• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

Does changing canvas size will affect the texture pack??

I was making texture pack but the pixel of the armor is too short so i change the size of it and this what it look like in game the head and chest wont load is there a way to fix it?
1609780970847.png
 
Last edited:

BadPiggy1024

Skeletron
Sprites in texture packs must be the same as their original size, or they cannot be automatically loaded by Texture Packs in game. You'll have to manually replace the .xnb files if using different canvas size.
 

[ΣRR0R]

Terrarian
So the game uses .xnb files to find textures. All of the textures are stored here (in the steam version):
C:\Program Files (x86)\Steam\steamapps\common\Terraria\Content
What you would have to do is make your textures into .xnb files, probably using something like TConvert.
When you have the files you then need to go into where all the games recourses are (Location in spoiler) and replace the original files. If you do this make sure to make a backup of the games textures, because instead of making a texture pack you are changing the "base" texture.

Sorry if this explanation is a bit wonky, feel free to ask for clarification.
 
Top Bottom