Name: [FIRST NAME UNKNOWN] Magyre. Some people also call them Magpie to antagonize them.
Gender: Unknown, appears to be male, but it could also be none.
Appearance (Pictures or Description): Magyre normally looks completely human, except for a few dark veiny markings on their arms and chest, and the left side of their face. Their left eye is red, and their right eye is gold. They have somewhat long, dark, messy hair and a scar above their left eye. Normally they wear a white mask shaped like the head of a magpie with red markings on it, as well as a dark red hooded cloak with large brass broach in the shape of a dagger. Under that they wear a white dress shirt with a black waistcoat, and a pair of black jeans.
Species: I'm not sure if they'd count as Human, Grimm, or both.
Personality: Aggressive, sadistic, and condescending. They generally dislike large groups of people, but may stay nearby if they sense that the group is feeling something negative. If he finds anyone on their own, he'll watch them to see how strong they are, and if they don't seem too powerful, then he will attack.
Equipment/Weapons and armor:
- Penumbral Tear: A small kukri combined with a revolver. Is mostly black, but with noticeable dark red trim and embellishments, and a dark brown wooden handle. It's similar in shape to an old wheellock with the handle that doesn't have much of an angle, so that it's a bit easier to use as a kukri. The blade extends out somewhat far to make room for the revolver cylinder, with the barrel going past the blade all the way up until the angle in the blade. The design of the weapon means that it isn't that accurate at range, but is an effective melee weapon, and powerful enough that if someone does get hit by the ranged attack, it should take them down in only one shot. It also has a rather large pommel to help improve the balance, but it can be unscrewed and thrown if required.
Ablities: They can create small pools of the black liquid that Grimm have been seen forming from, and are also able to sense negative emotions. In addition to that, they can change parts of their body to do different things. (e.g. making their arm longer to grab someone, create claws, change their legs to be better for sprinting or jumping)
Strengths: Quite agile, and able to take quite a few hits from physical weapons, like swords, guns, etc.
Flaws: Due to them being at least part Grimm, they lack an aura. They also aren't that great with any kind of diplomacy, mostly just threatening violence. They might even threaten violence just as a way of saying hello.
World description: Remnant from RWBY.
Grimm are soulless creatures (by that they don’t have a soul) and they can sense emotions, there are also
auras that are a manifestation of souls, and Faunus which are like humans, but with added animal features
Hex code: #590B20