I'm a casual gamer, I usually don't hunt achievements.
I select only a few games from the countless available, preferably with the highest user reviews and I still read the most helpful user reviews before finally buying a game, I can't remember the last time I bought a game I didn't enjoy because of this.
I'm sort of a budget gamer, I don't spend much on my games as I almost always buy games on sale, I can wait for a sale.
I don't like violent games, but I love to blow
![Redigit :red: :red:](/assets/emoticons/red/red.png)
up, so I like machine based games more.
I'll admit, I usually chose female characters when available.
The list of what type of games I like:
Bullet Hell/Shoot 'em Up: You're controlling one fighter jet or a flying character and trying to avoid a rain of bullets while trying to get the highest score, they don't seem to be very popular, but I enjoy them. [Examples: DoDonPachi Resurrection, Danmaku Unlimited 2/3, Crimzon Clover World Ignition, Shogun: Rise of the Renegade.]
Sandbox/Machine Building Sandbox: I really enjoyed Terraria, but, I'm not good at building, I'm more of a PvE person, though, I was actually getting better at building recently, the second sandbox type is where you can build any vehicle you want, not like the static vehicles in Minecraft, something that can move and shoot, it feels satisfying to see my very own vehicle destroy enemies. [Examples: Besiege, From the Depths, MachineCraft, Terra Tech]
Neutral Opinion:
JRPG: Well, the inventory and character management feels the same in multiple games to me, and sometimes, you don't need to focus on multiple characters, because of this, I feel that some characters are basically useless. Some of what I played have some unbalanced DLC (offering OP weapons/armor) [Examples: Hyperdimension series, Fairy Fencer, Mugen Souls]
What I don't like:
Free to Play: Don
't yell at me, I'm not going to stop you from playing those, I just don't find them enjoyable.
But from my experience, most are designed to get you to spend money using psychology, like by having significantly increased grind times.
[Examples: Elsword, Fractured Space, Warframe, War Thunder]
Games with Loot Crates: I got 15 kills and 0 deaths, what do I get? A few commons.
Mobile Games!: Countless pay 2 wins, shameless ripoffs and rare originality, Shogun: Rise of the Renegade is the only one I found enjoyable.
FPS: Despite having a good aim, I feel I should stay away as it affects my real life behavior, I try to keep it a secret though, I actually liked Robocraft, well used to, they added loot crates (RC is a third person shooter).