Omega Colonizer
Golem
Updating the mod is dangerous i guess, i lost a few pages on currently played charcter, items are lost forever and they were quite rare.
TryIn multiplayer there is a glitch that allows you to dupe your entire inventory from a full page to an empty page and full page to full page. Only I have been able to dupe the items and not my friend who is hosting the server so I think it only works with people joining a hosted game with this mod and the server host can't.
I noticed it was still happening and I am not certain on what it isTryv1.2.1.1v1.2.1.2 and see if the effect persists.
What version are you using?I am also having issues on multiplayer. Particularly this is happening with all Tremor Mod Remastered & Calamity bosses. Items are used, Boss summoning sound plays, but the boss disappears.
Also you should be able to search for items with a little search barYou should make it so if you are full on one and if you have other ones open it puts stuff in that one also if you pick up something and you already have it in a inventory it stacks.
Having the features I said would help with stoarge.it isn't actually limitless, it caps out at 99
You can adjust the config to allow up to 2^31 pages, if you want. As it is, I doubt anyone would really use even close to 99 pages, unless they were blasting the world terrain apart, or had some insane kind of grinder, or something.it isn't actually limitless, it caps out at 99
Books aren't relevant if the API isn't being used to add new inventory contexts. It's all pages, for now.What's the difference between "CanSwitchBooks" and "CanScrollPages"?
PagePositionX and PagePositionY let you adjust the controls position.Also is it possbile in the config to specifically move the + and - buttons from where they are to the far left side of the screen? At their current location I keep adding pages every few times I go to scroll right because they're so close and I'm clicking buttons faster than my brain is truely processing what's on the button. I mean I just delete them straight afterwards, but it actually got annoying enough that I disabled the mod for now and am just making do with the regular inventory by cheating myself home and back to my location after depositing my items.
You mean adding to item stacks on other pages? I could do that easily. There's a lot of things I want to add to this mod, but I haven't gotten around to doing so yet.Another thing that I'm not even sure can be changed just based on how the inventory functions currently is that I like to have a setup where I have one page of inventory for all the junk I pick up on my expedition that I plan to sell or deposit, and another page that includes all of my tools that I use semi-regularly, so I don't have to store them in a piggy bank. As it stands though, I have to keep specific tools in my junk page if I want to be able to use them, or if I don't want two stacks of common items that I actually use (torches being the perfect example of both of these issues). Again, I know that the game basically treats you at all times as if you only have the one inventory page and it's whatever one you're currently on, but it'd be nice if the game could recognise the items in your currently not selected inventory. I have no idea how feasible this is, and I guess it's impossible since some people would use 50+ inventory pages.
Books aren't relevant if the API isn't being used to add new inventory contexts. It's all pages, for now.
PagePositionX and PagePositionY let you adjust the controls position.
You mean adding to item stacks on other pages? I could do that easily. There's a lot of things I want to add to this mod, but I haven't gotten around to doing so yet.
Yeah, I can't easily implement something like that. I could add buttons to quickly change pages, though.Yeah adding to item stacks on other pages, but also, using items from other pages. For example I have a mod that lets me assign a button to "place torch" so that I can have torches anywhere in my inventory and place them with without having to mess around. If I'm not on the page that has the torches on it, it treats me like I have no torches. I assume crafting works the same (with that said I use magic storage so I 90% craft through that).
I can add that to the next version.And with the PagePositionX stuff, won't that move the whole control scheme, including the left and right arrows? What I'd like to do is separate the +- buttons and move them while leaving the page arrows in the middle like they are.