Game Mechanics Let's hear your best suggestions for seed combinations!

Not sure what combination would create this, but this is just a simple biome swap that keeps locations and overall terrain generation the same, but swaps out block types and enemies:
  • Snow <=> Underworld
    • The Snow biome becomes a volcanic wasteland of ash, with the underground/cavern layer consisting of a network of lava-filled tunnels. Snowy weather is replaced by ashfall, and blizzards add explosive pyroclastics falling from the sky.
    • The Underworld becomes a dark, frozen hellscape, with water so cold it can freeze you to death about as fast as lava burns you.
  • Desert <=> Dungeon
    • The underground desert becomes a ruinous network of catacombs, where dungeon enemies wander.
    • The Dungeon entrance is replaced with a pyramid, and the underground structure uses sandstone bricks for areas where gouls and lamia wander with pockets of typical underground desert shooting off, containing antlion enemies
  • Jungle <=> Staring Forest
    • The center of the world is now a surface jungle, but the underground and cavern beneath are normal.
    • Where the jungle normally would be, there is now just regular forest, and the underground jungle has been replaced with underground forest. Bees and hornets and such still generate down there, along with “forest shrines” and forest variants of the underground living trees with ivy chest loot.
Probably are some other goofy mini-/micro-biome swaps that could happen, but idk.
 
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
Given we might have poo boulders in the future, a world where the stone is replaced with poo blocks would be pretty cool.
 
Hear me out, One of the seeds gives you super bumpy terrain. I’ve been wanting to build hobbit houses at spawn so I’m biased about that but it would be cool too shake something up about the flat terrain at spawn, even if it’s as minor as a fishing pond.

Also FTW + Celebration could bring back Ore Brick Sky Island houses
 
How in the hell will a Skyblock + Don't Dig Up seed work?
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
 
1. make a seed where there are no openings in the world so the entire world would be a solid block (there would still be chests and loot)
2. make a seed were bosses drop no items at all and when you use any potion it only gives you a debuff
 
what if no traps+for the worthy spawns boulders on gem trees, and bouncy boulders on mushroom trees:D
 
The constant + For the worthy = Horror game mode. The entire world is dark. the music is distorted. monsters jumpscare you when you die. The dungeon guardian is always alive. He spawns at the other side of the world and moves very slowly. When he finally reaches you, he will try to kill you and jump-scare you. edit: when he kills you, he will go back to where he spawns.
 
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
For the worthy, not the bees, 6 words
 
As you all might know by now, we are adding a new special seed selection menu that will allow you to combine the special seeds of your choosing.

View attachment 415396

Along with this change, we will be introducing special effects when you make specific combinations. We already have quite a few in-game, but now I want to hear from you! What are your best ideas for what these combined effects could be? A small example of what we have done so far is combining "The Constant" with "Celebrationmk10," which will start the player out in the center of the world again, while retaining most of the effects from "Celebrationmk10."

I'm looking specifically for changes to world generation and in-game mechanical changes, not extravagant additions like new bosses or overly complicated new items.

You can find a list of special seeds and what they do on the Official Terraria Wiki.

Let's hear your thoughts!
Maybe in the constant + don't dig up there could be white/gray painted poo block micro-biomes that have increased bat spawn rate to represent the guano biome
 
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