That of course is something i could do, then all thats left for me now is me actually being done with porting, and since i just started C# 3 days ago that might take a while. I think i can get it done till sunday though, so expect an update here saying it'll be delayed or it has hit the workshop ^^
-Update from 23nd of June: Trying to fix bugs: Auto Harvesters not working, All UIs not showing/working, Modded Target Dummy not having texture despite having it linked in the relevant part and texture not changing to different bosses like it used to ^^
ETA of Port: Sunday, 26th of June (May delay as I am unable to fix UIs for now and cant test certain stuff because of it)
As for the comment below me, I will try to get permission for uploading it to the workshop from the tml team once the UIs are working and showing, otherwise I will add a link to a Discord where it will be available (Could help me with future bug fixes (from updated tmodloader code so luiafk code breaks again) as well).