tModLoader Apacchii's Classes mod

So i'm trully enjoying this mod so far, very well done job!
Only thing i've noticed is, I can't seem to get the Blood Mage to heal by doing damage outside of their active ability. It looks like I heal for 1 hp whenever i hit someone with a sword strike (with the blade, projectiles don't seem to work), but it doesn't seem to proc everytime. Additionally, it would be nice to include a description of each class, along with their passive ability, in the class token in-game.
 
So i'm trully enjoying this mod so far, very well done job!
Only thing i've noticed is, I can't seem to get the Blood Mage to heal by doing damage outside of their active ability. It looks like I heal for 1 hp whenever i hit someone with a sword strike (with the blade, projectiles don't seem to work), but it doesn't seem to proc everytime. Additionally, it would be nice to include a description of each class, along with their passive ability, in the class token in-game.

Yes, i've noticed that the Blood Mage's passive doesnt proc with projectiles, i've fixed that already and will be out on the next update, which will also feature 1 new ability for every class.

And the reason i didnt add the ability and passive to the description is because i thought it was too much text on a description.
 
it seems the "thief" class dont give any gold to the player when in multiplayer you might wanna check on that one hun.
 
another issue is with the Assassin class as i dont see anything happening when i press the ability key 1..but i see the cool down
 
Just start playing with my friends with this mod , and we all love it !
The abilities makes classes have different very fun playstyle !

But we found that Summoner's second ability will create the "ball" on every player's head , and that makes it too OP .

And i got some thought about the gunner class ,
I personally think it's 2 ability too similar , they're all about throwing something and pray it will hit the boss ,
and only useful when fighting a worn type boss .

finally , sorry about my BAD English :p
 
Just start playing with my friends with this mod , and we all love it !
The abilities makes classes have different very fun playstyle !

But we found that Summoner's second ability will create the "ball" on every player's head , and that makes it too OP .

And i got some thought about the gunner class ,
I personally think it's 2 ability too similar , they're all about throwing something and pray it will hit the boss ,
and only useful when fighting a worn type boss .

finally , sorry about my BAD English :p

Oh
 
oops.png


owo whats this
 
Last edited:
The Elementalist is out.


Oof
Im ready for the bugs/typos etc...
 
Assassin's 'Panic when hit' ability triggers when I hit an enemy instead, and its level 4 and 5 upgrades are missing a zero in the damage bonus.
 
The missing 0 is just visual, it actually gives 40%/50% but thx, fixed it already
 
How do you get your second Ability?
 
did you fix the Gold coin thing not working in multiplayer?
 
Rewritten the whole 'Classes' section to display their stats instead
 
Healer class finally out... That took a while ._.
 
Nice, this mod looks like it's good to run with Levelled to make up for its lack of classes and skills.
 
For some reason, the abilities aren't working for me and my friends in Multiplayer, but is working when I play single. Am I doing something wrong?
 
For some reason, the abilities aren't working for me and my friends in Multiplayer, but is working when I play single. Am I doing something wrong?

Will look into it right now, thanks for letting me know
 
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