Online (old forum) Wire creations section:

+ T-MEC:

+ The Engineer Playthrough! by DicemanX:...​
Hello everyone!

We have an update on the Amazon version of Terraria for you:

As we have mentioned in past news updates around the Amazon version, the game became quite unstable with the most recent content updates. After a lot of investigation in partnership with Amazon, we traced the issue back to a compatibility problem with Terraria's savegame system and the Amazon "Whispersync" cloud saving system. In the end, there is really no great way to resolve this compatibility issue without breaking Terraria saves - which we would never want to do! However, we do have a solution - so please read on...

In order to address the stability issues on Amazon and to be able to move forward, we need to disable Whispersync service for Terraria in a way that also allows Amazon players to retain their save files. After looking at numerous options and discussing the pros and cons of each, Amazon have approved our approach to use Google Drive to handle both existing and new cloud-saved games and will allow us to disable Whispersync. *Amazon users will need a Google account tied to their Amazon device to permit the new save system to work - so it would be a good idea to go ahead and get this set up now so that you are ready when the time comes!*

*One very important side affect to the approach we’ve chosen will impact players who have deleted Terraria or have removed local data. These players will not have access to the WS Cloud and therefore will not be able to access their saves. The good news is that if you want to go ahead and reinstall between now and the release of the coming Amazon update and save your progress, you should be able to avoid this issue!*

Content-wise, all of the great changes and content updates that have already come to the iOS and Google Play versions will make it to the Amazon versions too, and will be rolled into updates once this issue is resolved. We want to make sure we successfully...
Greetings, Terrarians!

We know you are all eagerly awaiting 1.3.1 and/or various other game-related updates - and we plan to have more for you on that soon(tm), so stay tuned. In the mean time, we would like to share a bit of news on the merchandise end and then ask you all for your preference/opinion on what direction we should take things. So, without further ado, let's launch right into things!

As you all know, we have had Terraria toys from Jazwares on the market since the Fall/Winter of 2014. These have had mixed reactions from the community, with them being popular with our younger fanbase and substantially less so with our older customers. This is something we have definitely taken note of at Re-Logic, and we have advocated for a second line that would be more tied to the tastes of that second group. The great news is that this is now something that is underway! We have attached some preliminary concept art below of a player in Shadow Armor. Don't get too wrapped up in all of the details of the artwork here - the goal is more just to give a sense for what this is (a more "realistic" figure contrasted with the blockier designs that we currently have).

Shadow Armor Concept modified.png

Besides just showing this off to you guys and letting you know that we are working on something that may be of interest to portions of our fanbase that are not interested in the current toys, we would like your take on one facet of this toy line: level of articulation. Essentially, should we make these into cool, detailed, static collectible "statues" that you can proudly display on your desk, mantle, dashboard, and wherever else you show off awesome things OR should we make these in more of an "action figure" style akin to old school Star Wars figures (as just one example)? Those may be less detailed, but would be more easily played with.

We have debated it internally and we can honestly see the appeal of both - and so we really want to...
Good day, Terrarians!

It’s been a while since we last spoke about the progress surrounding the console versions of Terraria, and with Q1 drawing to a close, now is as good a time as any. As so many of you have rightly made note of over the past few weeks, we had originally targeted an update solely focused on adding the missing items with an estimated timing of Q1. Well, in short, it’s taken a bit longer than we expected. This is primarily because we expanded the scope of what was being worked on. Let us share a bit more about that below.

First of all, we wanted to take some time to address some of the long-standing stability issues across all the versions: tweaks to the network game to promote a more robust experience, annoying bugs squashed, optimizations made, and so on. We know this doesn't always look as exciting in a list as compared to "new content", but we are confident that everyone will feel the benefits of this work. Why now? Well, we had to pick a good time to do this, and it made the most sense to make those fixes now rather than submitting the missing content and then stepping back to work on these fixes. Though it did admittedly delay the missing content, it will get the fixes in your hands a good deal sooner than if we had broken those out separately. We felt that was the overall best approach.

Second of all, of course, is the new and missing content. The Stylist is coming to town, so you can look forward to changing your appearance. Speaking of appearance: visible accessories are included, along with new vanity and dye slots. The experience of buying items is also streamlined. We’re also hard at working cramming in all the missing items. There’s hundreds of things so we won't list them all, but here’s a selection:

Wommanquin; Shroomite Digging Claw; Venom Staff; Julia Butterly Jar; Super Mana Potion; Celestial Emblem; Celestial Cuffs; Mining Potion; Builder Potion; Bee Armour; Hornet Staff; Spider Armour and...
Hello Terrarians! We are super excited to feature a Terraria T-shirt with art from the incredibly talented @Suweeka. This is seriously one of the coolest shirts, well, ever!



You can purchase sizes Child XSM - Child XLG at Target.com. And if you would like to see more amazing stuff from Suweeka, check out http://suweeka.deviantart.com
Hello Terrarians!


In addition to the Nintendo e-Shop digital copy, you can now purchase a retail copy of Terraria for 3DS! 3DS has added even more versatility to the expanding world of Terraria and we are excited to have reached this milestone along with the Wii U version (coming soon.)


Get your 3DS copy at any of the following retailers:

Nintendo - Click "Find Retailer"
ToysRUs.com - coming soon!

You can also refer back to our 3DS launch post for the 3DS Launch FAQ. And, as always, we welcome your questions and feedback.
Terraria Expanded Worlds Icon 2016 Jungle Temple Rounded Corner small2.png

Good Day, Terrarians! We are excited to announce that the latest update to Mobile Terraria has been submitted to Google Play and iOS and should be coming soon to your Android and iOS devices! This update comes packed with fixes as well as expanded worlds! Read on for further details...


Dig! Fight! and Explore in a more expansive world over 2.5 times the size of what has been available thus far for Mobile Terrarians! The Easter Bunny has left everyone a basket brimming with goodies - from needed fixes to the long-standing player request for more room to explore, this update is literally bursting at the seams with the inclusion of Expanded Worlds!

That's right, you will now have the option of creating a more expansive world consisting of 4200 x 1200 tiles (equivalent to "Small" worlds on PC) OR a Normal World (1750 x 1000 tiles)! Expanded worlds will also sort out some of the "interesting" worldgen quirks that existed on mobile to-date due to "overcrowding" of biomes. Way cooler than a chocolate bunny or stale marshmallow chicks!

Its also the time of year when the Terraria Mobile Easter content is available to play!
  • Defeat corrupt bunnies to summon the Easter Bunny boss, Lepus!
  • Defeat the Easter Bunny boss to return the bunnies back to normal
  • Enjoy your reward: special weapon or item for your success!
Full details are available here: http://terraria.gamepedia.com/Easter


Unfortunately, one side effect of this update is that it will bring down the curtain on iOS 7 support. Older devices that are not capable of iOS 8+ are just not capable of running what we have planned in a way that is...​
Hello Terrarians!

As you know, our community is filled with incredibly talented and enthusiastic creators, including writers, artists, developers, designers, personalities on Twitch and YouTube, and programmers. Because of that, we are very fortunate to have a thriving mod community. Below you will find links to some popular mods that can add an array of items, experiences, and challenges to Terraria for anyone who would like to expand on their adventure!


tModLoader is a mod by @bluemagic123 and his team that helps you mod! The thread says everything you need to know about tModLoader (including installation.) It is important to note, tModLoader is necessary for Thorium, Tremor, and many other mods:)

Tremor Remastered
Tremor Remastered by @zadum4ivii and @Bogdan3456 adds a large variety of content including weapons and armor. The thread even includes a nifty video from @Pedguin on how to install both tModLoader and Tremor!
Thorium by @DivermanSam includes a plethora of items, weapons, armor, NPCs, and even more bosses! Check out the step by step installation video by @Pedguin below to get...