• Journey's End on PC - Find info here and here. Please report bugs and issues for PC 1.4 and 1.4.1 to Re-Logic here.
  • Journey's End on Mobile - Find info here. Report bugs for Mobile 1.4 to DR Studios at this link and give as much detail as possible.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Console and Switch - The latest news can be found here. To report a bug, please use this link.

Garak's Suggestion Hub

Lord Garak

Retinazer

This localized hub allows anyone to easily browse through my various ideas. Any colored text may be used as a link to a suggestion thread. Offering support or dispensing criticism is encouraged. This thread may be accessed from my signature and will continue to be updated.

Please enjoy your stay, and thank you for visiting.

mechanic.png


https://gamepedia.cursecdn.com/terraria_gamepedia/d/d2/Achievement_Big_Booty.png?version=a27ef895f85d8815f390f8b246902f6c

Enforced Droprates and Dynamic Lootpools
Overhauled lootpool system to improve player experience

BiomeBannerForest.png

Dynamic Parallax
Improved, player interactive backgrounds and parallax
that create a more immersive experience


Achievement_Kill_the_Sun.png

Integrated Novelty Shaders
Optional color correction and effects to alter tone

items.png


jXVjzFA.gif

Precipitation Monoliths
Toggleable statues to control the weather

210249-07d43500755d27e1008025e83aa81a21.jpg

Mossy Boulder Staff
Early-game Summoning weapon from the Jungle

Teleporter_%28placed%29.gif

Transport Buffer
Mechanical device that nullifies wire signals


biomes.png


Acorn.png

I am the Lorax, I speak for the trees
Appeal for acorns to grow larger trees
 
Last edited:

Lord Garak

Retinazer
Didnt you have one about teleporters and death sounds?
I don't feel the idea was of a high enough quality for inclusion. Anything here is something I would genuinely love to see in the game; that idea was ultimately inconsequential and not worth developer time.
 
Last edited:

azekill_DIABLO

Eye of Cthulhu
It is. I probably didn't read the damage values before posting that, 28 dmg is fine. The only problem is, would it do contact damage like the slime? because it would have an insane DPS then!
 

SrDurp

Steampunker
But it could attack slower. What I meant with "Slime Staff Attack" is the way it attacks (jumping on the monsters) and just it, not dps, knockback, etc
 

1.4dude

Terrarian
Blood moon summoning item. I just want vile powder but I purified my world so I cant get vile mushrooms being able to summon a blood moon would be awesome for buying vile powder from the dryad and silver bullets from the arms dealer. There should also be a post-moon lord weather controller
 

Spibinator

Official Terrarian
Blood moon summoning item. I just want vile powder but I purified my world so I cant get vile mushrooms being able to summon a blood moon would be awesome for buying vile powder from the dryad and silver bullets from the arms dealer. There should also be a post-moon lord weather controller
A blood moon summoning item's actually quite a good idea. Although it is in some mods, but it would be amazing if it could be added to vanilla Terraria, so it would be easier to farm sharktooth necklaces and money troughs.
 
Top Bottom