I'm going to be pushing back my estimated release time for my adventure map. After receiving feedback from my testers, I've decided the portal section of my adventure map is far too easy. The problem is that I gave rocket boots early in the map, which is making portal puzzles too easy. Much of the map relies on the rocket boots, so instead of removing them from the game, I spliced the portal section to an earlier spot in the map. Now I need to redesign all of the portal chambers from scratch without the boots, hopefully to provide a challenge to players. I could release the map with an overly simple portal section, but I'd rather take the extra time necessary to make the playthrough as enjoyable as possible.