Well, people probably are wanting to know what's up with the Season 7 of the mod, and I say that it's development has been halted for a number of reasons.
One of which, somewhat the mod core is done, but I still have to add the content (new classes, items, etc) and do an extensive debugging, but I can't because latelly I've been really out of modding, if you get what I mean, like... I'm kind of tired of working on it, and I'm not sure if even taking some time off will give me will to work on it anymore, even more since I promissed you guys that I'd release the season 7 on Terraria 1.3.5, something I couldn't do either.
The multiplayer I'm still unable to make it work, no idea what I do that breaks it, or if the decompiling breaks it, multiplayer is a huge part of Terraria, like a must have, even more since I enjoying my time on the multiplayer of N Terraria 3,
I'm even counting the time my char got blown online by a invisible Dungeon Guardian on the Underworld(beside that also intensified my trauma of the Dungeon guardian at the time), even more since It was fun debugging the multiplayer with the players at that time, even more since It gave me more fire into making it work so that the fun could last even longer, but even since N Terraria 4 came out, that kind of thing seems to have faded as the time, aswell as the open mod it was for people to donate content to, has years since the last time the wiki pages of art donation had a use, maybe that was when the mod begun to go downhill, somewhat.
Even though I've been able to bring up 6 seasons of the mod, each time Terraria gains a new update that brings changes, decompiling and fixing it's bugs gets harder and harder, the difficulty of decompilation and fixing the bugs on Terraria updates 1.3.5+ is so high, that I couldn't even get the game playable the last time I tried decompiling it, It's so many weird bugs stacked into weird codes whose I couldn't figure out how to fix.
So, look's like this time I wont be able to release the new season of the mod, at least for now, and I have no idea of when I might return working on it, If I return to work on it.
Before someone asks about making the mod on tModLoader, I tried, I even tried to make it possible for you to pick which kind of features you'd want on the game, like If you wanted leveling, install the leveling mod, if you wanted classes, install classes mod, but the problem is that making the mod on tModLoader opened doors to new issues, not only related to the modloader engine itself, but also compatibility with other mods, let's say, something might be broken on the mod because some other mod stuff did change after the mod change, by that, you may wonder what is the kind of state of the mod on tModLoader version, beside It's a bit playable, It's also broken. It's even more broken since the latest updates of modloader, which broke the manual interface drawing scripts.
Before the problem, the mod looked like
this on mod loader though. (Ps:. I don't add randoms to my friends list on steam, so don't even try)
And now you guys might be thinking, what now? Well, I may still show up to give support on older seasons of the mod (6+ and less), but for the season 7's future, It's still uncertain, beside, I also have pending things to do, there are several personal projects I need to finish, including one which I've delayed for about 5 years because I were trying to give my best on the mod, so I guess It's a good thing for me to invest my time trying to make it reach the hand of the people, maybe in the future you guys might see, hear, read or even play my project, anyway, if you're curious about it, check my signature, you'll see it there, aswell as more information about it.
Well, I guess that's all. I wont say more, because it would be the same as "The End", and so I don't want it to be like that, so... Better leave like this.