i found the incompatibility, funrature food & fun makes the enemy not spawnedSeems to be working fine for me, must be a conflict between mods, as I only have Calamity and Calamity's Music mods on.
The "Calamity Mod Extra Music" mod (which adds the themes for Vanilla bosses/events), is composed and developed by Turquoise, not by MountainDrew/Fabsol. You'll have to contact him about this issue.So I decided to try this mod again, after so long and it seems good!
I also downloaded the music addon for Calamity, too and... not sure if this is the right place to put feedback, but...
I've heard the King Slime, Blizzard, and Eye of Cthulhu's themes.... but the Eye (and maybe just somewhat the Slime's) seems...... far too loud compared to the music in the rest of the game, to the point it was hard on the ears and it drowned out most of the sound in the game. If I were to reduce my music volume level to where that theme is comfortable, then I wouldn't be able to hear the vanilla tracks in the game.
IMO, Please consider doing a volume level pass in the music, measure the loudest theme that Vanilla Terraria has, and then make sure that no sound in the modded music goes above that level.
It would go a long way.
Don't get me wrong, I liked the themes themselves, and a lot of nice work was put into them.... they're just too loud.
I'm having the same problem as you.i found the incompatibility, funrature food & fun makes the enemy not spawned
Hi! I'm having a pretty big issue. It is now and for now reason getting my character stuck in place whenever I get something buffing my damage output. To be specific, battle combinations of the alchemistnpc mod or the damage pet from it as well. Tried them without Calamity or any other mod and they work just fine, so I'm 100% sure this is the issue.
Edit: It seems to be freezing with Fargo's soul whenever the accessory modifies damage or crit
Do you have a mod to increase the buff limit cap? i had the same issue with buffs and debuffs and it was caused by a mod to increase the buffs cap, i changed to a diferent mod that did the same and my problem got fixed