• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

tModLoader Antiaris

Do you like our project in it's current state?

  • Yes

    Votes: 395 92.7%
  • No (Please, make sure to tell us why don't you like it)

    Votes: 31 7.3%

  • Total voters
    426

Airarret

Terrarian
I have a couple of Chest Finders and they don't seem to work? I figured when equipped in accessory slots they'd make chests glow or something, but I honestly can't tell the difference between with them equipped or not.
 

zadum4ivii

Official Terrarian
I have a couple of Chest Finders and they don't seem to work? I figured when equipped in accessory slots they'd make chests glow or something, but I honestly can't tell the difference between with them equipped or not.
It shows icons of Wooden & Gold chests on the minimap.

Is anyone updating the wiki anymore? It's not totally complete.
As you can guess, nobody has done too much there in a while.
 

Nerro

Terrarian
I keep getting crashes with this message
sometimes randomly, most times right after the game finishes loading the map
doesn't happen anymore after I disable this mod

too bad that I really, really want to continue play it

update: the crash still happen even without antiaris, it does though increase the chance of it happening by like 70%
 
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Airarret

Terrarian
It's a memory issue, so have you tried TML 64?

It can be caused by poor programming, but since you also get it without Antiaris, it's not this mod that's the culprit. The increased risk just means that loading more stuff makes the issue easier to trigger because the game runs out of memory earlier.



On another topic, I noticed a minor error in Antiaris: the Demonite Siphon Ring is called Crimtane Siphon Ring.
 

Nomad000

Skeletron Prime
I have an issue where the guide keeps saying he arrives but never does, which is not letting any other pc from arriving. does anyone know how to fix this?
[doublepost=1559412241,1559412186][/doublepost]
I keep getting crashes with this message
sometimes randomly, most times right after the game finishes loading the map
doesn't happen anymore after I disable this mod

too bad that I really, really want to continue play it

update: the crash still happen even without antiaris, it does though increase the chance of it happening by like 70%
I use 64 bit tmod launcher and it allows me to run so many mods with the game running perfectly
 

mikhail kerman

Terrarian
Found a few bugs.
1) Slimes can be caught with a regular bug net, allowing you to access OP items right when you get the merchant
2) The emerald slime mount deals 60 damage, and if you bounce on an enemy with less than 60 hp, the enemy duplicates, with one dying, and the other one having 1 hp less than when it started. Basically the mount just deals 1 damage

I am playing in multiplayer though
 
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lich_king

Skeletron
so I have 2 questions first question will there be more bosses and enemies coming(sort of a dumb question). second one is will the tower keepers master be a boss related to the tower boss or will it be like the moon lord type boss(I mean like ruler of all of the evil)
 

Airarret

Terrarian
I think the Treacherous Conjurer should be hardmode-only, it's a lot more dangerous than the other early Dungeon enemies. I'm playing with Calamity, Elements Awoken, GRealms, Peculiarity, Spirit, and Thorium along with Antiaris, so I have a lot of enemy variety everywhere, but the Treacherous Conjurer is one enemy that, when it appears, tells me I have to end my dungeon run with a magic mirror. I ended up disabling it from spawning with Cheat Sheet, and I intend to only enable it back after hardmode. Oddly enough, on the wiki, it's listed both as a pre-hardmode and a hardmode enemy.
 

Airarret

Terrarian
What are the conditions for the Creeper Egg to spawn? I have the quest where I must find a bunch of Spider Mass, and the thing doesn't seem to exist at all. I've explored several spider caves, broken all the little spidercave decorations, nothing.
 

Vlad Terrarian

The Destroyer
So... I played with this mod... what can I say about it?.. It's FANTASTIC!
There's not much content in the mod, but what I saw is something really unique! Much better than Tremor!

I am so hyped for new updates and tweaks and I can't wait to see more unique and good stuff! Keep it up @zadum4ivii!
 

Anju1986

Golem
Hello, Has anyone else had the starter house not spawn? Also the guide tries to move in but he disappears for some reason. This is my current mod list, thank you if anyone knows what it wrong here :).
 

Attachments

Airarret

Terrarian
Treasure bags in Antiaris lack their identifier in the tooltip. If you look at a vanilla treasure bag you'll see it says something like "King Slime Treasure Bag" in its tooltip description. Not the case for those from Antiaris.
 
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