The Collection of Fun Projectiles (A Work in Progress) Brought to you by: Sin Costan - Coder Nagapon - Spriter Hello, and Welcome to This (Not So Pretty) Forum Thread for my First Mod! Features: - New and Bright Ideas for using Projectiles that can be Completely Useless to OP - Stuff I made during class when I should be paying attention... - Borrowed and Recolored Vanilla Textures (For Now...) - One Merchant Who Sells Some of the Materials (Maybe More NPCs Later On) - Most of All... Fun! Mod's Contents (New Items/Sprites Coming Soon!) [It seems that the Spoiler system does not feel like working, so some stuff is divided to two spoiler tabs for some strange reason...] Summons Inferno Sprite: Produces 5 Minion Like Projectiles that Track Enemies and Detonate into an Inferno after Hitting an Enemy. Inferno Sprite In Action Fireball Sprite: Produces 5 Minion Like Projectiles that Track Enemies and Detonate into Multiple Fireballs after Hitting an Enemy Fireball Sprite in Action Inferno Wisp: Produces a Single Minion Like Projectile that Tracks Enemies and Produces an Inferno Each Time it Hits an Enemy. Inferno Wisp In Action Fireball Wisp: Produces a Single Minion Like Projectile that Tracks Enemies and Fires Streams of Fireballs on Enemies. Fireball Wisp In Action Thrown Inferno Grenade: Throw a Grenade that Produces an Inferno After Time Runs Out or Hit an Enemy. Fireball Grenade: Throw a Grenade that Produces Multiple Fireballs After Time Runs Out or Hits an Enemy Inferno Mine: Throw Out a Mine that Produces an Inferno When It Runs Out of Time or When An Enemy Touches It Fireball Mine: Throw Out a Mine that Produces Multiple Fireballs When It Runs Out of Time or When An Enemy Touches It Flame Pillar Mine: Throw Out a Mine that Produces a Flaming Pillar When It Runs Out of Time or When An Enemy Touches It Ranged Gun of the Apocalypse: Fires Fiery Rounds that Bursts into Multiple Fireballs When it Hits an Enemy Gun of the Apocalypse In Action Air Burst Rocket Launcher: Fires a Round that Produces Infernos on It's Current Position at Set Intervals Air Burst Rocket Launcher in Action Bubble Sphere Launcher: Fires a Bubble that Produces Even More Bubbles In It's Wake that Track Enemies and Shoots at Enemies in It's Path (Flairon + Magnet Sphere) Bubble Sphere in Action Tomb Raider: Fires a Tombstone at Enemies (Will Spawn Tombstone when it Lands Straight, While Still not Planted, Will Keep Bouncing) Tomb Raider In Action Ancient Bow: Fires an Arrow that Bursts in the Air that Rains Arrows. Ancient Bow in Action Ichiival: Upgrade to the Ancient Bow, Rains Bolts that Spawn Fireballs after Landing. Ichiival in Action Melee List 1 Sword of the Apocalypse: Sword that Fires a Bolt that Bursts into an Inferno. Sword of the Apocalypse In Action Force of Will: Barrier that Damages and Knocks Back Enemies Force of Will In Action Controllable Saw: Saw that the Player can Control; Breaks after 50 Hits. Controllable Saw in Action Burning Saw: Upgrade to Controllable Saw; Breaks After 100 Hits; Burns NPCs Burning Saw in Action Hallowed Saw: Upgrade to the Burning Saw; Breaks After 200 Hits; Burns, Slows, and Lowers Defense of NPC. Hallowed Saw in Action Spectral Saw: Upgrade to the Hallowed Saw; Cannot Break; Can Go Through Tiles; Burns, Slows, Lowers Defense of NPCs, and Heals You by 2 HP Every Hit. Spectral Saw in Action Ancient Spear: Pre-Hardmode Northpole like Weapon. Ancient Spear in Action Melee List 2 Gáe Bolg: Hardmode upgrade of Ancient Spear; Mini Spear Spawns Infernos at Set Intervals that Spawns Barbs Gáe Bolg in Action Magic Eye of the Apocalypse: Shoot a Laser that Marks an Area in Which After 2-3 Seconds, Detonates into Various Projectiles. Eye of the Apocalypse In Action Staff of the Apocalypse: Summon Meteors that Spawn Flame Pillars After Hitting the Ground. Staff of the Apocalypse In Action Magic Staff of Firestorms: Spawn Pillars of Flames. Staff of Firestorms in Action Staff of Meteors: Rains Inferno Meteors. Staff of Meteors in Action Orbital Ray: Fires a Smiting Ray of Light. Orbital Ray in Action Shadow Beam Laser Assualt Rifle: Fires Shadow Beam Lasers. Shadow Beam Laser Assualt Rifle in Action Shadow Beam Ray: Heat Ray + Shadow Beam Staff. Shadow Beam Ray in Action Buffs Infusion Seekers: Creates Seeking Projectiles after Hitting an Enemy. Infusion Seekers In Action Infusion Inferno: Creates a Fiery Inferno After Hitting an Enemy. Infusion Inferno In Action Infusion Fireball: Creates Multiple Fireballs After Hitting an Enemy. Infusion Fireball In Action Misc Pull Gun: Allows Flight by Point and Click. Pull Gun in Action A Special Thanks to: - The Creators of Terraria - The Creators of tAPI - Berberborscing - Some cool pieces of code and his Guide - Grox - Source Code really helped a lot - Bluemagic123 - Guide on NPCs really helped and showed me some cool code - People in general for giving me ideas, responses, and support Additional Information - Now Doesn't Reference Basemod - Flame Pillar Projectile Will Damage You Too (until I find a way to fix this) - All mod projectiles will be unaffected by on hit projectile spawn buffs (It sorta would be... lag fiesta.) - Please Comment on Thread \(Q-Q\) - Can take suggestions! - There will be more fun coming! Spoilers on What Could Be Coming Up! I won't be adding anything here... Spoilers on What is Coming Up Next Star Launcher - A Multi-ammo type weapon - Iron Star - Basic Star, introduction to "Impalement" effect - Burning Star - Impales onto enemies and then explodes at a certain time - Hallowed Star - Lasts for a while and causes debuffs on enemies. - Spectral Star - Lasts for a while and gives life to player Carrier Bow - A multi-ammo summoner weapon (totally didn't steal the idea from Kantai Collection) - Paper Airplane Arrow - Basic Arrow Plane, works like Bees - Fighter Plane Arrow - Fires planes that shoot when it sees an enemy; limited time - Bomber Plane Arrow - Fires planes that does a bombing run; limited time Event Staves - Staffs that cause specific events - Rain Staff - Causes the world to either start raining or stop raining. - Pumpkin Charm - Causes the world to either be on Halloween mode or not - Christmas Staff - Causes the world to either be on Christmas mode or not - Eclipse Charm - Causes the world to either be in an Eclipse or not Invasion (WIP) - Has one flying mob. Hive Gun - Fires hives that produce 25 (may up amount) bees on impact (Idea by @Logodum ) Shadow Blood Veil - Accessory that spawns a cloud of blood that damages NPCs over time and gives you health (like Spectre armor). Bottled Fairy - Upgrade to the Pull Gun, releases a fairy that flees from you prescence in which you fly with it, much faster than the Pull Gun Changelog Version 1 - WIP Released Version 2 Introduced - Sprites: Summon Weapon That Produce Five, One Hit Sprites that act like Minions; Explode Into Another Projectile After Hitting - Wisps: Upgraded Sprite, Produces Only One, Lasts a While and Acts Like a Minion - Bubble Sphere Launcher: Fires a Bubble that Produces Bubbles and Act As A Magnet Sphere - Tomb Raider: Fires Tombstones at Enemies - Staff of the Apocalypse: Meteorites fall from the Sky and Spawns Flame Pillars after Landing - Projectile Buffs: Buffs that Produce Projectiles on Hit for both Ranged and Melee - Infusion Seekers: Produces Seeking Projectiles after Hit - Infusion Infernos: Produces A Fiery Inferno after Hit - Infusion Fireball: Produces Multiple Fireballs after Hit Changes - Added and Changed Recipes - Grenade Shells for Custom Grenades instead of Grenades (Buy From Custom Weapon's Developer) - Materials Bought from Custom Weapons Developer can Be Made - Increased Damage on Previous Weapon Installments - Changed Original "Staff of the Apocalypse" to "Staff of Firestorms" - Force of Will now Lights Up Area Version 3 Introduced - Pull Gun - Allows You to Fly By Pointing and Shooting in that Direction (noFalldmg effect will not work depending on height and distance you fell if you don't have horseshoe) - Ancient Bow - Pre-Hardmode bow that Fires an Arrow that Bursts in the Air to Produce an Arrow Rain - Ichiival - An Upgrade to the Ancient Bow; Fires Bolts of Light that Bursts in the Air to Produce a Light Show Which Bursts into Fireballs - Shadow Beam Laser Assualt Rifle - Fires a Barrage of Shadow Beam Lasers - Shadow Beam Ray - Heat Ray + Shadow Beam - Orbital Ray - An Aerial Descending Laser - Controllable Saw - A Saw That You Can Control Like a Magic Missile - Burning Saw - Upgrade to Controllable Saw; Burns Enemies (Hardmode) - Hallowed Saw - Upgrade to the Burning Saw; Burns, Slows, and Decreases Enemy Defense - Spectral Saw - Upgrade to the Hallowed Saw; Burns, Slows, Decreases Enemy Defense, and Heals 2 HP Per Hit - Staff of Meteors - Summons Meteors that Rain Onto Enemies - Ancient Spear - Pre-Hardmode Spear That Acts Like North Pole - Gáe Bolg - Upgrade to the Ancient Spear; Fires a Mini Gáe Bolg That Spawns Infernos at Set Intervals; Infernos Spawn Many Spikes Changes - Reduced Requirements on Item Recipes - Changed Some Item Stats - Weapons of the Apocalypse Huge Boost in Damage - Force of Will Increases Defense by 10 Points - Reduced Costs of Materials in Custom Weapon Developer Version 3.1 - Decreased some weapon stats. - Saws do not immediately die after hitting tiles. - Saws hit amounts decreased. - Saws lose 1 hit per hit on tile. - Different Saw texture - Gae Bolg is 200 damage - Gae Bolg slower - Ichiival fires like Tsunami now - Essences can now be made from either Ichor or Cursed Flame Version 4 (Still Working on it) Expect to see better sprites, better thrown weapon stats, and NPCs using these projectiles on YOU... later on, like much later on. Also some new items. Projectile buffs will not work with custom projectiles!. There will also be nerfs in place for some weapons. It will also be officially moved to the Released section of the forum. Notes: - Please report if the item/projectile isn't working as it should, thank you. - Want to make mods like this, check out my custom projectile tutorial [Tutorial] Projectile Guide and Implementation! Download!