imkSushi
Eater of Worlds
This issue came up a real while back. The reply was:I have been notified Tremor Mod contains the following item(s), but they are not limited to:
These items are either intentionally removed items by Re-Logic, or came from another Terraria platform. It has been stated that it is not allowed to port this external content via mods. Kindly remove or rename this content, or you're in danger of having your thread locked/removed and the mod removed from the mod browser. This is not meant as intimidation, it's a mere warning.
- Sharanga
That is why the moderators haven't done anything about it.The sharanga of this mod doesn't have the same sprite plus I am pretty sure it doesn't have the same attributes. The only thing they share in common is the mythological name, which this mod has plenty of. As for the Jungle Mimic, I am not really sure of it. Zadum might want to check it out, but I guess it's fine? Welp. If it's not, some nice item drops will be either lost or will have to be obtained by other means.
Svante
The Destroyer
But what about the Drills and Chainsaws?This issue came up a real while back. The reply was:
That is why the moderators haven't done anything about it.
8Resolution
Terrarian
Personally checked in the mod itself, there is no sign of the lunar drills/chainsaws. However, there should be an edit from the tremor mod devs to show that these were removed.But what about the Drills and Chainsaws?
As to note, only the name, weapon type, and design are similar, the crafting tree and the damage is different, and I believe it does not fire spectral arrows.I have been notified Tremor Mod contains the following item(s), but they are not limited to:
These items are either intentionally removed items by Re-Logic, or came from another Terraria platform. It has been stated that it is not allowed to port this external content via mods. Kindly remove or rename this content, or you're in danger of having your thread locked/removed and the mod removed from the mod browser. This is not meant as intimidation, it's a mere warning.
- Sharanga
Svante
The Destroyer
Ah my bad.Personally checked in the mod itself, there is no sign of the lunar drills/chainsaws. However, there should be an edit from the tremor mod devs to show that these were removed.
It was just a mere warning of things that could happen if it is found that they're enough of a copy, decided by official mods, that is.As to note, only the name, weapon type, and design are similar, the crafting tree and the damage is different, and I believe it does not fire spectral arrows.
tankedup13
Golem
i can half agree and disagree on this, while it does share the name of the console exclusive weapon, it has been in this mod for a long while now, and i'm pretty sure the mods would've noticed by this point, heck its been featured in baumproductions videos for a few episodes now, but i guess its still up to the mods when they want to act on this, if they do act on this.It was just a mere warning of things that could happen if it is found that they're enough of a copy, decided by official mods, that is.
I doubt mods are able to check every mod on every subject the mod has.i can half agree and disagree on this, while it does share the name of the console exclusive weapon, it has been in this mod for a long while now, and i'm pretty sure the mods would've noticed by this point, heck its been featured in baumproductions videos for a few episodes now, but i guess its still up to the mods when they want to act on this, if they do act on this.
zadum4ivii
Official Terrarian
We will think about the Observers, thanks!One issue with this mod, Observers spawn waaaaay too often considering they have 2500HP.
In this Image I had 6 of them clustered up. (Most of them overlapping eachother, making it appear like theres less there)
View attachment 133405
Sure I play at triple spawn rate, but even at vanilla spawn rate observers are way too common for an enemy with 2500HP, they don't even do that much damage( at least with their easy to avoid laser, and they are easy to avoid touching too) they are just extremely tedious to kill.
Suggestions are.
- Make them a rare "miniboss" spawn, maybe give them a few nice unique drops to make them worthwhile to kill, since they have so much freakin HP for an early hardmode enemy. Buff up the laser damage even and maybe make them more of a threat.
- Add the reqirement of defeating a mechanical boss before they spawn, so at least players will have weapons that can at least kill them in less then a few minutes.
- Nerf that freakin HP.
Not all these changes are needed, just one of the three mentioned, I'd prefer the first one over the other two, making observers a rare "miniboss" would make them better IMO.
I think you're playing the very old version of mod... It was fixed a months ago.All my mods work on multiplayer but only tremor mobs dissapear after hit
I have other mods like thorium but i have this issue only with tremor (after disabling tremor it worked fine)
well i wont be playing tremor with friends
1 awesome mod less for multiplayer![]()
Yeah I was told about Sharanga by some user a long time ago.I have been notified Tremor Mod contains the following item(s), but they are not limited to:
These items are either intentionally removed items by Re-Logic, or came from another Terraria platform. It has been stated that it is not allowed to port this external content via mods. Kindly remove or rename this content, or you're in danger of having your thread locked/removed and the mod removed from the mod browser. This is not meant as intimidation, it's a mere warning.
- Sharanga
One moderator (Can't remember his name) asked me to remove Lunar Drills & Chainsaws but told nothing about Sharanga. If somebody from Developers or Moderators will ask me to remove the Sharanga too - I will do it
DragonPlayzYT
Terrarian
Whenever zadum4ivil is in my notifications I always am like please announce 1.3 please announce 1.3.
zadum4ivii
Official Terrarian
1.3 is coming this year.Whenever zadum4ivil is in my notifications I always am like please announce 1.3 please announce 1.3.
I kniw you feel amazing now because your dream become true.
8Resolution
Terrarian
The content page still shows that the Lunar Drills/Chainsaws are part of the content, can you quickly edit the page as to correct that?
Lunatic Lobbyist
The Destroyer
Good god man we get it about the drills and chainsaws. I think at this point it's safe to say they're going to be fine.
Any further fear-mongering on this isn't necessary.
Any further fear-mongering on this isn't necessary.
zadum4ivii
Official Terrarian
I can only remove Drills & Chainsaws description.The content page still shows that the Lunar Drills/Chainsaws are part of the content, can you quickly edit the page as to correct that?
Dark-Assassin
Golem
I'm curious to why these lunar tools aren't allowed
Saikoureality
Eye of Cthulhu
They're technically unobtainable/removed items. Their files were in the code, but never released as existent items because they're basically irrelevant. Since adding officially unobtainable items to the game is banned, it's a very grey area as to whether these items are allowed because they were simply never removed before release from the game's code. It's not like stuff like the Zapinator where the item was added by accident and then patched out. You can say the same about mods that give Lunatic Cultist a Treasure Bag, because that item is still in the code as an unobtainable item, so by technicality that's not allowed to be modded in. However these mods generally add new and cool stuff to the Treasure Bag so it's not the same item, which makes it allowed. It's weird.I'm curious to why these lunar tools aren't allowed
This still isn't available for 1.3 right? If not you can you still play with mods that are available in the latest version of terraria?
BadassWalrus
Steampunker
its out for the latest terraria version but the mod version 1.3 isnt outThis still isn't available for 1.3 right? If not you can you still play with mods that are available in the latest version of terraria?
ok i see thanks. i got confused since it said it was version 1.2.4 i thought it was for that version of terrariaThis still isn't available for 1.3 right? If not you can you still play with mods that are available in the latest version of terraria?
Lunatic Lobbyist
The Destroyer
Is it possible to change the town NPC sprites to properly wearing party hats? As vanilla NPC's have different sprites for this occasion.
Albeit a small gripe, but some town NPC's just don't look right as of right now -- would be helped immensely if guys like the Archer and Sorcerer looked less awkward. If not, then wearing a hat on top of another hat is fine with me personally (it's amusing anyway), but the hats currently levitate above some of them.
Albeit a small gripe, but some town NPC's just don't look right as of right now -- would be helped immensely if guys like the Archer and Sorcerer looked less awkward. If not, then wearing a hat on top of another hat is fine with me personally (it's amusing anyway), but the hats currently levitate above some of them.
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