Weapons & Equip Cursed Bone Charm and Snake Eyes

Well then by god just help out. Why must you have to simply say it's bad and leave? if you don't feel like helping, why bother commenting in the first place?

Oh, so constructive criticism isn't helping anymore? Sorry, I'll just praise every suggestion to heaven from now on, that ought to help them improve their ideas.
 
You gave criticism, but are you helping? If you don't supply what would make it better, how are you helping? Sure you pointed a flaw, big whoop. Now help fix it then.

What? Pointing out mistakes isn't helping?

If I were to put an animation of a human running cycle before you that wasn't perfect, I'd bet you 10 platinum that you'd say something was wrong with it. I'd bet you another 10 platinum that you couldn't tell me what was wrong with it. Because most people will, and unless you happen to be a 3D animator (which I can't deduce from any of your posts or from your DA account), so would you. But you'd still tell me that something was wrong with it. Which would make me go back and try and find the flaw that you spotted that I did not (most people have experienced this: if you work on something for a long time, finish, come back an hour later, you'll see a lot of mistakes you didn't spot earlier).

I said that the drop chances were too low. I said that the Snake Emblem was too specialised (towards Crit Builds), I said that giving an item the power of a free mechanic (Venom Flasks/Bullets/Arrows) was wrong. I don't have to find an alternative for any of those flaws, let alone every one of them. I'm merely saying that that is what I think is wrong with the item, it's up to the suggester to do something with it.

If you think criticism isn't helping, put on a bulletproof vest and post it on every art site you can find. I dare you.
 
If you think criticism isn't helping, put on a bulletproof vest and post it on every art site you can find. I dare you.
This was an unnecessary comment.
You gave criticism, but are you helping? If you don't supply what would make it better, how are you helping? Sure you pointed a flaw, big whoop. Now help fix it then.
As long as somebody provides valid reasoning for their criticisms they're not required to suggest how to fix it.

This back and forth has gone into off topic territory. Please take it to PM if you wish to continue.
 
@Kazzymodus:
- Destroyer Emblem is a much better offensive-focused item than the Celestial Stone. CS only provides +10% Damage, whereas the DE provides both 10% increased damage and +8% Crits. The Celestial Stone is better rounded all around, but since its focus is divided between offensive, defensive, and miscellaneous bonuses, Destroyer Emblem is much more appealing to people who want to solely boost their damage output.
- You seem to think that Snake Eyes would replace Venom ammo and Flasks, to which I say 1) This item is far from providing a guaranteed chance to inflict Venom, and in fact would only have a small chance to inflict said debuff, varying from a 1.3% to a 33% chance depending on how heavily you gear yourself towards critical strike chance, and 2) What about Magic?
- Just an fyi: Constructive criticism is criticism that builds or guides something into a better form. What you were saying was "Nope, because [insert arbitrary and uneducated opinion here]." which doesn't help anyone. If you want to criticize constructively, you have to at least hint at a viable solution. Saying something like "Nope. This stat is too high" hints at the solution of adjusting that stat. Saying "Nope. This other thing makes this useless" doesn't suggest anything constructive.
 
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Ok. Anyway, I do support this, even though it is a little bit grindy
 
Ok. Anyway, I do support this, even though it is a little bit grindy
I was about to ask if anyone noticed if my head exploded
and also say that I don't want to farm any more of those god damn cursed skulls
they make me want to blow up stuff whenever i see them. i mean seriously blow up everything and set babies on fire
 
- Destroyer Emblem is a much better offensive-focused item than the Celestial Stone. CS only provides +10% Damage, whereas the DE provides both 10% increased damage and +8% Crits. The Celestial Stone is better rounded all around, but since its focus is divided between offensive, defensive, and miscellaneous bonuses, Destroyer Emblem is much more appealing to people who want to solely boost their damage output.

Okay, so people are more likely to use the Destroyer Emblem than the Celestial Stone, I can understand that. Which completely negates my argument that people are unlikely to use the Snake Emblem, I admit that. But as far as I'm concerned that makes my argument about it replacing Venom ammo and Flasks even more important, since people are more likely to exploit it.

- You seem to think that Snake Eyes would replace Venom ammo and Flasks, to which I say 1) This item is far from providing a guaranteed chance to inflict Venom, and in fact would only have a small chance to inflict said debuff, varying from a 1.3% to a 33% chance depending on how heavily you gear yourself towards critical strike chance, and 2) What about Magic?

A 33% to inflict Venom for an average of 7 seconds. Considering a melee character (4%) using Beetle Armour (13%) and a Snake Emblem (10%) gives you 27% chance to crit (let's round it down to 1 in 4 for convenience), which is without any additional crit boosting. Presuming you use anything with an use time of 30 or lower (the only non-flail weapon that is slower than that that you might still be using at that point is the Chlorophyte Warhammer or the Mushroom Spear), that in two second you have probably landed at least one crit, which means Snake Emblem triggers every six seconds, which effectively (not actually, RNG hates us occasionally) does give you a free Flask of Venom.

Considering a ranged character (4%) using Shroomite while moving (25%) and a Snake Emblem (10%) gives you a 39% chance to crit (one in three for convenience), again without any additional crit boosting. Now, since you're effectively going to land a crit every three attacks, and every three crits is going to trigger Snake Emblem, that means 1 in 9 attacks inflicts Venom. You got approximately 7 seconds to land those 9 attacks, which comes down to any weapon that has an use time lower than 47. Which is literally everything slower than the Sniper Rifle without modifiers. Which also of course has it's own innate +19% chance, but I'm not going to bother to do the math there. So yes, free Venom ammo which you can couple with Ichor or Cholorophyte to your liking.

You got me on the point that there is no Vial of Venom option for Magick, but I counter that yet again with a calculation that in most situations it still constantly triggers.

Considering a magic character (4%) using Spectre armor with a Hood (6%) and a Snake Emblem (10%), once again with no additional crit boosting, has 20% chance to crit. We know the drill by now: one in five attacks is a crit, one in three crits triggers the Emblem, so one in fifteen attacks triggers the Emblem. The only not constantly envenoming weapons that you might still use at that point are the Inferno Fork and the Unholy Trident.

So yes, I do indeed think that Snake Eyes will replace Venom ammo and Flasks, with as an additional problem for Ranged builds that you can use other 'status ammo' right next to it.

- Just an fyi: Constructive criticism is criticism that builds or guides something into a better form. What you were saying was "Nope, because [insert arbitrary and uneducated opinion here]." which doesn't help anyone. If you want to criticize constructively, you have to at least hint at a viable solution. Saying something like "Nope. This stat is too high" hints at the solution of adjusting that stat. Saying "Nope. This other thing makes this useless" doesn't suggest anything constructive.

Do not patronise me. Being opposed your suggestion does not make my comments arbitrary or uneducated.

"This other thing makes this useless" suggests that what you are trying to suggest would break or significantly alter an already existing mechanic. The obvious solution to that is scrapping. You can't make a good drawing without erasing a few lines.

The Crossbone Charm is still good, by the way. As I said, I wouldn't use it, but I still think it's a good idea nonetheless.
 
So yes, I do indeed think that Snake Eyes will replace Venom ammo and Flasks, with as an additional problem for Ranged builds that you can use other 'status ammo' right next to it.
This I can work with. Reducing the chance to inflict Venom down to 1/6.
(This was actually my initial intention, but I was afraid that would be to small of an effect.)
Do not patronise me. Being opposed your suggestion does not make my comments arbitrary or uneducated.
No, but blatantly opposing to something without providing factual support up front is also rather patronizing. Everything is easier for everyone if you prove your point right away or prove yourself wrong in doing the research for yourself.
"This other thing makes this useless" suggests that what you are trying to suggest would break or significantly alter an already existing mechanic. The obvious solution to that is scrapping. You can't make a good drawing without erasing a few lines.
Tweaking a few stats is erasing a few lines. Your suggesting to burn the sketch entirely because a line was drawn wrong. There's no need to get rid of a problem with fire when an eraser is all that is needed, and pushing for the fire comes off as unreasonable and extreme.

Just be more moderate, and pinpoint the problem instead of assuming the whole is problematic. ;)
The Crossbone Charm is still good, by the way. As I said, I wouldn't use it, but I still think it's a good idea nonetheless.
Well, thanks for that, at least. :)
 
Alright, I just want to apologise for how I acted earlier. I'm pretty stressed currently and I feel another depressive episode coming, that makes me irritable to say the least.
 
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