i know 1.3 was release and they won't make any more updates
Yes they will.
i know 1.3 was release and they won't make any more updates
well is moonlord fun to fight no so take your point someplace else because moonlord is not a fun fight tooSo you let your own hype and imagination kill it for you. Being realistic, a boss that literally threatens the world would NOT be fun because of the stakes involved. People get attached to their worlds.
this.So you let your own hype and imagination kill it for you. Being realistic, a boss that literally threatens the world would NOT be fun because of the stakes involved. People get attached to their worlds.
Honestly, that sounds... boring.I did not find the final boss that amazing compared to fighting the hole moon that covers your world so a entire server has to fight it to half of a big space dude with eyes in his hands omg so amazing I hoped for a boss everyone would stop what they were doing on the server and fight it
Like 2 players in the jungle killing him 5 players in a arena and so on like moon lord follows 1 player and is sad compared to the build up he got
melee's armor gives a shield that mages/rangers can use too, i don't see the problem with a small amount of flexability in the rigid almost entirely self imposed "class system" I vote for leaving it as is to counter this suggestion ;P letting rangers choose to wear that for its buff rather than their specific armor's damage bonus seems fine to me. maybe their stealth mode's aggro drop helps mages/melee too. and the minion from stardust is the same.(even more so since summon is a set and forget hybrid class anyway so it augments anything.)I really think that's kind of odd amd would suggest changing it so they only drop while dealing magic damage.
...as for the hood bit... maybe the devs should realize that if its worth nullifying for a single boss because it was broken or made him too easy its worth removing from the game and reworking. why not simply replace the hood with the mask and give the mages a single life drain spell with all the same effects(a lifestealing attack that spawns healing whisps that go to the player with the least hp) in the hood's old item id? ugg. stubborn devs lol. "well this is a problem, lets add an exception just this once" is nearly always a bad answer. (and then we can add one of those bows that converts arrows to do the same for rangers)First, Spectre Armor with the Hood. Obviously this was the intent of the 1.3.03 update's debuff grant to Moony--its sole intent was to stop players easily farming him over and over with nothing but the Spectre Hood and a decent DPS magic weapon. Having killed him six times with ease using this setup and a Razorblade Typhoon, I can attest that it felt too easy, and that he needed some way to counteract this being the most reliable method of killing him. However...nullifying the Spectre Hood's ability entirely for the full duration of the fight, which is true only because he uses his tether-drain attack often enough the debuff never goes away if you're not somehow miraculously faster than him, is a kick in the teeth for the mage class.
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nope.Is there an official date of when 1.3 is out for console?
Please answer.
You need to kill golem, then Cultists will start spawning at the dungeon. KIll them and then kill that boss then you will get the 4 pillarsdo u need to beat all other bosses to get to the four new bosses
[DOUBLEPOST=1436303811,1436303751][/DOUBLEPOST]when I do it it wont be a problem