tModLoader Apacchii's Classes mod

Hello, there's possibility to play older versions of this mod?
Not really sry, but why would you want to do that ?
 
Oooo Gunner class this should be fun!
 
Because of ballanced class to be honest
 
Because of ballanced class to be honest
Oh, the reason i removed that was because of the skill, and then completely forgot about it... if i could think of an ability that fits it i would re-add it
 
Oh, the reason i removed that was because of the skill, and then completely forgot about it... if i could think of an ability that fits it i would re-add it

Wont a balance class defeat the purpose of having a class to begin with?... i mean having no class equiped is basically balanced..its just a class that's good at everything! soo kinda makes the class mod redundant imo.
 
the lvl 8 tank mod reduces way more damage than it is supposed to. i was wearing gear that gave my 99 armor, and with that tank lvl 8 accessory i took no more than 1 damage from anything in the game. I upgraded to the ultimate lvl tank accessory and was taking MORE damage than before
 
Wont a balance class defeat the purpose of having a class to begin with?... i mean having no class equiped is basically balanced..its just a class that's good at everything! soo kinda makes the class mod redundant imo.

That's true

the lvl 8 tank mod reduces way more damage than it is supposed to. i was wearing gear that gave my 99 armor, and with that tank lvl 8 accessory i took no more than 1 damage from anything in the game. I upgraded to the ultimate lvl tank accessory and was taking MORE damage than before

Gotta look into that, the for reporting
 
my best guess would be it was giving 80% dmg reduction instead of 8%. just an accidental 0 in there or somethin
 
Also i prefer the older version of this mod because of crafting
 
Also i prefer the older version of this mod because of crafting
The crafting was removed cause it took way too long to make a class because i had to think what items would drop after a specific boss and they had to make sense with the class, which they didnt tbh, so i had to put stuff like Beetle Husks for a mage class cause there wasnt much i could work with.
 
Still, i prefer the older version of your mod and i'd love to play on the older version
 
Hi,
im experiencing issues with getting the classpicker at the start. As long i didn't missunderstood, you should get one, on every new charakter, right?
 
Hi,
im experiencing issues with getting the classpicker at the start. As long i didn't missunderstood, you should get one, on every new charakter, right?
Yes, as long as you create them after having the mod installed and reloaded
 
So... There's no possibility to download older version, eh?
 
So... There's no possibility to download older version, eh?
Not really, sry, would have to make the whole mod again
 
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What a shame, looks like this new version will have to suffice.
 
Hello! I really like ur mod. I just got to hardmode and dont see so many fails. didnt reflect over the balance so much tho.

but first; what is the "item token" that the goblin sells? I see no information about this stuff.
and next: a ranger class has more damage with guns than a gunner, I dont like that!
 
Hello! I really like ur mod. I just got to hardmode and dont see so many fails. didnt reflect over the balance so much tho.

but first; what is the "item token" that the goblin sells? I see no information about this stuff.
and next: a ranger class has more damage with guns than a gunner, I dont like that!
I appreciate it, next update should change that and a couple other balance things.

About the item tokens, for now they are only to craft a Cooldown AMulet which reduces your ability's cooldown by 15%/25%/35%/45%
 
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Well, the update is taking way longer than expected, the amount of bugs and programing difficulties is too high, while the amount of ideas is too low... but it should be a good one so... should be worth the wait `:happy:
 
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