Tool TerraCustom for 1.3

Any suggestions on how to fix the corruption world generation from hanging the program i have the pit generation on the normal values and it sill ends up doing this
Send me a config.
 
Send me a config.
This may seem like such a noob question to ask but how does one get hold of the config?
[doublepost=1507683865,1507683423][/doublepost]Also i do apologize i forgot to mention the two major mods i am using are calamity and thorium once again sorry about forgetting to add that
 
This may seem like such a noob question to ask but how does one get hold of the config?
[doublepost=1507683865,1507683423][/doublepost]Also i do apologize i forgot to mention the two major mods i am using are calamity and thorium once again sorry about forgetting to add that
Documents\My Games\Terraria\TerraCustom
 
Documents\My Games\Terraria\TerraCustom
I hope this is the correct file that you needed because the other one called runtime error is a few weeks old now also thank you for the assistance <3
 

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Are there any other files i should send you or was the one i sent the correct one?
 
That's good, I just need to find time to test this again.
Alright just wanted to be sure :) also i noticed i have the force corruption to opposite side of the jungle so i am not sure if that has to do with anything
 
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So I am going to do a few runs without that option off and see how it works out
 
So I have been doing some test generations on large worlds with no settings for corruption altered at all and it is working much better so i think it may have to do with the jungle side option :)
 
So after a tad bit more testing the corruption pit glitch still happens even with unaltered settings in the misc category but is much much more rarer
 
excuse jopo its possible to add a option to generate the antlion biome past the jungle/snow biomes? because Ive seen that this biome can be generated far from those biomes.
 
just wanted to let you know whatever settings i use even with no things changed the glitch still happens
 
Under the Mac download it has an unopenable .exe file. Does this even work with mac?
 
Under the Mac download it has an unopenable .exe file. Does this even work with mac?
yes it does. Terraria on mac is also a .exe, you just never noticed. Read the Readme.txt
 
Is there anyway to get a world to function that has over 1000 chest?
 
I don't think so, I know that it can't in vanilla, and I haven't seen a mod that increases the limit as of yet. Doesn't mean there isn't one, though. There IS a TShock plugin that allows it, I guess. Google up "Terraria TShock infinite chests" for that info
 
I was reading some of the possible features the surface mushroom biome one sounds really interesting i also love the idea of two dungeons or temples along with the sky island size <3
 
The mac download does not work. Changing the downloaded .exe to Terraria.exe and the original to Terraria_original.exe does not work. The downloaded TerraCustom.Mac.v05.2 is a windows self-archiving archive and does not change into an application or executable file.
 
TerraCustom generates mod settings for all mods in /My Games/Terraria/Mod Configs/ instead of /My Games/Terraria/ModLoader/Mod Configs/, it is not too convenient, can you please fix that? I mean some mods alter world generation, and you want to controll that - you change their .cfg in /My Games/Terraria/ModLoader/Mod Configs/ but TerraCustom generates its own folder with all the .cfg s in it and you have to edit them
 
TerraCustom generates mod settings for all mods in /My Games/Terraria/Mod Configs/ instead of /My Games/Terraria/ModLoader/Mod Configs/, it is not too convenient, can you please fix that? I mean some mods alter world generation, and you want to controll that - you change their .cfg in /My Games/Terraria/ModLoader/Mod Configs/ but TerraCustom generates its own folder with all the .cfg s in it and you have to edit them
Ah, yeah, didn't think of that, I'll see if anything can be done about that.
 
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