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tModLoader Tremor Remastered [discontinued]

Do you like Tremor Mod? (If "No" please tell why)

  • Yes!

    Votes: 1,490 86.1%
  • Nope.

    Votes: 241 13.9%

  • Total voters
    1,731
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Vlad Terrarian

Terrarian
  • Vks2ORa.png
    Liniqes
    Amazing spriter.
Hmm! I see that you got new spriter in team!:p
keep going great job!
 

Zellogi

Steampunker
Is it possible to regrow glacier wood trees, and if so, how? Can I use standard acorns on a certain block or what?
 

Zellogi

Steampunker
yep, acorns. but only on non-tampered everfrost blocks.
Thanks, even if it's not quite what I was looking for... Suggestion, then: allow the use of acorns on any type of everfrost block, not just premade ones. I'd like to grow them at my base, not 2700 tiles away...
 

WildEagle12345

Terrarian
For some reason i cant craft chlorophyte bars. It says you fixed it but for some reason it doesn't let me. Do I need to download the beta like it says there?
 

Zellogi

Steampunker
For some reason i cant craft chlorophyte bars. It says you fixed it but for some reason it doesn't let me. Do I need to download the beta like it says there?
Yeah, somehow the recipe got changed from 6 Chlorophyte Ore to 1 Red Potion, which is unobtainable without cheating... The beta version fixed this though.
 

Stereox

Duke Fishron
Did quick 30 EoW runs. Pre-HM
Using Bee Knees Bow + Bee Keeper Sword
Accessories : Obsidian Shield + Worm Scarf + Frostspark + Eye of Storm + Shark Tooth Necklace (all minimum of Armored (+3 def) because i'm in expert)
Installed Tremor and Thorium mod (idk which one is from specific mod)

Here are the loots :

Normal Loot :
  • Demonite Ore : 4709 (@157)
  • Shadow Scale : 2840 (@94)
  • Trophy : 2 (7%)
  • Potions : 297 (@9.9)
  • Worm Scarf : 30 (guaranteed drop)
  • Eater Mask : 5 (17%)
  • Eater's Bone : 1 (3%)
Mod Loot :
  • Heaven Helm : 6 (20%)
  • Heaven Chest : 4 (13%)
  • Heaven Boots : 12 (40%)
  • Corruptor Staff : 55 (@1.83) -----> drops too many
  • Corruptor Gun : 1 (3%)
  • Massive Hammer : 2 (7%)
  • Bags of Potential : 58 (@1.93)
  • Green Puzzle Fragment : 1 (3%)
Craft for 1 Worm Fodder : 30 Vile Powder + 15 Rotten Chunks (1.7 gold)
Total cost : 51 golds
Total profit : 5 plats 33 golds 40 silvers 50 coppers

Very profitable runs early game. The only hard thing is collecting the powder (Dryad sells on blood moon)
Gonna post more if someone interested to show the real statistic loot vs probability
 

Zellogi

Steampunker
Did quick 30 EoW runs. Pre-HM
Using Bee Knees Bow + Bee Keeper Sword
Accessories : Obsidian Shield + Worm Scarf + Frostspark + Eye of Storm + Shark Tooth Necklace (all minimum of Armored (+3 def) because i'm in expert)
Installed Tremor and Thorium mod (idk which one is from specific mod)

Here are the loots :

Normal Loot :
  • Demonite Ore : 4709 (@157)
  • Shadow Scale : 2840 (@94)
  • Trophy : 2 (7%)
  • Potions : 297 (@9.9)
  • Worm Scarf : 30 (guaranteed drop)
  • Eater Mask : 5 (17%)
  • Eater's Bone : 1 (3%)
Mod Loot :
  • Heaven Helm : 6 (20%)
  • Heaven Chest : 4 (13%)
  • Heaven Boots : 12 (40%)
  • Corruptor Staff : 55 (@1.83) -----> drops too many
  • Corruptor Gun : 1 (3%)
  • Massive Hammer : 2 (7%)
  • Bags of Potential : 58 (@1.93)
  • Green Puzzle Fragment : 1 (3%)
Craft for 1 Worm Fodder : 30 Vile Powder + 15 Rotten Chunks (1.7 gold)
Total cost : 51 golds
Total profit : 5 plats 33 golds 40 silvers 50 coppers

Very profitable runs early game. The only hard thing is collecting the powder (Dryad sells on blood moon)
Gonna post more if someone interested to show the real statistic loot vs probability
You know you can make the powder using vile mushrooms, which grow on corrupted grass, right?
 

lightbowser1

Duke Fishron
I hope that tremor has resolved their issues regarding with vainilla recipes before the new modloader update comes (chlorophyte bars), because its very certain that all mods needs to updated for that new version and they not need a beta patch.
 

zadum4ivii

Official Terrarian
I hope that tremor has resolved their issues regarding with vainilla recipes before the new modloader update comes (chlorophyte bars), because its very certain that all mods needs to updated for that new version and they not need a beta patch.
Since Beta update has Chlorophyte bars fixed - yes, the issue is resolved.
 
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