This mount is extremely OP, especially for the time that you’re able to obtain it. Infinite flight is supposed to be Post Golem, and it feels too OP against the mech bosses to be able to never have to touch the ground that early on in hard mode. It essentially gives you the infinite flight drop that the empress of light drops straight away into hardmode. It ruins the point of wings and their whole progression as well. I understand that it is master mode, but with this mount the mechs seem to be easier on master mode than expert mode. One possible nerf that was suggested by a user on reddit (I forgot his name) was to make the Flying Dutchman a post plantera boss. This would be a very good way to keep the mount valuable while not making it OP. Another possible nerf could be to make the mount have to touch the ground after an extended amount of time, maybe after 15 seconds or so. Comparing this mount to the UFO as it currently stands, it is much faster vertically once full speed, which can be instantly accessed by dashing with the shield of Cthulhu. It feels as if infinite flight isn’t even special anymore with this mount, as it’s so easily obtainable. Let me know what you guys think about the nerfs I suggested or even suggest some of your own.