Mechanics:
Should be able to hit switches, levers, pressure plates, etc. with a weapon to activate it. (Ex.- Shooting an arrow at a pressure plate would activate a trap.)
Items:
Wire Gun- Found in underground chests, along with 40-50 wire, can place wire, but can NOT remove wire.
Lightning Rod- Drop from Stormcloud- Used to charge up the Electric Charger, will kill player quickly if not wearing Mechanical Armor.
Electric Charger- Used to speed up the use of traps, and other mechanics, but can only be charged up and used if charged by a Lightning Rod and switched on while hooked onto wire(s), also while wearing Mechanical Armor to charge.
Rubber Glove- Prevents the "Electrified" Debuff
Lightning Staff- Shoots out a stream of lightning, like the Charged Blaster Cannon, but weaker and can be shot controllably unlike in one place.
Puffy Black Cloud- Summons a baby Stormcloud
Spark Rod- Summons a Lightning bolt to fight for you, like a weaker version of the Stardust Dragon Staff.
Fire Pressure Plate- Activated only by Lava Waders or any fire projectile or themed weapon.
Water Pressure Plate- Activated only by Water Walking Boots or any water projectile or themed weapon.
Shock Plate- Activated only by having the Lightning Rod in hand.
Pipe- Can be placed: Arrows, bullets, or any other projectile can be turned around, twisted, or transported wherever you want as long as you shoot it in there.
Armors:
Mechanical Armor
Total Defense: 50
Total Wire Placement Range: 10
Set Bonus: Allows the use of Lightning Rod without dying
Bought from Mechanic after Plantera has been defeated
•Mechanical Helmet- 15 Defense, +3 Wire Placement Range
•Mechanical Breastplate- 20 Defense, +4 Wire Placement Range
•Mechanical Leggings- 15 Defense, +3 Wire Placement Range
Events:
Lightning Storm
Occurrence: 1:50 Chance During Rain in Hardmode
Enemies:
•Stormcloud
Health: 300
Attacks Like Nimbus Cloud, with lightning
Damage: 30
Defense: 10
Drops Lightning Rod
•Lightning Bolt
Health: 5
Attacks like Martian Drone, just without the particles
Damage: 100
Defense: 5
•Shocking Slime
Health: 250
Attacks like normal slimes, but has the "Shock" attack like Jellyfish
Damage: 25, Shock: 40
Defense: 10
•Shocker (Boss)
Health: 10000
Attacks like Moon Lord, but only has to take down his core, but has two Phantasmal Deathray like attacks
Damage: 50-75, Deathray: 100-125
Defense: 40
Drops: Rubber Glove, Lightning Staff, Puffy Black Cloud, Spark Rod
Yes, I know this is a bit too far, but it's really cool, adds some neat stuff, AND all works up to having more mechanical stuff!