652Graystripe
Plantera
The significant downside that endless pouches have is a big drop in damage, from ~12 for endgame bullets to 5. That's a big drop, over 50%. If one halves the damage of Rocket Is, that should be enough to balance it out - although I still don't think it's a very good idea.
Silverlancer
Golem
Well, I support this idea...but maybe make it require 8 full stacks of Rocket Is.

Nate McCloud
Terrarian
It is, but if it makes this suggestion more balanced...I mean I guess its fair considering how expert mode makes money so much easier to get, and it wouldn't completely sink the ingame economy, but darn..... 8 stacks is a lot of rockets
Gotcha!
Old Man
I don't see one problem with having an infinite supply of Rocket I. Like the endless ammo pouch and endless quiver, you can already buy these rockets in infinite numbers. Having an item like this just adds the convenience that you don't have to run back to the cyborg all the time.
Sure, a Rocket 1 is more expensive than a wooden arrow or musket ball, but it's not a big money sink. Having to pay money for Rocket I is a non-issue. By the time the Cyborg is around you'll be swimming in money.
I'd definitely like to have this for my rocket using characters.
Sure, a Rocket 1 is more expensive than a wooden arrow or musket ball, but it's not a big money sink. Having to pay money for Rocket I is a non-issue. By the time the Cyborg is around you'll be swimming in money.
I'd definitely like to have this for my rocket using characters.
Battle Bee
Terrarian
Why is this not in the game yet, anyway?
ClaireValle
Steampunker
We do not only need endless rockets, but endless ammo for every gun (except coin gun, of course)
Support.
Support.
652Graystripe
Plantera
Well, I think that's unnecessary. More obscure ammo types suffer because they don't have a good system of ammo renewal. The Dart Rifle is insanely powerful (haven't tried out the Pistol yet) but it requires constant trips into the Corruption to refuel.We do not only need endless rockets, but endless ammo for every gun (except coin gun, of course)
Support.
It's a me!
Pixel Pirate

Based off the ones in Half Life. Uses the Ammo Box's colours.
By time you can buy 4 stacks of rockets you can easily buy more (4 stacks is 19


Silverlancer
Golem
You have come up with both a potential sprite, and a quality explanation as to why this should be a thing, and for that I give you my thanks where I could not give reason for one so eloquently!![]()
Based off the ones in Half Life. Uses the Ammo Box's colours.
By time you can buy 4 stacks of rockets you can easily buy more (4 stacks is 1998
). A Pumpkin Moon easily gives you enough gold to buy a bunch of stacks, and a Frost Moon even more. The only problem is having all those rockets in your inventory, so I believe its fair to have one of these.![]()
Scironex
The Destroyer
This is an idea that I myself have considered, but I dismissed it, as rockets are obtained after you get access to the crystal ball. Likewise, that would be my only problem with this suggestion.
But that's also a very subjective problem, rather than one specifically of game design, so take it with as much salt as you desire.
But that's also a very subjective problem, rather than one specifically of game design, so take it with as much salt as you desire.
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MantisWithLaserBeam
Skeletron Prime
What, would you rather have a special crystal ball that can only be obtained after rockets are available, for the sole purpose of making endless rocket canisters?rockets are obtained after you get access to the crystal ball
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VaeVictis
Skeletron
Agree, I use endless quiver and the infinte bullet bag, mostly because I have to save chlorophyte for the Drill Containment Unit, so I use infinite arrows and bullets for regular enemies and weak events
Scironex
The Destroyer
I don't recall saying that, and it was never my intent imply that.What, do you want a special crystal ball that can only be obtained after rockets are available, for the sole purpose of making endless rocket canisters?
You'll notice that I stated that I dismissed the idea entirely, rather than coming up with the idea of make some bull

Terrarian 2
Plantera
What's wrong with it? well... first of all... there is only 4 types of ammo for rockets so you are only losing out on a little base damage (comparing to loosing effects with musket punch and quiver). Second this suggestion will make the cyborg literally useless, as the only thing he sells is rockets and a single weapon.Just state what's wrong with THIS item.
Do you have evidence to back up this claim or is it just speculation?
'Do you have evidence to back up this claim or is it just speculation?' Here is the wiki http://terraria.wiki.gg/Ranged_weapons count how many explosive weapons there are, then count the total bows/repeaters and bullet consuming guns. There are less rocket consuming weapons and that is indeed FACT and you cannot argue with FACT.
Pegboard
Steampunker
This is an idea that I myself have considered, but I dismissed it, as rockets are obtained after you get access to the crystal ball. Likewise, that would be my only problem with this suggestion.
But that's also a very subjective problem, rather than one specifically of game design, so take it with as much salt as you desire.
what
why does it matter WHEN you get rockets in comparision to the crystal ball?
Workbenches are still relevant by the Lunar Events, Are you saying they shouldn't because they are the first thing you craft?
Scironex
The Destroyer
what
why does it matter WHEN you get rockets in comparision to the crystal ball?
Workbenches are still relevant by the Lunar Events, Are you saying they shouldn't because they are the first thing you craft?
But that's also a very subjective problem, rather than one specifically of game design, so take it with as much salt as you desire.
Pegboard
Steampunker
That doesn't really provide any reasoning on it other than "because I said so"
Scironex
The Destroyer
Feel free to look up the word "Subjective" at any time.That doesn't really provide any reasoning on it other than "because I said so"
Nobody Important
Terrarian
That's not the claim I was disputing so that fact was irrelevant.'Do you have evidence to back up this claim or is it just speculation?' Here is the wiki http://terraria.wiki.gg/Ranged_weapons count how many explosive weapons there are, then count the total bows/repeaters and bullet consuming guns. There are less rocket consuming weapons and that is indeed FACT and you cannot argue with FACT.
You might not be losing out with damage but you seem to be forgetting something. Those weapons are built for crowd control. You lose a large blast radius if you use rocket 1 instead of rocket 3.What's wrong with it? well... first of all... there is only 4 types of ammo for rockets so you are only losing out on a little base damage (comparing to loosing effects with musket punch and quiver). Second this suggestion will make the cyborg literally useless, as the only thing he sells is rockets and a single weapon.
Also the cyborg wouldn't be useless. If you want a large blast radius you buy rocket 3 from him.
It's a me!
Pixel Pirate
Excuse me, but what does the amount of variations have to do with this problem?What's wrong with it? well... first of all... there is only 4 types of ammo for rockets so you are only losing out on a little base damage (comparing to loosing effects with musket punch and quiver). Second this suggestion will make the cyborg literally useless, as the only thing he sells is rockets and a single weapon.
'Do you have evidence to back up this claim or is it just speculation?' Here is the wiki http://terraria.wiki.gg/Ranged_weapons count how many explosive weapons there are, then count the total bows/repeaters and bullet consuming guns. There are less rocket consuming weapons and that is indeed FACT and you cannot argue with FACT.
Does having endless Rocket I's make the others useless? That's like saying that the other bullets/arrows are useless because of the endless versions! If you want to blow something up, you'll still have to buy Rockets II or IV, so the Cyborg isn't useless (although I agree that he sells few things. And if you need a bigger blast you'll still buy Rockets III! The Endless Rocket Canister is for convenience. So you don't have to be always buying more and more rockets.
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