Destroy the Godmodder

Status
Not open for further replies.

Hat/Rat/Jor/Fen-A/Fen-B/Rok/Ald Charge: |III||I||I|
Medusa's Head: |IIII|
Coral Riff Guitar: |IIII|
Crystalized Ki: |IIIII|
Akron's Core: |IIIII||IIIII||II|!USING!
Rebalance: |III|
Doom Unleashed: |III|
Fear the Darkness: |IIIII|

Uncapped! The Climax: 35/150 (+4 from Battlefury)
Railgun Restoration Rig: 30/50 (+3 from generic)

NEW: Deicide Squad: 2/50

Freyja bid:
TwinBuilder: 73 (+3 from Generic)
DarkSide: 55
Pionoplayer: 42
The Flaming Toast: 41
W32Coravint: 40
Battlefury: 36
Consumer: 26


WINNERS:

Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)

+1 to DarkSide, +1 ConsumerOfAll, +1 to Generic.


Silencing Fields x 3 && True Order Elemental && 15,000 silencing spells && Chaos Negator && Void Negator = Men of Silence (Level 25: 24/26) (+6 from Coravint)

((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 10/26) (+1 from DarkSide)

(Mechora Worm x4 && Voidmetal) && (Denito Surrexit && Nulla Stella) && Mineral Sorting machine = Wyrm (Level 25: 9/26) (+3 from Piono)

Mythogaum Ingot && Really Big Drill && Wave Motion Gun && Creation Charger && Oblivion Charger = Calamity Drill (Level 25: 4/26)

City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (11/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

The ONE [PG]: 600,000/600,000 HP. Detonation: 3/3. Pandemic: 0/3. Viral Marketing: 4/5. X: 4/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)

I'm just gonna put the rest of the entity stats from here-on in Pastebins. The ONE's Pastebin.

Roxxanne [PG]: 150,000/150,000 HP. Level: 15; CR3; RIP (2/6)
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
Grimsby [PG]: 150,000/150,000 HP. Level 2; CR1 ACTIVE
L00T: 17.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

Undying Titan Pastebin: http://pastebin.com/xJCnPPSr

Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!

Note: Life is banning me from challenges right now.

I've tried to get this post out several times and honestly I have more to worry about right now. I'm not usually the kind of guy into these kinds of attacks, but I'll just fry the Undying Titan with the Lord Michael's Hat and its purifying beams of gudness. Nothing like the classics.
 
Last edited:
The camp is over! Unfortunately, I now have to leave, fairly quickly, for a trip across the country. I'll have access to actual computers on the trip, and hence will be able to attempt work on updating, but it'll be slow going because I'll be on a trip and also won't have my own personal computer. (which is a desktop, and thus is non-portable) Plus, I've committed myself to finishing the New OP before any attempt at an update. Thus, the hiatus is nominally over but realistically still mainly in effect. Polish your posts and make them as good as you can -- I'll try to store up responses to people's posts for when I actually can update, so hopefully when I'm able to update it'll go faster than normal.

The New OP has received another partdop, courtesy of the work I've been able to do.
 
Skeledop, finallydop. Letsdop.
As of July 17, I'm finally back from the trip, and thus dopping may now happen in earnest! Woo!
...I'm so sorry. I have a horrible habit of procrastination. I spring into action and get stuff done when deadlines approach, but dops have no external deadline. I need to fix it.
61/??? for the Final Showdown
29/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
23/50 for the power of fire.
+3 to goldenready

I say we start up the next quest on the City of Opportunity.

Piono? doesn't do anything. He is Neutral, and the OP King is starting to wonder whether or not Alpha needs him running general discord still.

Bid progress:
Cyanogynist: 3
Sirplop: 1

Ho hum.

Disease debuff, poison debuff, same thing. The life magic was supposed to "cure" the disease, effectively damaging Plague.
Current Saga: Into The Fray (Roxxanne and Zetta send THEMSELVES)
Current Arc: Fear Is The Mind Killer (Oblivion)


Crack The Sky: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
Runes Stored: Crystal, I have the FCRG as well. I should have generated runes by now.
----
Chorus Mortis: (||||)


+1 to Piono
+1 to Darkside
+1 to Redstone

Shield of the Godslayer [WEAPON]: 16/100
Destiny's Call [WEAPON]: 42/50
Spellthief [AG]: 9/50

((Cell Phone || Magic Mirror = Technological Mirror) && (Portable Enchantment Table && Dimensional Scissors || Sennheiser speakers = Warpset) = Warpspeaker Mirror) && (The 9-Volt (BoI pet) && Liquid Game Grumps = Game Grumps Absorber Battery) && ((Echo Flower Petals && Essence of JonTron = ECHo Flower Petals) || Advanced Technological Mirror software = ECH-OS) && Potent Smoke Majjyks = Echo Mirror (Level 25) (26/26) (Done!)
This is it. The item that will finally release that saccharine side of me. This also has intense illusion majjyks paired with just-as-intense smoke majjyks.

Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (1/26)
I should have done this ages ago.

Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (15/21) (+5 collective)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination.


(Clockwork Assault Rifle && Phantasm && Tactical Shotgun = Tactical Accelerator Shotgun) && ((Endless Clip of Crystal Bullets && MTT-Brand Human Soul Substitute && Glass from Unrestricted Access = Endless Clip of Determination Bullets) && (Endless Clip of Explosive Bullets && Scatter Bombs && Ipecac = Endless Clip of Explosive Inception Bullets) && Cricket's Body && The Parasite && Proptosis = Endless Clip of Hyperfrag Bullets) = Anarchist's Clockwork (Level 10) (10/11)
A tactical steampunk shotgun that fires exploding determination-infused glass shard bullets that explode into more exploding glass shards, ad infinitum, until they reach their max range, in which they explode for the last time.

(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (19/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.


~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (0/?)
Thanks Redstone.
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
(Shotgun && Axe && Variable Weapon Metadata) && (Fire Dust Bullets && Wind Dust Bullets && Splitted Clip) = Sharp Shooter (Level ?) (0/?)
Shotgun and Axe are self-explanatory. The VWM is just to make the weapon an official variable weapon. A Splitted Clip is a clip with space for an equal amount of two types of bullets, and options on the clip to switch between the two types in the clip. Fire Dust Bullets make the shotgun fire balls of pure flame, and Wind Dust Bullets make the shotgun fire high-knockback gusts of wind, effectively making the Sharp Shooter a Pyro's Flamethrower.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
Meteonic Shower Spell Card || (Fevron Sparks && Laser Blast = Fevron Blast) && (Holy Lance && Light Spear && Skaian Blades = Skaian Strikers) = Skaian Shower (Level ?) (0/?)
Material explanation time. Meteonic Shower is one of Marisa Kirisame's Spell Cards. The Fevron Sparks and Laser Blast are Bonus Weapons from Enigmata 2: Geno's Revenge. FS is a short range blast of "daggers" around your ship every half second until the bonus runs out. LB is a shotgun of low damage, high reload speed yellow lasers. When combined, they form more daggers in faster intervals. Holy Lance and Light Spear are rings from the Prefixes for Enemies mod. They're a half-circle and a circle of spears that deal crazy DoT damage, respectively. Skaian Blades is one of Redstone's suggestions. I suggest you check them out. The final product is a gorillaton of swords coming from one spot that deal both huge regular damage and huge DoT damage.
~~Elemental Infuser~~
The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (0/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Oblivion (NOSCOPED)
I should really up my entity game.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (REKT)
7 Grand Sad.
--Agent of the Skybreaker (DEAD)
HP: 75,000/75,000 | 25% chance to dodge.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.

>Orteil: Tell @crystalcat to look at the response/OOC spoiler on the top of the post, and the Runes Stored screen also on top of the screen.
You do that.
>Future Orteil: Tell Crystal that he just effectively unleashed Ayaze unto the Terrarian Battlefield.
"Just how high do you have to be!? You saw what Ayaze can do!"
----
Entity Actions:
Awaiting EOTB...
----
I try to poke the Trollteacher with the wrong side of a random Pre-Hardmode Ore-tier weapon. While I'm a Small World away.
----
The Echo Mirror is activated.

>Insert Trickster Essence.<

Mardek places his hand on the glass. A fluid rainbow flows from him into the mirror.

>This will be saved for later. Activating Mirrortop Mode.<

The Echo Mirror turns into a floating blue Mirrortop. Glyphs float from the screen as it fades into a browser showing 4chan's new /dtg/ board.

>Activating /dtg/ Simulator Mode.<

The screen shows screenshots of some of the posts from said board.

"Is everything just foreshadowing for another thing nowadays? Like Ronaldo's GDA theory and the actual GDA? Jasper's fusion rant, then her and Lapis fusing into Malachite? Roxxanne repeatedly denying that she is a Mary Sue, and then her becoming a real Mary Sue?" - ConspirOP

"y0u're just 0verth1nking 1t. scrub." - onesandzeroes

>Next thread!<

"The Mardanne dream was real... and then she went PG. : ^)" - godmodder9000 (g9k)

">not shipping Roxetta" - Anonymous

"Mardanne is back guys! Zetta is collaborating with Chaos to relieve her of her Sueness!" - AdInfinitum8

"That only confirms that Roxetta is canon." - 7hi5Guy

"SHIPPING WAR! SHIPPING WAR! SHIPPING WAR! This is definitely going to go on WorldStar." - WorldStarGuy

"DON'T force IT dude" - HIGHS4/\/|)lows (highsandlows)

>Neeeeeeeeext thread.<

>Oh, we don't have any threads left? Must be a slow day. Well, that's the end of the simulator. Bye.<

The Mirror turns back to normal. It flickers with cherubic energies.
----
My inventory, project and Arena Cue can be found here.



I thought the FCRG only generated runes when you used it to generate them. I mean, check with Pricey, but that's my understanding. If it's passive, then the runes might recieve a mild nerfing as compensation for constant generation of extra options.

The Trollteacher, completely unexpectedly, takes no damage -- wait. Ouch, 20,000 damage worth of conflicting entity ideas. It's not quite a weakness, but it could be exploited.

Wont be doing a Itinerary for this turn but Doing it next time.

I/We are activating Project Earthdank 175/200

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 33/50
Magic Charge Pendent 33/50

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 18/26 (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona
Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Toxity and the World Feeder.


Attack/Action: Shared by 3 Personas

Persona's Actions:

Blue waits for the Statueque quest.

Red slaps the Trollteacher with the ruined glove from his rage.

Green kicks Grimsby in his (You know What?) and slaps his face.

Entity Orders:

Painis Tarahi got himself up again and attacks the ONE if he needs it.

+1 to piono
+1 to Cyan
+1 to Darkside

Support me if you want.

Alchemies:

Inventory: Shared by 3 Personas

Blue's Inventory:

Sword of Git Gud (Known as SoGG) [Level 25] Charge: THE MINI RECKONING IIIIIII (1/7) (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 Ready! [Level 25] Current Runes: 1/25 Fire
Storm Firey Bullet Blaster [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]

When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much much more HP when used. Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing.

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Green's Inventory:

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)

Red's Inventory:

I don't have it.

OOC:

This game ran for nearly a year now however, the estimate time of this is roughly 1.5 Years or the same length of DTG Operator (2 Years) but it is may be longer due to more Neutrals than AGs (I hope they return to the AG Side before the Act 6?/The Last 10 HP Mega-Saga began) and some Power Creeps that ruined it... (DTG 0rigins used to be the hardest game of the DTG history but now, Acolyte (sometimes it may happens), Terraria (This after GoldenReady has joined the PGs) and Pain and Suffering (Sometimes extremely unfair but rarely balanced) has pushed the difficulty up further and are harder than 0rigins itself.)

Slight RP:

Far far away from the distant lands, there is a blue coloured castle where one of the mysterious people has worked for has scanned the PGs and Alpha and what happens next...

So, do the runes generate every post or only every time the Gauntlet is explicitly used? (I actually don't know, I had assumed it was only each use)

The Trollteacher takes 5,000 damage, and Grimsby takes 5,000 damage as well.

Painis Tarahi will do as you say!

Tetrahellatus: 46/450
Senator Shrek: 3/50

Crawling && Bring Me To Life && Tourniquet=Mashup (2/7)
Baby && Friday= The Musical Horror (8/16)
I proceed to notice a contradiction in the desc for the Trollmaster: If the more effort I put on hitting him makes him more likely to dodge my attacks, and he is more likely to dodge attacks the more I want or expect them to hit, does that mean that, if I make a boring accurate attack expecting it to not hit, is it more likely to hit?
Either way, I do the third most boring thing I could do: I throw a clod (As in a hardened piece of dirt, not as in a moron) at the Trollteacher.
I ask the Badass Cyborg Honey Badger to go for the One and smite him in whatever way He feels like the most.
The Badass Cyborg Honey Badger proceeds to begin his attack by shouting at the One:
BCHB: I'm Gorillaing...Wait. What the Gorilla is this?
Wait a moment.

The Badass Cyborg Honey Badger proceeds to take a bit of time to...sterilize the censoring entity with His almighty Jaws of Pain.
Now, he resumes:
BCHB: So, you are that dumbass who is spreading that annoying disease around, right? Well, I'm going to rip your head off and s-(Censored) down your throat.
He now proceeds to whip up his back-mounted nuclear mortars and fires at the One while charging and shooting a barrage of missiles that wouldn't be out of place in Macross. Then, He proceeds to use His Chain-Claws in order to rip the One's body into shreds. Then, He proceeds to use His Jaws in order to pick the One up and slam him against the walls while tearing parts of it's body off. After that, He proceeds to horribily bite into the One's head, going for the most painful parts. He quickly decides it's best to go on with His threat as a finisher, so He first bites down the One's crotch, performing the signature move of any self-respecting honey badger, rips it off (A bit disgusting) and grabs the One with His claws before using the One as a club and using him to beat the crap out of the Terror World Feeder. Then, the One is used as a projectile, so he is thrown at the Drone Army MK Psi. Then, after such a beating, the Badass Cyborg Honey Badger finally grabs the One and viciously bites his head off before defecating down his throat. The feces are then thrown at Grimsby.

The Trollteacher once again experiences some sort of existence error from conflicting directives and takes 15,000 damage!

The Badass Cyborg Honey Badger will do as you say!

[RP AND ACTIONS]
Cirno blasts the Undying Titan if she continues to live.

Green fire rises up from the ground, before slamming into the Undying Titan in a generic way. The Undying Titan is ashamed of being in such a shameful and uncreative attack. Its shame promptly falls on it.

[CHARGES, ALCHEMIES AND ASSISTS]
Vulnerability 14/50 (+5 from the Godmodder) ==========
Hivemind 10/50 (+1 from Tazz) ==========
Bad Moon Rising 1/75 ===============


Sniper Rifle || ((Pain Shard && Pain Shard) && Chainsaw && Pain-inducing Serum && Iron Maiden) == Pain 0.1 (Level 10: 6/11)
Sword || ((Walpurgisnacht's Grief Seed && Hatred Shard) && Serrated Blade && Tears) == Suffering 0.1 (Level 10: 6/11)
Zapinator && Scythe && Soul Scythe && Icemourne && Cresent Rose == Frozen Rose of the Nonexistent (Level 10: 3/11)

+1 to Tazz, +2 to Battlefury

[BREAKDOWN AND OOC]
(Yes, you can describe it. I hope that you're enjoying RWBY's Season 1 mood. It will change soon.)

Cirno will do as you say!

The Undying Titan takes 15,000 shame damage!

Corrected.
...I'm just gonna put my turn in now because what happens in the EotB doesn't really effect it.
---SUMMONS---
With the +3 from Pricey, KSP.exe finishes!
HP: 100KISHTOBEBALANCEDBYGM
Allows me to build rockets and planes and whatever vehicles in general without using my charge slots.
Yay!
More powerful stuff requires more turns to charge.
Max 3 charges at once.
Also generates Kerbals to fly any manned ships.
---CHARGES---
Project World Excavator: 39/50
(NEW) TerrariaWorldGenerator.exe: 1/6
KSP.exe charges:
Project World Excavator's Absolutely Massive Lifter: 1/7
Crappy Little SRB Missile: 1/1
Crewed Orbital Rocket: 1/3
---ENTITY ACTIONS---
Since another program was created, obligitoryshield.exe takes 99999999999999^999999999^999999 damage. It is insta-gibbed.
The CLSRBM flies up in the air, and turns in mid air. It flies down towards the TWF, and crash in to it for high damage on the one-post-summon damage spectrum.
---PLAYER ACTIONS---
Teag stabs the Terror Goldfish with TOAOTBAHBICRTNOBIMIFA (That One Alchemy Of Terra Blade And Horseman's Blade I Can't Remember The Name Of Because I Made It Forever Ago)
+3 to @Pricey12345

Your entities will do as you say! KSP.exe summoned! It will have 200k HP, since it was a 20-charge! The charge slots it grants will be capped at 20, for balance.

The Terror Goldfish takes 25,000 damage from both the sword and that overly long acronym!

||Charges||
Good heavens, is that the time? 46/100
Negatives. 22/40
Plants within plants. 6/50

(+18 in bank (yey) from Sirplop (+3), Tha7Gu9 (+12, yey), Redstone(+2), DarkSide (+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 16/23)
(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 13/16)
Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 9/11)
Alexstrasza's Heartstring ~~ Infernal = Deathwing's Blazechord (Level 15 - 9/10)

||Actions||

@crystalcat Don't forget the Reformatter and Spirit Reviser. Also, how did Nihilumbra get Stunned in the first place? It has Status Immunity because of Blue.

The Steel Sentinel grabs the Terror World Feeder in a headlock and furiously noogies it.
The Spookkeeper uses Doom Warning. DOOOOOOOOOOOOOOOOOOOOOM. I'm almost surprised he got that off. Almost.
Nihilumbra launches a cascade of light at the BCHB, the Undying Titan and the Drone Army.

While we're at it, lets just vote for all the CoOp quests. I kinda just want to get this stage over with.

Az uses the Conga Drums on Nihilumbra and the ONE.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 3/4
From the Grave: 3/4
Extended Life: -/5
Scythe of (Eardrum) Death: 1/4
Anarchists' Cookbook: 3/5
Conga Drums: 3/3
Current Functions: 8
Traces: 7
Level: 30
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle

@ Nihilumbra being stunned: WHOPS. It'll act twice this turn to make up for the error.

Your entities will do as you say!

+1 vote for ALL THE OPPORTUNITY QUESTS. That's right, all of them.

You use the Conga Drums! Nihilumbra and the ONE will crit this turn!

Nothing here currently.

Forging...

Slot 1: In Progress
The Axe ++ Metal = The Metal (Lv. 10, 4/11)
A metallic Flying-V guitar. The 'melodies' created by this weapon can bend any metal to their will, with little effort.

Named after Tenacious D's "The Metal".

Slot 2: In Progress
Berzerker Breaker (Thorium Mod Flail) ++ Rage = Furious Bloodlust (Lv. 10) (5/11)
What was originally an already rage-filled weapon became even more rage-fueled. Feeds upon the user and target's hate and anger for incredible effect; namely, hitting harder, cutting deeper, and making the target and user even more rage-induced, in order for the weapon to feed on it after. Unstoppable raging can either be quelled or built further upon by this weapon; but either way, it still feeds on rage, and grows more powerful by doing so.

The stuff the weapon's made of is said to make you angry just by holding it or even being near it. It's powerful stuff.

Slot 3: In Progress
Bag of Infinite Bombs && (Sad Bombs && Mega Blast && Rubber Cement && Spoon Bender = You're ****ed bombs) && Fairy Bell = Bell of Hellish Anarchy (Lv. 20, 17/21) (+4 various)
Says it all, really.
Flying bomb carriers that drop bombs that fire massive blood lasers in every direction that home in. And they bounce, too. Yeah.
For those that don't know, Mega Blast is an item in Afterbirth obtained from beating Mega Satan with every character in the game. It's basically the massive laser Mega Satan fires.
This may just be a bit too ridiculous.

Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25, 13/26)
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.

I think I've watched and played too much Isaac.

Charges...

Charge 1: Unrestricted
Shush... (58/100)
He got it.


Charge 2: 50-point cap
Portal from the Modded Terraria (19/50)
What? It exists!


Charge 3: 50-point cap

Legends from the Second Dimension (15/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.

Entities... (Nerf if to powerful. Buff if too weak.)

(Make sure you read all of their descriptions)

(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)

It's dead. It got its special off, though.

[H BOSS] 'Splodimus, the brutally overpowered Space Pirate, has appeared! He's not gonna go down easy! He doesn't do a lot of damage, but be very careful of his powerful weather commanding skills AND terraforming skills! Will use more strategic routes of action.
1,500,000 HP
500,000 SHIELD (+50,000 regen/2 turns)
Attacks twice/turn. One attack must be basic.
Basic attacks do light damage.
Immune to the negative effects of weather and terrain.
Airborne, which I am about to make relevant again.
Abilities:
-Bomb Harp: 'Splodimus uses his explosively good harp playing to literally launch bombs as he plays the strings, damaging up to 3 foes for heavy damage. May cause weather changes. Weather changes last until cleared forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or otherwise stated. 8-turn charge.
--Weather changes caused by this attack: (40% chance to cause nothing)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Electric Smoke: Causes 10,000 points of damage a turn. Drops accuracy by 20%. 10% chance to happen.
+Acidic Smog: Causes heavy poisoning to everything not immune to poison 50% of the time, causing 20,000 damage per turn for 2 turns. Refreshes if reactivated. Drops defense by 10%. 10% chance to happen.
+Firestorm: Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. 10% chance to happen.
+Blizzard: Causes chilled to everything that is not immune to it 15% of the time, making the move last in the EOTB. Drops attack, defense, and accuracy by 5%. 10% chance to happen.
+Radstorm: Severe. Causes everything to lose 1% of their maximum and current HP PER TURN. Drops defense by 10%. 5% chance to happen.
+Horridly Thick, Dark Fog: Severe. When an entity misses, 25% chance to deal 2% damage to itself. Reduces accuracy by 50%. 5% chance to happen.

-Massive Nuclear Satelite Crash-landing: 'Splodimus hauls down an enormous nuclear satelite to attack, leveling the land (clearing Terraformings), dealing massive damage to everything EXCEPT 'Splodimus, AND causing his own brand of weather. 15-turn charge.
+Complete Fallout: Special. Causes a whopping 5% damage to maximum and current HP... PER TURN! It's extremely brutal, I know. Lasts 5 turns before dissipating. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Weather: 'Splodimus changes the weather into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Terrain version.

-Orbital Cannon: 'Splodimus hacked and modified Lance's Orbital Ion Cannon into something... a little more versatile, damaging up to 3 foes for heavy damage. May cause terrain changes. Terrain changes last until repaired forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or is otherwise stated. 8-turn charge.
--Terrain changes caused by this attack: (40% chance to not cause anything)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Ion Laser - Ionized Earth: 25% chance to cause stun to anything in a single turn, making it not move this turn. Affects airbornes, thanks to arcing lightning. 10% chance to happen.
+Orbital Bomb - Flaming Crater: 50% chance to burn anything in a single turn, making them lose 25% attack and take 10,000 damage/turn for 2 turns. Affects airbornes 25% of the time, as flaming flankers rise . 10% chance to happen.
+Frost Strike - Piled-up Snow: 50% chance to slow anything in a single turn, making those affected go last in the EOTB. Affects airbornes 25% of the time, thanks to the also constant snowfall. 10% chance to happen.
+Acidic Bombardment - Acid Ground: 50% chance to drop any defenses to zero, including, but not limited to, shields, super-armor (that doesn't belong to the Godmodder), etc. Affects airbornes 25% of the time, as the acid wafts up from below. 10& chance to happen.
+Brute Force Laser - Deep Crevasse: Severe. The legendary crevasse bridging trope returns! Can't attack over it while it's active. However, unlike most other crevasses, this one's FAR easier to bridge across. Does not affect airbornes. 5% chance to happen.
+Bulletstorm - Bullet Hell: Severe. 50% chance to hit an enemy for 2% of its current HP. Airbornes unaffected because FLYING SKILLZ! 5% chance to happen.

-Hydrogen Bomb-driven underground explosion: 'Splodimus sets off a H-Bomb underground, blowing away the weather (clearing Weather), has +1 priority, stuns EVERYTHING ELSE for the turn, AND causing his own brand of terrain. 15-turn charge.
+Unstable Ground: Special. 50% chance for someone to fall into a massive underground cavern filled with lava, heat, and other horrific stuff. They get the complete loss of their defenses, 25% of their attack, they get last in he EOTB, AND they're damaged by 1% of their current HP per turn until the effect ends. Airbornes are forcibly pulled in 100% of the time. Lasts 5 turns before it stabilizes. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Terrain: 'Splodimus terraforms the land into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Weather version.

-Doomship: 'Splodimus summons his doomship from a wormhole, and immediately leaps into it. Take it down, quickly! 20-turn charge. One use.
[H] Doomship
750,000 HP
250,000 SHIELD (+25,000 regen/2 turns)
Airborne
Immune to negative weather and terrain effects
While inside, 'Splodimus cannot be hit, regens his shields twice as fast, and can still attack from the ship without double-attack.
Upon death, deals 500,000 damage to 'Splodimus, his shield first tanking as much damage as possible, and the rest going onto him. So kill it quickly!

SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
'Splodimus, assuming nothing happens, just laughs.
"Fools. Ya really shoulda killed me faster."
And then, everything goes to complete gorillaery as 'Splodimus unleashes one of his extremely devastating specials; Bomb Harp. Bombs of varying quality, elements, explosive power, and type fall on top of and around the Terror Goldfish, the ONE, and Painis Tarahi, all exploding at once while the strums of the harp could be heard as even more explosives shower them. Finally, he ends with a large elemental explosive to all 3 of them, potentially changing the weather. Ouch.
...
He then shoots the ONE with his basic attack.

The Shellshock Tank equips and fires Napalm at it.
-Great damage, 50% chance to deal half damage, inflicts On Fire! for a turn.
-Upgrades increase damage (1 per level of damage) and On Fire! duration (2 per turn).


And it gets even worse, as the Armored Void Blimp pelts the Terror World Feeder with bullets. Yeesh, rough day for that thing.

(Oh well, at least it went out with a bang.)

Other Stuff...

It's been moved to the post with my inventory, but I'll keep the queue here.

ARENA QUEUE (CURRENT BAN: 6 DAYS)
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.

Actions...

Not really in the mood; I'll wait for the dust to settle a bit.

Seems I'm already giving serious heat to that Terror World Feeder right now, might as well continue with that.

REBALANCE EXPENDED!


Zack raises his blade up, and the five purple-pink beams all rush into the Terror World Feeder, officially bringing even more hurt to it before the hurt even begins.
But, at least now he doesn't have to focus on patching up the Blimp now. So he goes on the offensive.
After that brutal display of extreme weakening, Zack simply walked up to the Terror World Feeder.

"You know what worms like you hate?"
Upon hearing this, all of the TWF's eyes widen in fear.
"...Pie-"
He attacks before finishing, firing a rather large, piercing arrow straight through the World Feeder's skull, through its body, and out the other end.
"-rci-"
Once again, attacking at this moment, a massive, watery, vilethorn-like projectile cleaves straight through the World Feeder's body.
"-ng."
Finally finished, Zack uses some radical power to throw the TWF at least 100 miles into the sky, and jumps after it wielding the Fourth Dimension, and, once again, shoots through its head, through every segment of its body, out the tail. But the raw distortion majjyks distorted the TWF's insides so much that they began to implode a few seconds after. Zack then jammed Regrowth straight into its skull, and sends a beam of light straight down the worm's body, again, piercing through every segment, and burning its clearly unholy body so well, that when Zack removed the blade, the light was literally stuck in the worm's body, stopping it from moving.

And then a few thousand large trees sprouted painfully from each of the worm's segment's centers, as well as some grass, bushes, and vines. Then he burns them to a crisp, with the TWF still stuck in the center of it all, practically being roasted alive. Still wouldn't eat it for dinner, though, no matter how well it was cooked.

The distortion kicks in again, this time disfiguring the worm's skin and bone structure into not really being a worm anymore, but more of a slug. It also can't really dig, so it feels the crushing blow of gravity... multiplied by 100. Yes, the changes were that drastic. No, I don't care.

"So let's see here... Alpha chose one of the easier types of enemies to defeat and made that one powerful. Not too hard to deal with, especially at this point in the game. *Hint hint*"
He chuckles a bit, and mutters something to Alpha.
"Perhaps try some of those Lunar Invasion entities sometime in the future. They're bound to infuriate everyone."

Once again, he chuckles a bit.
"Seriously, though, I quite like the challenges you put out, Alpha. Keep 'em comin', bro."

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)

The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.

Your entities will do as you say!

Rebalance expended, debuffing the Terror World Feeder with all five stacks! You then deal 35,000 damage to the Terror World Feeder, which is then boosted by Rebalance's debuff and minicritted for a total of 65,625 damage!

Alpha grins upon hearing your words, but says nothing else.

>1/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (217/300) +1 from Toast
Hive (6/50) +1 from Darkside
Corpsehatch (8/15)

-=Summons
None.

-=Actions
The Skyscrapper zips past the EXP Loaders, exploderating some of them with fleshy missiles!
The Vestige rams the Terror World Feeder in its ugly mug!
The Wastewalkers swarm the Terror Pink Jellyfish, probably killing it!
The Wolf Among Sheep, sensing its imminent demise, eats the Corrupt Gazers... *nom*
The Twig of Fate twigs it up. +1 Twiggyness.

Seeing as I have taken this "critical opportunity" to become a "Transcendent One of Pure Elemental Salt", I will use this to my advantage!
Seeing as Salt (NaCl) is not elemental, then it is not actually NaCl, but rather a random assortment of Na atoms and Cl atoms.
Chlorine's natural state is gas and is highly poisonous to basically everything. Sodium, a highly-reactive solid with the consistency of butter, explodes on contact with water.
How quant.
I take out my good old staff Everfree; y'know, the thing that manipulates space, and sort the atoms of Chlorine and Sodium into their own cloud and pile, respectfully.
I cover the ONE in the Sodium, and then summon basically a lake of water above it, crushing the ONE and exploding spectacularly.
I direct the Chlorine cloud into the Plague, eating away at it!

-=Alchemies
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 23/26)
Reshape: Warded Glassplate (Lvl. 15 - 1/8)
Artificial Guardian Reconstruction: 4/8

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives us a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage.
"Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown.
"All was different there - not one thing the same."
Lvl. 15 - Warded Glassplate; Gives equipped entity an additional .25x damage reduction.
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!

Other stuff I can't remember because it was 130+ pages a long time ago.

Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.

Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+1 to Toast, +1 to Piono, and +1 to Darkside

Your entities will do as you say!

You deal 20,000 damage each to the Plague and the ONE! The ONE only takes 10,000 damage, because it's shielded.

I throw some dynamite at the steel sentinel for literally no reason.
Blast Burn 5/15 (entity)
Unaimed fire 5/10
+3 Toast
Bullet-proof vest && wormhole generator = ??? 1/???
Nuke && Molotov && EMP && Tear gas = Humanity has failed 5/8 (Single use)
It's a bomb, a really big bomb that damages... Everything, oh and I hope you like the headache

The Steel Sentinel, predictably, takes 1 damage.

A Certain Cloud-Like Computer Program (3/50) (Con't from like, February :p)
A bunch of "bringers" (4/20)

Meme Energy in the shape of a gun that is also a sword && a bottled form of the feeling of rage = RAEG Gunblade 3/7
Meme Energy in the shape of a fist that also happens to be a rocket launcher && a bottled form of the feeling of relief = Relief Rocket Fist 3/7
An empty AI shell husk && Life energy && A sword = Brainy Blade 3/5
A tree && A piece of grass && A Flower = Flora 3/6

I felt a disturbance in the force of memes. Something is very wrong here. I close my eyes, and focus on the source of the meme disruption. It is concentrated in one area. One army. I feel a spike of meme energy nearby. It is their leader. The true heretic of memes, excommunicated from the church of memes by its own god. Cyanogynist. I'm coming for you. Meme Lightning Crackles behind me as I say this, for added effect.

I direct this Dramatic Meme Lightning towards the MeeM army. I rob their meme essence from them, and twist it, becoming Cracked Meme Essence. I then use this to hurl them around, as I, GOD OF MEMES THEMSELVES, control all meme energy.

The MeeM Spy and Sniper die!

Project Verify ========================================== 33/42 (I don't need no friends, I don't need no phone.) +1 from Bomber.
Project Light ============================================================================= 36/77 (The first key piece.) +2 from Bomber.

I +3 Bomber57.

DISCLAIMER: Bill makes this attack counter whatever color defense Nihilumbra has.

Bill tips his hat to Bomber. THANKS, KID! GOOD KARMA'S COMIN' YOUR WAY. He then rotates every individual brick in his body, turning to face Nihilumbra. CAN'T SAY THE SAME FOR YOU, THOUGH. NOW, HOW DO I DEAL WITH A DIVERSE AND MULTICOLORED BEING... OH! Bill's body lights up as if he was a light bulb shining in tune to the presence of a horrible idea. OF COURSE! I'M GOING TO NEED TO PREPARE FIRST... Bill claps his fingers twice, disappearing with a faint pop. When he returns a few seconds later, various objects are telekinetically set around Bill. He lowers them to the floor in a pattern.

FORTY-FIVE CANDLES STITCHED FROM WAX EXCAVATED FROM THE MINES OF WRYPOGHASR-9, TWO THOUSAND AND SIXTEEN TAILS-SIDE-UP DIVINIUM PENNIES, THE SEVERED LIMBS OF ALL PAST AND CURRENT PRESIDENTS, AND... A CURSED TOUPEE. The pennies are arranged in numerous small circles, with the candles laid at varying intervals around said circles. The limbs - all arms - point towards the toupee at the center. Bill closes his eye, his body turning ghostly white, as he chants a repetitive hymn. YASAGA-BEHBEHBEH... YASAGA-BEHBEHBEH...! YASAGA-BEHBEHBEH! With every successive repeat of the phrase, echoes spasm across the battlefield, hushed shouts making themselves known. Demonic cackling bubbles from the ground as Bill's form is obliterated.

From the ashes comes a monument of hollow marble - a podium spangled with fifty stars. A crowd of half-formed ghosts spontaneously forms, stampeding across the field, craning around the podium with glee. A figure walks up to the podium, surveying the crowd. It is a ghostly white man with Bill's eyes dressed in a dapper orchid suit. He is well-built, with a stocky frame, a tie dripping with blood, and a toupee. The figure addresses the crowd directly. Ladies and gentlemen of America... I am the Deleterious Tyrant. You all know me, right? I'm the guy who's gonna... The crowd shouts out the answer. "MAKE FICTION NONEXISTENT AGAIN!" The Deleterious Tyrant laughs. Don't you forget it, meat puppets! Now, uh. Let me take you back to 2016. It was a dark time for our cores, ladies and gentlemen... of America. I was there. I heard the screams, I saw the smoke... At the Terraria battlefield. And that culprit... The Tyrant points a glowing finger at Nihilumbra, who is in the middle of the audience, pausing for dramatic effect.

That culprit was NIHILUMBRA! The crowd gasps in shock, distancing themselves from Nihilumbra in blinded rage. Indigo flames flicker through their empty eye sockets as they form a menacing ring around Nihilumbra. The Tyrant's podium hovers above the crowd, loosening itself from the grip of the earth. You see, ladies and gentlemen of America, Nihilumbra is, uh, is literally garbage. Yeah. He's takin' our charges, he's takin' our alchemies, he's takin' our weirdness... And that's why he needs to be stopped. It's what I've been saying from the beginning, ladies and gentlemen of America! Say it with me, come on! The crowd is compelled to recite words they're hearing for the first time. WE NEED TO BUILD A WALL TO KEEP NIHILUMBRA OUT. The Tyrant cackles, his hands stretching towards the sky to complete some dark ritual. The ghosts' indigo flames hover into the atmosphere, forming an unmistakable spectral image of a wall.

The Tyrant grins, his form flickering and for an instant, revealing the triangle within. Now there you go again! You see how simple that was? You, you see? You can see it, Jeff. Hahaha, don't deny it. When the population of America puts their heads together under a true and unmistakable leader, "anthyding can hadplen!" [sic] The ghosts react to Bill's words, words that cut through the souls they do not have and instill feelings of pure loyalty towards the Deleterious Tyrant. His podium, once gleaming with white marble, turns into a crucible of black rage. Indigo flames erupt from the podium, which cracks into dust. The Tyrant floats towards the wall, examining it clearly. I've outdone myself this time. It is an impossibly tall horizontal armageddon forged from extradimensional black stone and interlaced with multicolored lines streaming towards a rave party in another dimension.

Nihilumbra tries to jump up and escape, but triangular spikes extend from all possible points in the wall, spearing the entity like a shish-kebab. They fall back to earth, blood pouring from their wounds. They try damaging the wall, but it is only after several minutes of high-power and sustained fire that any noticeable damage is made. When Nihilumbra stops, the wall regenerates the damage instantly, spearing them for good measure. Nihilumbra then runs left at a horribly fast pace, trying to find the end of the wall. When he goes off the screen, he reappears at the other end of the wall, running right back to where he started. Nihilumbra, visibly confused, sits down to take a breather. But the wall does not.

Another wall forms at the opposite end, and Nihilumbra panics. Then a wall forms above him - a ceiling. Two other walls replace the adjacent sides not filled in, and the floor glitches out as it too is replaced by a wall. Now sealed within a cube of frozen agony, the Tyrant clenches his fist, which burns with white-hot energy. The cube heats up, smoke rising from it and cascading across the field. Sizzling and crackling noises are heard until the inferno abates, and then diminishes completely. The Tyrant raises his hand and the cube disperses, dumping the steaming wreck of Nihilumbra onto the ground. The crowd cheers, their sounds distorted by audio feedback, and the Tyrant waves. That got a bit off topic, but uh, my point still stands. Vote me for President 2020. Make Fiction Nonexistent Again™, you get the gist. A figure wrapped in a black hood parts the crowd. The Tyrant is puzzled - who is this guy?

The only distinguishing feature of the figure is the emblem on their coat - a red circle with a cross going through it. The Tyrant views the icon with familiarity of an unparalleled degree - he knows this symbol. The image of a notorious killer, reincarnated throughout the ages to engineer his own miniature genocide. The Zodiac Killer grins, taking off his hood to reveal the warped and disfigured head of someone that used to be Ted Cruz. Their mouth opens, four words falling out of it, repeating and overlaying on top of each other, as if the sounds are coming from two distinct locations at once yet converging from an origin point.

T E D I S A M E S S
E
D
I
S
A
M
E
S
S

The Zodiac Killer takes out a knife stained with the blood of the innocent and hurls it at Nihilumbra. In one swing, the blade plunges into the entity's chest, light cascading from the wound as Nihilumbra screams a primal shout warped by distortion. A circle split into multiple sections hovers over Nihilumbra, with each section containing a symbol. And at the middle is a figure the Tyrant knows all too well. ...Your name isn't a metaphor? You're a literal Zodiac Killer?? The Zodiac Killer's smile gurgles as the knife plunges deeper. One of the symbols - a rainbow - erases itself from existence. The lightshow blinks off, the knife disappearing. The Zodiac Killer flickers, and his hood returns. Meanwhile, Nihilumbra is a statue devoid of any color. Their symbol on the Zodiac - their metaphysical and symbolic connection and identification to the rest of Fiction - has been destroyed. They are nothing.

The Tyrant waves his hand, and the crowd and podium disperse. The Tyrant lets out a shriek as his form shatters, its pieces reforming back into Bill. He adjusts his bowtie. EUGH, WEARING THAT LONG SERPENTINE HANDKERCHIEF WAS DISGUSTING. I'D PREFER BOWTIES ANY DAY OF THE MINUTE. AND AS FOR YOU... Bill leers at the Zodiac Killer, whose hood imperceptibly turns towards Bill. Bill extends a hand, flickering with red and blue flame. WE'LL KEEP IN TOUCH. A BONA-FIDE ZODIAC KILLER... I'M DEFINITELY GOING TO NEED YOUR SERVICES ONE DAY. The Zodiac Killer glides forward, shaking Bill's hand before visibly flinching away. WHAT? THAT WASN'T A DEAL, MAN! JUST A REPRESENTATION OF OUR BOND THAT I HAVE NOW FORGED WITH THE CONTACT BETWEEN TWO PHYSICAL BEINGS. DON'T WORRY ABOUT IT.

The Zodiac Killer noncommittally shrugs before stalking off in the direction he came. Bill doesn't even see him leave. One second he's there, and the next - he's gone.

Nihilumbra takes 60,000 damage.

+3 Tazz (to Toast because reasons)
6'-{'3}-8'-7'-7'-8'-{11'}-'3-{'3} 6'-'8-'5-'8-4'-11'-1'-{'5} 3/50
Recall Totality: 20/80
PionoPin: 13/14
Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (2/26, Level 25)
Brine && Orchid Fire && Galactic Glove = Abyss (2/26, Level 25)
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 11/26

INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
...Yeah, I'm tapped for ideas. Power Core on Jelly, Cirno, and World Eater.
Hm. I think I'll have YI and some Amethyst flames. As for payment, uh... Here, take this book. It contains '8 7'-'3-6'-{'3}-'3-1' 1'-[7']-'8-1' '5-'8-6'-12'-7' 4'-'3-'8-2'-11'-2'-'9 11'-'10 {'5}-8'-['10] ['10]-2'-'6-'3-{'3}-7'-1'-'8-2'-'6 '2-[7']-'8-1' 11'-'-4' 1'-'3-'5-'5-11'-2'-'9 {'5}-8'-['10] 2'-8'-'2. I'll also have CELPH-H-IXIS, an Augustan Seed, and some avaritine for a Mark. And... Hm. Depending on whether I've actually sorted it out with you, 10-6-2 2-44-"25 13-"25-"25-14 1-1-1-1-1-1-1-1-1-1 for an Acras Tuner.

You use Blah's Power Core, dealing 60,000 damage to the Terror Pink Jellyfish, Cirno, and the Terror World Feeder! The Terror Pink Jellyfish dies, and the Terror World Feeder instead takes 112,500 damage due to Rebalance's debuffs and taking minicrits.

Hmm hmmm hmmmm. Command-C, and...

The Dæmon takes the book, amused.

Interest devoid of substance or purpose, a hypothetical pattern for the satisfaction of bringing it to completion. Hah. Fantastic.

Erelye hands you two objects sealed in amethyst bubbles.

ЫИ: A long, tenebrite greatsword, blade dipped in the magetear of the cosmos. The surface of the sword occasionally flashes past a variety of images, almost all of them entirely unrelated to the present time and place. One can manipulate the coating of the blade with their mind to form whatever their heart desires, whether it be a modification, or a particular vision. If so inclined, one could even give the liquid virulent qualities with sheer willpower. Counts as Level 20 for attack purposes.

Amethyst Flame: A swirl of ever-morphing flame that takes on the hue of infinite shades of violet. The stuff radiates an immensely potent aura, that of knowledge incarnate. They occasionally flicker with an inky darkness. Level 10.

He contemplates your second offer, and then nods, silent. Without further ado, the Hand of Saraswati shifts physically, forming what appears to be some sort of stake. Erelye casually drives the thing through your chest, the point emerging out of your back. The tip diffuses, spreading across your body. The magetear flashes past a variety of images, most of which appear to detail the Mage's memories of you from a long-lost war.

Your essence is inscribed with the symbol of Antares, glowing with an ominous autumnal light.

The Hand reforms, and the being before you extracts his limb. Another set of objects is willed into existence around you.

ЦЕЛПХ-Х-ИХИС: A pale ophidium tablet, slightly over a foot in length, half a foot in width, and a few inches thick. The thing's vertices are lined with what appears to be magetear-lined corotite caps of some sort. The device's front bears nothing, save for the image of a hand. No level.

Augustan Seed: A round, knotted ball of a particular type of ancient hazel wood. Cracks are dotted along the surface, emitting an unearthly amethyst light. The seed is unusually warm to the touch. Level 10.

Concentrated Avaritine: A bizarre burning golden fluid composed primarily of pure greed essence, and molten gold. The fluid, when vaporized, emits ancient refiner's fumes, which elevate the value of anything they touch, transmuting it into a higher state of being. Level 10.

Then, the Dæmon raises an eyebrow at your final request.

Yes, the bees, actually. I'll give you the cannon if you trade me some arcane bees, perhaps. I believe such an exchange would be functional enough.


Hat/Rat/Jor/Fen-A/Fen-B/Rok/Ald Charge: |III||I||I|
Medusa's Head: |IIII|
Coral Riff Guitar: |IIII|!USING!
Crystalized Ki: |IIIII|
Akron's Core: |IIIII||IIIII||II|!USING!
Rebalance: |III|
Doom Unleashed: |III|
Fear the Darkness: |IIIII|

Uncapped! The Climax: 30/150 (+5 from Alpha)
Railgun Restoration Rig: 26/50 (+3 from Piono)

NEW: Deicide Squad: 1/50
+3 from Generic.


Freyja bid:
TwinBuilder: 70
DarkSide: 55

Pionoplayer: 42
The Flaming Toast: 41 (+3 from Generic)
W32Coravint: 34
Battlefury: 32
Consumer: 26


WINNERS:

Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)

+1 to DarkSide, +1 ConsumerOfAll, +1 to Generic.


Silencing Fields x 3 && True Order Elemental && 15,000 silencing spells && Chaos Negator && Void Negator = Men of Silence (Level 25: 17/26) (+3 from Piono)

((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 8/26)

(Mechora Worm x4 && Voidmetal) && (Denito Surrexit && Nulla Stella) && Mineral Sorting machine = Wyrm (Level 25: 5/26) (+2 from DarkSide)

Mythogaum Ingot && Really Big Drill && Wave Motion Gun && Creation Charger && Oblivion Charger = Calamity Drill (Level 25: 3/26)

City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (11/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

The ONE [PG]: 600,000/600,000 HP. Detonation: 3/3. Pandemic: 0/3. Viral Marketing: 4/5. X: 4/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)

I'm just gonna put the rest of the entity stats from here-on in Pastebins. The ONE's Pastebin.

Roxxanne [PG]: 150,000/150,000 HP. Level: 15; CR3; RIP (2/6)
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
Grimsby [PG]: 150,000/150,000 HP. Level 2; CR1 ACTIVE
L00T: 17.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

Undying Titan Pastebin: http://pastebin.com/xJCnPPSr

Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!

Note: Life is banning me from challenges right now.

If no quest has been selected, more EXP Loaders, which will bum-rush Splodimus further. The ONE will pump out Viral Marketing, so hope you're ready for that.

OK, last action was kind of worthless, but you know what, I need nothing fancy to kill Painis. In fact, even less than before. Now I just use Akron's Core to Obliterate Painis Tarahi. As Painis has less than 300K HP, git gud. Grimsby is up 2 levels, as is the L00T counter.

I then use the Coral Riff Guitar to defend the ONE for a while longer.

Proof that not all things need obscenely long posts.

Painis Tarahi gits gud from an Obliterate (read: ultimate attack) use of Akron's Core, and the Coral Riff Guitar is used to meatshield the ONE.
Hello, anyone who manages to find this! Dipper's real name is *****
Nothing here currently.

Forging...

Slot 1: In Progress
The Axe ++ Metal = The Metal (Lv. 10, 5/11)
A metallic Flying-V guitar. The 'melodies' created by this weapon can bend any metal to their will, with little effort.

Named after Tenacious D's "The Metal".

Slot 2: In Progress
Berzerker Breaker (Thorium Mod Flail) ++ Rage = Furious Bloodlust (Lv. 10) (6/11)
What was originally an already rage-filled weapon became even more rage-fueled. Feeds upon the user and target's hate and anger for incredible effect; namely, hitting harder, cutting deeper, and making the target and user even more rage-induced, in order for the weapon to feed on it after. Unstoppable raging can either be quelled or built further upon by this weapon; but either way, it still feeds on rage, and grows more powerful by doing so.

The stuff the weapon's made of is said to make you angry just by holding it or even being near it. It's powerful stuff.

Slot 3: In Progress
Bag of Infinite Bombs && (Sad Bombs && Mega Blast && Rubber Cement && Spoon Bender = You're ****ed bombs) && Fairy Bell = Bell of Hellish Anarchy (Lv. 20, 20/21) (+2 various)
Says it all, really.
Flying bomb carriers that drop bombs that fire massive blood lasers in every direction that home in. And they bounce, too. Yeah.
For those that don't know, Mega Blast is an item in Afterbirth obtained from beating Mega Satan with every character in the game. It's basically the massive laser Mega Satan fires.
This may just be a bit too ridiculous.

Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25, 14/26)
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.

I think I've watched and played too much Isaac.

Charges...

Charge 1: Unrestricted
Shush... (59/100)
He got it.


Charge 2: 50-point cap
The Torn Lands (20/50)
Something a little more interesting...


Charge 3: 50-point cap

Legends from the Second Dimension (16/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.

Entities... (Nerf if to powerful. Buff if too weak.)

(Make sure you read all of their descriptions)

(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)

[H BOSS] 'Splodimus, the brutally overpowered Space Pirate, has appeared! He's not gonna go down easy! He doesn't do a lot of damage, but be very careful of his powerful weather commanding skills AND terraforming skills! Will use more strategic routes of action.
1,500,000 HP
500,000 SHIELD (+50,000 regen/2 turns)
Attacks twice/turn. One attack must be basic.
Basic attacks do light damage.
Immune to the negative effects of weather and terrain.
Airborne, which I am about to make relevant again.
Abilities:
-Bomb Harp: 'Splodimus uses his explosively good harp playing to literally launch bombs as he plays the strings, damaging up to 3 foes for heavy damage. May cause weather changes. Weather changes last until cleared forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or otherwise stated. 8-turn charge.
--Weather changes caused by this attack: (40% chance to cause nothing)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Electric Smoke: Causes 10,000 points of damage a turn. Drops accuracy by 20%. 10% chance to happen.
+Acidic Smog: Causes heavy poisoning to everything not immune to poison 50% of the time, causing 20,000 damage per turn for 2 turns. Refreshes if reactivated. Drops defense by 10%. 10% chance to happen.
+Firestorm: Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. 10% chance to happen.
+Blizzard: Causes chilled to everything that is not immune to it 15% of the time, making the move last in the EOTB. Drops attack, defense, and accuracy by 5%. 10% chance to happen.
+Radstorm: Severe. Causes everything to lose 1% of their maximum and current HP PER TURN. Drops defense by 10%. 5% chance to happen.
+Horridly Thick, Dark Fog: Severe. When an entity misses, 25% chance to deal 2% damage to itself. Reduces accuracy by 50%. 5% chance to happen.

-Massive Nuclear Satelite Crash-landing: 'Splodimus hauls down an enormous nuclear satelite to attack, leveling the land (clearing Terraformings), dealing massive damage to everything EXCEPT 'Splodimus, AND causing his own brand of weather. 15-turn charge.
+Complete Fallout: Special. Causes a whopping 5% damage to maximum and current HP... PER TURN! It's extremely brutal, I know. Lasts 5 turns before dissipating. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Weather: 'Splodimus changes the weather into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Terrain version.

-Orbital Cannon: 'Splodimus hacked and modified Lance's Orbital Ion Cannon into something... a little more versatile, damaging up to 3 foes for heavy damage. May cause terrain changes. Terrain changes last until repaired forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or is otherwise stated. 8-turn charge.
--Terrain changes caused by this attack: (40% chance to not cause anything)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Ion Laser - Ionized Earth: 25% chance to cause stun to anything in a single turn, making it not move this turn. Affects airbornes, thanks to arcing lightning. 10% chance to happen.
+Orbital Bomb - Flaming Crater: 50% chance to burn anything in a single turn, making them lose 25% attack and take 10,000 damage/turn for 2 turns. Affects airbornes 25% of the time, as flaming flankers rise . 10% chance to happen.
+Frost Strike - Piled-up Snow: 50% chance to slow anything in a single turn, making those affected go last in the EOTB. Affects airbornes 25% of the time, thanks to the also constant snowfall. 10% chance to happen.
+Acidic Bombardment - Acid Ground: 50% chance to drop any defenses to zero, including, but not limited to, shields, super-armor (that doesn't belong to the Godmodder), etc. Affects airbornes 25% of the time, as the acid wafts up from below. 10& chance to happen.
+Brute Force Laser - Deep Crevasse: Severe. The legendary crevasse bridging trope returns! Can't attack over it while it's active. However, unlike most other crevasses, this one's FAR easier to bridge across. Does not affect airbornes. 5% chance to happen.
+Bulletstorm - Bullet Hell: Severe. 50% chance to hit an enemy for 2% of its current HP. Airbornes unaffected because FLYING SKILLZ! 5% chance to happen.

-Hydrogen Bomb-driven underground explosion: 'Splodimus sets off a H-Bomb underground, blowing away the weather (clearing Weather), has +1 priority, stuns EVERYTHING ELSE for the turn, AND causing his own brand of terrain. 15-turn charge.
+Unstable Ground: Special. 50% chance for someone to fall into a massive underground cavern filled with lava, heat, and other horrific stuff. They get the complete loss of their defenses, 25% of their attack, they get last in he EOTB, AND they're damaged by 1% of their current HP per turn until the effect ends. Airbornes are forcibly pulled in 100% of the time. Lasts 5 turns before it stabilizes. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Terrain: 'Splodimus terraforms the land into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Weather version.

-Doomship: 'Splodimus summons his doomship from a wormhole, and immediately leaps into it. Take it down, quickly! 20-turn charge. One use.
[H] Doomship
750,000 HP
250,000 SHIELD (+25,000 regen/2 turns)
Airborne
Immune to negative weather and terrain effects
While inside, 'Splodimus cannot be hit, regens his shields twice as fast, and can still attack from the ship without double-attack.
Upon death, deals 500,000 damage to 'Splodimus, his shield first tanking as much damage as possible, and the rest going onto him. So kill it quickly!

SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
Entity action taken.

Other Stuff...

It's been moved to the post with my inventory, but I'll keep the queue here.

ARENA QUEUE (BAN LIFTED, fighting now available.)
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.

Actions...

Not really in the mood; I'll wait for the dust to settle a bit.
Zack looks at the ONE's many forces opting to protect it, and sighs out of annoyance. Slight annoyance, but still, it is annoyance nonetheless.
"Hm. At this rate, it's gonna become unstoppable. We need a little of... that. Yes, that should do very well."
But he pauses.
"...Nah, not yet. I'll show that off later on some other poor sucker.
But... how about..."

Zack merely stares at the ONE, almost like he's in a blank stare. With the noise around him, you would have to wonder how he keeps such a tight focus.

He raises Suldaan in the air, and swings it at the ONE.

DOOM'S METEORS EXPENDED!


As those meatshielding the ONE went to block the incoming attack, something seemed... amiss. One meteor for each of the meatshielders was headed straight towards those exact meatshielders, at least damaging each one by a lot, if not outright killing the lot of 'em.

And then-
*crick*
-Zack cracked his own neck slightly, and the ONE was engulfed in a magnificent pool of pure nightmare. It was engulfed rather quickly, and then the true nature of the nightmare really kicked in.
The ONE saw itself back in its usual spot. Everything seemed normal. Everything was accounted for, except for Zack. Sweet, nobody needs that guy anyway... right?
Everything was all well and good, it seemed, so it tried to place some stacks of XBONIC Plague on some entities.
...They failed to get infected. Odd, coulda sworn that it was a 100% chance of infection. They didn't even try to dodge. So it tried to spread the plague to another three. They failed as well. Ad infinium, and nothing was infected. At all. But, after looking behind it, it looked as though every entity on its own side had the Plague. Ten stacks of it, as well. Which led to everything dying as something triggered a forced detonation. The entities on the AG and N sides grew closer and closer to it, destroying whatever shields and meatshields that came between them and the ONE. And, unless it was mistaken, it was suddenly extremely small compared to every other thing on the field. The entities on the field beat it to its bare components; frame, CPU, etc. A beat-down ONE conquered, the entities left it to die. A voice could be heard from behind;
"D I E ."
Clear as day; it was Zack's. And, as it was about to be finished off, the nightmare ends...
...or does it?
It looks like it's fast asleep, and constantly trying to wake, but can't. Extreme circuit frying could be seen and smelled from the system, implying that it was having some sort of nightmare still. Though, you have to question, how does a machine have nightmares?
Hacking.
Someone hacked into its systems while it was asleep.
Looks like only a strong enough series of attacks or time will wake it. Which will probably happen within the turn, because my entities are attacking it, along with others that also might.

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III} USING
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)

The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.

Each Tentacle takes 20,000 damage, and the ONE falls asleep! It'll wake up the next time damage is dealt to it...

Happy birthday, DTG: Terraria.
...wait, two-week hiatus? That's a good time as any for the Hand of Fate sidequest.

@DarkSide Start Arcade Mode up! I'm using Joel.
Current Saga: Into The Fray (Roxxanne and Zetta send THEMSELVES)
Current Arc: Fear Is The Mind Killer (Oblivion)


Crack The Sky: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
Runes Stored: None.
----
Chorus Mortis: (||||)


+1 to Piono
+1 to Darkside
+1 to Redstone

Shield of the Godslayer [WEAPON]: 17/100
Destiny's Call [WEAPON]: 43/50
Spellthief [AG]: 10/50

Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (2/26)
I should have done this ages ago.

Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (16/21)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination.


(Clockwork Assault Rifle && Phantasm && Tactical Shotgun = Tactical Accelerator Shotgun) && ((Endless Clip of Crystal Bullets && MTT-Brand Human Soul Substitute && Glass from Unrestricted Access = Endless Clip of Determination Bullets) && (Endless Clip of Explosive Bullets && Scatter Bombs && Ipecac = Endless Clip of Explosive Inception Bullets) && Cricket's Body && The Parasite && Proptosis = Endless Clip of Hyperfrag Bullets) = Anarchist's Clockwork (Level 10) (11/11) (Done!)
A tactical steampunk shotgun that fires exploding determination-infused glass shard bullets that explode into more exploding glass shards, ad infinitum, until they reach their max range, in which they explode for the last time.

(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (20/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.

The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (1/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.


~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (0/?)
Thanks Redstone.
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
(Shotgun && Axe && Variable Weapon Metadata) && (Fire Dust Bullets && Wind Dust Bullets && Splitted Clip) = Sharp Shooter (Level ?) (0/?)
Shotgun and Axe are self-explanatory. The VWM is just to make the weapon an official variable weapon. A Splitted Clip is a clip with space for an equal amount of two types of bullets, and options on the clip to switch between the two types in the clip. Fire Dust Bullets make the shotgun fire balls of pure flame, and Wind Dust Bullets make the shotgun fire high-knockback gusts of wind, effectively making the Sharp Shooter a Pyro's Flamethrower.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
Meteonic Shower Spell Card || (Fevron Sparks && Laser Blast = Fevron Blast) && (Holy Lance && Light Spear && Skaian Blades = Skaian Strikers) = Skaian Shower (Level ?) (0/?)
Material explanation time. Meteonic Shower is one of Marisa Kirisame's Spell Cards. The Fevron Sparks and Laser Blast are Bonus Weapons from Enigmata 2: Geno's Revenge. FS is a short range blast of "daggers" around your ship every half second until the bonus runs out. LB is a shotgun of low damage, high reload speed yellow lasers. When combined, they form more daggers in faster intervals. Holy Lance and Light Spear are rings from the Prefixes for Enemies mod. They're a half-circle and a circle of spears that deal crazy DoT damage, respectively. Skaian Blades is one of Redstone's suggestions. I suggest you check them out. The final product is a gorillaton of swords coming from one spot that deal both huge regular damage and huge DoT damage.
~~Elemental Infuser~~
None so far.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Oblivion (NOSCOPED)
I should really up my entity game.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (REKT)
7 Grand Sad.
--Agent of the Skybreaker (DEAD)
HP: 75,000/75,000 | 25% chance to dodge.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.

>Cherubic energy: Become relevant.

The Echo Mirror becomes coated in rainbows. The rainbows spread out into the room, leaving only a happy face on the mirror's glass.

>Hi, I'm Echo. I'm powered by trickster majjyks. I'm going to be your guide for this session of DTG. Or even other sessions.<

Way to break the fourth wall in one sentence.

>There's going to be a hiatus party. For the one year anniversary of this session. Yep. We've been trying to kill this guy for a year.<

Unless you counted the earlier sessions. Then we've tried and succeeded in killing this guy for about 3-4 years.
----
Entity Actions:
The MeeM army attacks the Drone Army.
----
Leafy returns from the Crypt, then explodes the Drone Army with Inversionem. Mardek supports the attack with a shot from Anarchist's Clockwork, creating so much explosions that the server's framerate drops to 1 FPS.

Mardek slows down time even further using Minutemann's Fedora and Denito Surrexit. Equinox's other powers awaken, firing a ball of pure fire, mixtapes, memes, and water at the Drone Army. Since fire + water = steam, GabeN infuses the death ball with Steam Sales, giving it the power to cut the drones in half. Multiple times. And so the ball hits the Drone Army, and said horde gets completely rekt. No traces.
----
My inventory, project and Arena Cue can be found here.

The Drone Army takes 25,000 damage! One Drone dies!

64/??? for the Final Showdown
31/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
24/50 for the power of fire.
+3 to goldenready

I follow toast's lead and vote for literally every CoOP quest as well. That way we don't have to deal with the round in between finishing one quest and starting the next.
I continue to wait.

Bid progress:
Cyanogynist: 5
Sirplop: 2

EVERY CITY OF OPPORTUNITY QUEST HAS BEEN ACTIVATED
THOUGH I STEAL THIS LINE FROM TAZZ...

T H O U _ S H A L T _ R E G R E T

@Cyanogynist (but it may as well apply to everyone) I plan to get the sidequest up and running on Friday. I just need to try and get some assets for the decisions you guys will have to make (you'll know what I mean if you see it). Also, I have a few challenge mechanics with bosses, and some (hopefully) fresh entity ideas.

What do you guys want from this sidequest, and what don't you want?

||Charges||
Good heavens, is that the time? 47/100
Negatives. 23/40
Plants within plants. 7/50

(+24 in bank (yey) from Sirplop (+4), Tha7Gu9 (+15, yey), Redstone(+2), DarkSide (+3))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 17/23)
(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 14/16)

Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 10/11)


Alexstrasza's Heartstring ~~ Infernal = Deathwing's Blazechord (Level 15 - 10/10) DONE.
A black bow made entirely of volcanic glass, veins of magma seeming to interlace beneath the grip. It feels warm to the touch but the string is red-hot. It has immense power over the forces of Fire, Destruction and Chaos, and firing molten arrows from this bow makes one feel... Powerful.

||Actions||

Az uses the Transistor on the Undying Titan. A simple combo.
Turn()
Mask()
Cull()

Boom. damage.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 3/4
From the Grave: 3/4
Extended Life: -/5
Scythe of (Eardrum) Death: 1/4
Anarchists' Cookbook: 3/5
Conga Drums: 3/3
Current Functions: 8
Traces: 7
Level: 30
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle

Boom. Around 20,000 damage. Uncreativity kinda debuffed ya there...

I/We are activating Project Earthdank 179/200 +3 from teag

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 34/50
Magic Charge Pendent 34/50

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 19/26 (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona
Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Toxity and the World Feeder.


Attack/Action: Shared by 3 Personas

Persona's Actions:

Blue picks up the Twig of Fate (Ooooohhhh!) then he points it at Grimsny and chants "Dico tibi peccata tua fata numquam te proni in solo. (translated: I tell your fates of the sins have been falling to the grounds and you will be never live.)" The maroon mist covers Grimsby with a lot of pain and suffering inside his body while Blue waves the Twig of Fate to generate the groups of spikes impaling Grimsby.

"I was so sad to see you go, but you must be DEAD!"

Blue creates the huge hole below Grimsby and he fell through the hole and closed also, he snaps the Twig of Fate in half before delivering more pain to Grimsby.

Blue also used the Fully Charged Runepaw's Gauntlet from the cooldown and the counter rolls for the runes and the types


Red channels his magic to create the blades then coats them with plague removal spirits then tosses them into the Plague however, the blades spins around the Plague and Red summons the Anti-Plague to cleanse the Plague forever (for now also it is damage as well)

Green votes Statuesque for this fight

Entity Orders:

Painis Tarahi got himself up again and attacks the ONE if he is not got gud.

+1 to piono
+1 to Toast
+1 to teag (just to stop this from happening)

Support me if you want.

Alchemies:

Inventory: Shared by 3 Personas

Blue's Inventory:

Sword of Git Gud (Known as SoGG) [Level 25] Charge: THE MINI RECKONING IIIIIII (1/7) (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 Ready! [Level 25] Current Runes: 1/25 Fire
Storm Firey Bullet Blaster [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]

When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing.

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Green's Inventory:

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)

Red's Inventory:

I don't have it.

You use up the Twig of Fate to deal 30,000 damage to Grimsby and deal 15,000 damage to the Plague!

You use the Fully-Charged Runepaw's Gauntlet! (3) runes are generated, and none of them turn out to be a MLG Rune. You get... a Fire rune, an Ice rune, and a Light rune!

Alchemies
Slot 1

Mining Laser (IndustrialCraft 2) && 150° Hue Filter && Rescue Ranger (Team Fortress 2) = Reconstructing Touch (Level 5, 3/6)
Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 6/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and you can do this: CAN YOU HEAR ME NOW?! No? That's because you're dead.
Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 6/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence...
Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 16/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.

Item Charges
Smooth Granite Pebble [III] (3/3)
Sword of Destruction [III] (3/3)
Heart... [III] (3/3)
Buzzing Transistor Core [IIIIIIIIII] (10/10)


Charges
Someone Gon Git Gud (29/?)

World Fusion Forced (6/39)
Every Computer Virus (26/50)
+3 GoldenReady

Action
I open a book retrieved from a random portal and flip through it slowly, looking for a particular page.

Ho hum.

>2/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (218/300)
Hive (8/50) +1 from Darkside
Corpsehatch (10/15) +1 from Toast

-=Summons
None.

-=Actions
Hmm... I don't WANT the Wolf to die... it's so... blobby.
Oh. Right. I've that spoil...
I use the Giant Bat Wing on the Wolf Among Sheep, shielding it for a turn!
NYEHEHEHEHEHEHEH- Okay, I'm done.

-=Alchemies
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 24/26) - Think a crown, but everyone wants it for no reason. Greed? Sure!
Bottled Blizzard && Pair of Spiked Gauntlets == Blood in the Snow [EE] (Lvl. 10 - 0/15) - Equipped Entity has 20% to freeze attacked enemy for the round.
Reshape: Warded Glassplate (Lvl. 15 - 2/8)
Artificial Guardian Reconstruction: 5/8

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives us a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage.
"Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown.
"All was different there - not one thing the same."
Lvl. 15 - Warded Glassplate; Gives equipped entity an additional .25x damage reduction.
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!

Other stuff I can't remember because it was 130+ pages a long time ago.

Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.

Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+1 to Toast, +1 to Piono, and +1 to Darkside

You use the Giant Bat Wing to make the Wolf among Sheep invulnerable for a turn! All damage to it this turn will be prevented!

OVERPOWERED ITEM CRAFTING
The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 4/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 4/16 Clock In Clock Out Level 15
Concentrated Dog && Determination && Annoying Dog Fur && Legendary Dog Magician Robe && Stopwatch || Comfy Robe = The Dogfiend's Robes 9/9 Level 8 4+ from Godmodder

I pick up the twig of fate... And then.. And then... I...

Point it at the Badass Cybord Honey Badger.

Battlefury13: The Twig of Fate has determined that you are DOOOOOOOOOOOOOOMED!

The Honey Badger promptly gains Doooooooooooooooooooooooooooooomed! But its immune to Status effects- at least while immunity is alive!

Battlefury13: The Twig Of Fate cares not!

The twig of fate proceeds to ignore the status immunity, and inflicts Immunity and the Honey Badger with DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMED

Orders: the Cute Puppy uses Rememberence on the Undying Titan.

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.

Entitys: None.

charges
s.
14/80 Exceleus 1+ From the godmodder

20/20 EXPENDED.
[PG] Lesser Priest of Dog. Inflicts mark of dog. 200,000/200,000.
His sole form of attack is Mark of Dog, a rather nasty status effect that originates from the PaS Spoil the Annoying Dog. At 5 stacks, upon death, the dead idiot is converted into a dog with a fourth of the stats, or 5% of the entity's stat per mark of Dog. Ten stacks is an instant kill. Mark of Dog begins decaying when all sources (things capable of inflicting it, or Sources of Dog, just to clarify.) are dead.
Specials: Dogsong: ||||. Inflicts five stacks on a single target, or 1 on an entire faction.
Source Summon: 0/2. Summon a Source of Dog, which prevents Mark of Dog from decaying. Every two Sources Of Dog adds another Mark to the Priest's Attack.


2+ to golden ready
1+ Consumer

The Twig of Fate is snapped in half, so your action's chances of actually working are DOOOOOOOOOOOOOOMED!

Lesser Priest of Dog summoned! Your entities will do as you say.

Tetrahellatus: 47/450
Senator Shrek: 4/50

Crawling && Bring Me To Life && Tourniquet=Mashup (3/7)
Baby && Friday= The Musical Horror (9/16)
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Whatever, but it's a weapon with (0/17)
I proceed to use a crappy attack that deals a pathetic amount of damage on the Trollteacher.
I also proceed to tell the Badass Cyborg Honey Badger to protect Himself from whatever he is thrown for this turn, and I command the Inmunity to attack the Plague and taunt it into doing something dumb.

The Trollteacher takes 10,000 --nope! He completely noselled that.

Your entity will do as you say -- the Immunity is not under your control!

Rocket Launcher && A bunch of clods && Crystalline olivine pieces == Clod Launcher

OVERPOWERED ITEM CRAFTING
The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 4/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 4/16 Clock In Clock Out Level 15
Concentrated Dog && Determination && Annoying Dog Fur && Legendary Dog Magician Robe && Stopwatch || Comfy Robe = The Dogfiend's Robes 9/9 Level 8 4+ from Godmodder


THERE WAS NOTHING HERE

Orders: The Priest Dog marks the Undying Titan

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.

Entitys: None.

charges
s.
14/80 Exceleus 1+ From the godmodder

1/50
1/5-

2+ to golden ready
1+ Consumer

Your entity will do as you say!

Alchemies
Slot 1

Mining Laser (IndustrialCraft 2) && 150° Hue Filter && Rescue Ranger (Team Fortress 2) = Reconstructing Touch (Level 5, 4/6)
Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 7/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and you can do this: CAN YOU HEAR ME NOW?! No? That's because you're dead.
Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 7/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence...
Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 17/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.

Item Charges
Smooth Granite Pebble [III] (3/3)
Sword of Destruction [III] (3/3)
Heart... [III] (3/3)
Buzzing Transistor Core [IIIIIIIIII] (10/10)


Charges
Someone Gon Git Gud (30/?)

World Fusion Forced (7/39)
Every Computer Virus (27/50)
+3 GoldenReady

Action
I pull out the Explosive Miner and blow up KSP.exe.

KSP.exe takes 20,000 damage!

+3 Tazz (to Twin again)
6'-{'3}-8'-7'-7'-8'-{11'}-'3-{'3} 6'-'8-'5-'8-4'-11'-1'-{'5} 4/50
Recall Totality: 21/80
PionoPin: 14/14
(T)Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (3/26, Level 25)
(T)Brine && Orchid Fire && Galactic Glove = Abyss (3/26, Level 25)
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 14/26

INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
I get the best worst idea in my head, and pull out a fountain pen charged with the essence of creation.
One day, an evil tyrant rose to power. Baron Comcast was strong, but there was a prophecy. Legend foretold that 3 heroes would rise up to defeat Baron Comcast and restore everyone's internet. Not that they could really use it in the pseudo-medieval setting. However, Baron Comcast slew Frederick Legend before he could finish getting his legend officiated by the Department of Mystical Visionaries, and altered it so that while 3 heroes would rise, only one could defeat Baron Comcast. One day, Baron Comcast, frustrated that nobody was buying his nefarious internet plans, decided to take company into his own hands. And crossbow guns. Guns that shoot crossbows, rather than some kind of bowguns. The bowguns are reserved for low-level workers. Security guards get assault bowrifles.
Our hero's story begins here, with another routine armed extortion. Jerry Smith's family wasn't particularly rich, but that was okay, since they didn't need internet. Unfortunately, Baron Comcast knew that everybody needs internet. Even if they can't use it because they don't buy routers. That day, Baron Comcast's door-to-door internet salespeople came knocking on Jerry's house, having apparently fell short of their typical quota. Of course, Jerry couldn't afford internet. And neither could his parents. Due to Baron Comcast's company bylaws, any adults unable to pay for internet were legally required to be executed. Jerry watched as his parents were mercilessly gunned down by Comcast's unpaid interns.
"How could you!?" Jerry exclaimed, enraged at the interns' callousness.
"Look, I'm sorry we have to do this, but anything that doesn't require us to kill innocent people needs job experience, or a college degree. And if we went to college we'd just have to work off the debt by killing people anyways." The interns replied.
In Jerry's despair, he vowed to fix the economy and prevent this tragic happenstance from happening to anybody ever again. Then, after about an hour of research into politics, he became jaded and revised his plan to just killing Baron Comcast, despite the clear economic devastation it would cause.
Meanwhile, in two other roughly identical towns about equally far away from Baron Comcast's castle, Jerry (no last name) and Jeromy (the newd friend(Also sometimes goes by Jerry)) experienced roughly identical backstories. Maybe someone's uncle died and a lesson about power and responsibility was given. I wouldn't know. Even as the author. Mostly because I don't care at all.
Baron Comcast, in his misleadingly named Citadel of Wifi™, surveyed these events with glee. The Legend Jerry Heroes were finally arriving... and they were completely and utterly incompetent. However, being a surprisingly reasonable person, despite his tyrannical company bylaws, Baron Comcast decided to give Jerry, Jerry, and Jeromy a sporting chance, and allowed them up into his throne room. Once there, Jerry, Jerry, and Jeromy all started giving their excessively cheesy dramatic speeches.
[SPEECH REDACTED FOR SAKE OF TIME]
"I see," said Baron Comcast, "but consider this: two wrongs DO make a right. If I had not allowed the two wrongs the three of you each suffered to happen, then you would not be standing here right now to stop me."
"That's... that's despicable! Two wrongs make two wrongs, and we would have taken you down even if you hadn't done that!" The Legend Jerry Heroes countered.
"I don't think you would have. I saw you. You were all perfectly content to let my reign of terror continue, so long as you were unaffected. But enough about morality. You three are here in accordance with prophecy. However, there's one last part I added to the prophecy. You see, three of you may be here today, but only one person can stop me. I'm not going to do anything myself, mind you. I'm just going to continue going about my business. However, if one of you wants to stop me, you're going to have to take out the others first. I look forward to seeing it."
Legend's Jerry Heroes looked at each other, then at Baron Comcast. Jerry Smith started towards Comcast, but the other two tackled him down. While the heroes were fighting, Baron Comcast fled, leaving behind his good clone as a decoy for the heroes.
"Three rights make a left, suckers! Evil reigns supreme! MUAHAHAHAHAHAHAHAHAHAHAHAHA!"

...Alpha takes damage from the sheer stupidity of that punchline.

Gah! I took damage from the sheer stupidity of that punchline!
Nah, but seriously. One damage.

Copying a post, adding color and moving stuff around simulator 2016
---CHARGES---
Project World Excavator: 41/50 (+1 from Pricey)
TerrariaWorldGenerator.exe: 2/6
KSP.exe charges:
Project World Excavator's Absolutely Massive Lifter: 2/7
Space Station Core: 1/5
Crewed Orbital Rocket: 2/3
---SUMMONS---

NONE.
---ENTITY ACTIONS---
Still none.
---PLAYER ACTIONS---
+3 to @Pricey12345, just because I'm way too lazy to change it.

Ho hum.

Politefulness && Rando && friends on this topic = +1 to @teag2 , @[Insert generic username] , and @TMB50
Sorry, I'd get invested in thread but i got stuff to do in life, so

Ho hum. HO HO HO HO HO! DIPPER'S NAME IS ACTUALLY SQUIDDLEYDOODLEFLUFFER!

AG- Summons ppeeppee, the rarest of all pepes.

The Godmodder promptly makes ppeeppee the rarest pepe ever by killing him and thusly destroying the only copy of his existence!

Gula ignores Erelye's quip about being a mere servant to the company he is an admin of. Naturally, I am h£r£ $o w£ ¢an mak£ a d£al. The demon considers his options for a moment, before speaking up. In £x¢hang£ ƒor a Mark, I'll tak£ th£ A¢ra$ Tun£r, a¢¢£$$ to tho$£ thr££ mat£rial$, and a bu¢k£t oƒ avartin£. Gula appears to grin while extending a clawed hand; a formality for him and others in the company when closing a deal. $o, do w£ hav£ a d£al?

Gula appeared before 'Splodimus, floating high up the ground so that he is at eye-level with the conjurer of explosions. ₩£ll, you'r£ no Dr. 7, that'$ ƒor $ur£. He then claps his hands together, appearing as if he were hiding something in his palms. In them were what appeared to be a simple drafting compass. 'Splodimus was quite puzzled by the presentation of such a simple object. Gula simply shakes his head in disapproval... somehow. I'm di$appoint£d in you, '$plodimu$. ¥ou hav£ b££n on th£ Battl£ƒi£ld ƒor a ƒ£w turn$ now. $ur£ly you oƒ all abomination$ $hould know that thing$ t£nd to b£ mor£ than what m££t$ th£ £y£.

Gula spread his arms wide, and the drafting compass floated in the air in front of him. Ob$£rv£. The drafting compass shuddered in the air while emitting a neon blue radiance. Abruptly, it multiplied in size several times. It was easily the size of a skyscraper now. 'Splodimus stepped back, looking upwards at the gigantic drafting compass. It felt as if it held a great and ancient power within it that has lied dormant for a very long time. Looking around, 'Splodimus saw that the demon was absent. In fact, the entire Battlefield was missing. It was instead replaced with a kaleidoscopic void that slowly changed between different blinding colors and nauseating patterns.

The massive drafting compass began to float in the air. The slightly shorter arm unfolded itself, creating an L-shape. In a swift movement, the compass oriented itself in the air so that the point of the short arm faced 'Splodimus. Before he could attempt to move out of the way, the compass drew a small circle around 'Splodimus. It constricted inwards, binding his arms and anchoring him in place. Floating a bit way from 'Splodimus, the compass began to rotate rapidly as it drew numerous circles made of pure energy around it. The circles became dangerous energy projectiles that blasted 'Splodimus. Re-positioning itself once more, the compass' short arm folded outward even further so that the compass can create larger arcs. With the point of the long arm facing 'Splodimus, the compass began making wide strokes that sliced and diced him apart.

The drafting compass then floated above the bleeding 'Splodimus, who hung limply from his bindings in the colorful void. It traced a massive circle around him; one that was almost as wide as it could stretch. As soon as it completed the circle, it began drawing arcs that followed its circumference. It was an agonizingly slow process, but the drafting compass handled itself with such meticulous precision that one could only wonder if it was sentient to some degree. Once it finally finished drawing the pattern, it is revealed that the drafting compass was actually creating an epicycloid based off of the original circle it had drawn. The epicycloid expanded outward for a moment, almost like it was breathing, before violently collapsing inward. Its points impaled 'Splodimus from multiple angles, while the sheer force of impact crushed whatever wasn't already torn apart. The immense compass folds up as a portal appeared above it, which it disappeared into.

'Splodimus suddenly woke up facing the sky. It seemed like he had fallen unconscious, and was now coming to. Standing up, he stumbled for a bit as pain shot up in several locations. He felt a lot weaker, and looked around for Gula. He seemed to be where he last was, holding the drafting compass in his small claw.

Gula put the tool back in his pocket, pretending to wonder why 'Splodimus is so freaked out.

Alchemies & Charges

Scimitar && (Diamond Dust && Essence of Vengeance) = Scimitar of Decapitation (Level 7: 4/8)
Sage's Hand || (Fortune Charm && Rune of Greed) = Hand of Midas (Level 5: 4/6)
Burial Urn && Disrupted Spirits && Entrapment Seal = Shadow Urn (Level 6: 4/7)
Scroll of Crippling && (Diamond Dust && Dragon's Blood Ink) = Greater Scroll of Crippling (Level 5: 4/6)

+3 to Twin

Clustered Vitrum Battery: 9/50
Red Herring: 2/50
Mad Mimic: 11/100 (+3 from Twin)

Hmm hmm hmm...

Erelye's eyes glint with a foreign metaphorical light as he grips your hand.

That would prove to be satisfactory. Hah. Please stand still. It tends to destabilize less in such a situation.

Without another word, he yanks at your hand abruptly, and all feeling exits your physical form. Undulating energy pulses at Erelye's fingertips. He carefully straps on a pair of goggles with lenses coated in magetear-filled cracks.

Fascinating.

The Dæmon follows the statement up by stabbing his right arm straight through what appears to be your soul. You are left completely aware, though unable to exert your will in any manner whatsoever. Screaming voicelessly into the abyss, unable to call for help or escape this mortal plane. Erelye pulls the goggles away from his face, muttering under his breath.

The callsign of Procyon, naturally.

The magetear limb weaves itself around the essence, before slithering back into place as the Hand of Saraswati. With a sudden heave, your very being is restored. The entity before you chuckles slightly.

ИОЫУР ИХИС, ВУЛ АХК УЦОСЦИ АЛБЕРГАТА, ЫЕУС. ИО ЦТХКИЛИТ БОЕХН-ВУЛ. РВИ УЦОСЦО ГАРАТХ, ГЕИ. ИО СУЛВ.

With a snap of his fingers, five objects coalesce in the abyss, encapsulated by five violet bubbles, varying in size.

Magetear Droplet: A compressed drop of pure magetear, composed of a full bucket's worth. The formless substance glows with a cosmic background, peering into the stellar realm beyond the mortal world. Level 10.

Acras Tuner: A melodious energy cannon composed of tenebrite, several Amethyst Flame capacitors, and an ophidium-lined barrel dripping with some maroon fluid of unknown origin. If you stare hard enough into the stuff, it fills you with a dark yearning. Counts as Level 20 for purposes of damage.

Will that be all? Hah.

You deal 40,000 damage to 'Splodimus.

Project Omega 7/300
John 11/50
That Chap 7/50

Gear && Watch && Magical Properties Item = Gearshift 7/7 Done.
Spades && Hearts && Clubs && Diamonds && Book = Book About Troll Romance 1/???
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 7/19
Dual Desert Eagles && Grimdark Report about Grimdarkness = Dual Grimdark Eagles 7/9
Spax && Warhammer of Zillyhoo = Spax of Zillyhem 2/??? (Ahem)

+2 Cyan, +1 Toast

Redstoen uses Gearshift to transport himself into the present over and over again. The Redstones then purify the air around Plague.

Gearshift: A watch that is composed entirely of gears and clockwork, ticking and turning constantly. It possesses time-manipulation powers, which the wearer can tap into through various manipulations of the gears that compose its structure.

Book About Troll Romance: Level 1.
Spax of Zillyhem: Level 10.

Plague re-de-purifies the air around itself, but takes 10,000 damage in the process.

Project Verify ========================================== 37/42 (I don't need no friends, I don't need no phone.) +3 from Bomber.
Project Light ============================================================================= 37/77 (The first key piece.)

I +3 Bomber57.

Bill investigates the Undying Titan. ONE MILLION HP, INSTANT DEATH ATTACKS... THIS THING NEEDS TO BE KILLED AND IT NEEDS TO BE KILLED FAST. I GOTTA MAKE SURE MY COUSIN GETS HERE SAFE, YOU KNOW WHAT I MEAN? Bill pulls out a red landline phone from nowhere. It rings intensely, and he goes to pick it up. Bill speaks into into the phone. HEY, YOU THERE? YEAH... DEPLOY AN ALEPH ONE-CLASS CREATIVITY/CONFORMITY SIMULATOR AT MY EXACT CO-ORDINATES. THANKS, ROY, YOU'RE THE BEST. Bill glares at the Undying Titan, cracking his knuckles as he floats away.

The sky flickers out of its blue hue, settling into an unhealthy green, and then a sea of missing textures. The world unloads around the Undying Titan, horrible screams of the tortured wailing away at his ears. Film crews organize props and equipments, trapping the Undying Titan in a world of utter horror. The flailing arms of a million inanimate objects all reach out to grab the Undying Titan simultaneously, but he rejects their advances. Don't hug him, he's scared. And then-

--the Undying Titan is in a new world. A better world. One free from the control of any crystalline feline or nonexistent tazz. In this world, it is June 19th all day, every day. In this world, you are a happy puppet sitting in your home completely unaware of the harsh exterior awaiting you outside your walls. In this world, it is your job to sit back and learn.

The Undying Titan is now a cold and miniature felt rendition of his normal self. He is a puppet with beady eyes, stringy hair, and flailing noodle arms that could fall off at a moment's notice. He tries to speak, but cotton fills his mouth. The Undying Titan looks around and sees a notebook on the table in front of him. As he watches, the notebook opens on its own, looking at him with a happy expression. "What's your favorite idea? Mine is being creative," the notebook tells the Undying Titan. Music streams from nowhere.

The Undying Titan wills every fiber of his being to crush this notebook into pulp, but the only thing he can do is spasm his puppet body and pour cotton out of his mouth. He feels a voice wrench out of his soul. "How do you get the idea?" he asks. The sketchbook is delighted at this response. "I just try to think creatively! Now when you look at this orange," the sketchbook says, pointing to a frothing orange ball descending rapidly onto the Undying Titan. "Tell me please, what do you see?"

The orange ball slams into the Undying Titan, who quickly realizes it is an extremely small and condensed star that strips his skin, muscle, and bones away, vaporizing his body and melting the room into ashes. All the Undying Titan knew for a few horrible instants was pain, until the room rematerialized around him, with the sketchbook still staring at him. "Maybe to you, but not to me!" it said. "I see a silly face!" The sketchbook is decorated with a picture of a smiling orange. "Walking along and smiling at me," the sketchbook continues.

The vivid memories of death fresh in his mind, the Undying Titan furiously replies. "I don't see what you mean," he says. The sketchbook's form flickers and becomes a sea of destruction for a split second. "Because you're not thinking creatively! So take a look at my hair." The sketchbook suddenly grows thick ropes of keratin that resemble a world tree of hair, ensnaring and tangling the Undying Titan in a web of constricting emptiness. He can still hear the sketchbook's voice whispering from the abyss. "I use my hair to express myself." The Undying Titan hears himself saying, "That sounds really boring." The hair pulls the life out of the Undying Titan's body, pulverizing him as the sketchbook insists, in a demonic chorus: "I use my hair to express myself."

The Titan jumps back into his seat at the table, where the room is good as new. "Now when you stare at the clouds in the sky, don't you find them exciting?" The Titan cranes his puppet neck to look at the sky, which is full of fluffy white clouds that lazily drift along, doing nothing. His reply is instantaneous. "No." The sketchbook snaps the Titan's neck, forcing him to look at the sky. "Come on, take another look!" The Titan's connection to his normal mind severed, his neural pathways are forced to literally take another look, streaming themselves into an infinite consciousness of creativity. The Titan can see everything, and the clouds rearrange themselves accordingly.

"Oh wait," he shouts. "I can see an eye! I can see it die! I can see a broken moon streaking through the sky! I can see a cell! I can see some gel! I can see a scientist descending into hell!" The clouds shift and churn like the eclipsing prophecies of Skaia, forming a black hole engineered by a god of chaos that destroys an entire universe. And the Titan is destroyed along with it, collapsing into the apocalypse he just saw. But then he is spit back out, and everything is fine. The sketchbook congratulates the Titan, ecstatic at his progress. "I think you're getting the hang of it now! Using your mind to have a good time." The Titan's brain, now hardwired to accept creativity, tries furiously to think of something creative to do. In less than a second, he creates his magnum opus, a beautiful portrait of the Dark Carnival and all its inhabitant. Horrific purple energy coagulates from within, and the Sketchbook's smile widens.

The Titan turns and grins. "I might paint a picture of a clown!" he shouts, pointing to his masterpiece. But the Sketchbook flops into darkness, silencing his hopes with one sentence. "Hold there, friend. You might need to slow down." He smiles eternally as black liquid - ink of the darkest concentration - pours by the gallon over his painting, silencing in the paradoxical machinations contained inside. The ink rushes from all points in the room like a waterfall of darkness, and the Titan is swept up by the waves, drowning in curses. The Sketchbook's pages dissolve, ripped apart by the maelstrom, the music silenced. The Titan sinks into the abyss, held tight by the grip of abominations, until the room reconstitutes.

The puppet body of the Titan is now severely damaged. It is boiling from the sun yet soaking wet with the darkness of the ink. Its mind and form is fractured from the knowledge of future's past, yet strangled and constricted by dead cells. So with great effort, the Titan's head beckons towards the Sketchbook, eager to hear more of the song which just now restarted. "Here's another good tip on how to be a creative wizkid! Go and collect some leaves and sticks, and arrange them into your favorite color!" The Titan's arms stretch across the boundaries of space, disemboweling the most potent of fires to collect the wood they use as fuel and condensing them into the name of a color not yet recognized by the eyes of humanity.

The Sketchbook judges it like it did to the Titan's painting, uttering a single commandment: "///// is not a creative color." This launches the Titan into a deep depression from which it cannot escape, wondering if there is even a point to satisfying the sketchbook's insane desires if it will just crush his dreams. He buys an entire room's worth of pills and eats them all at once, also purchasing a rope for good measure, sending himself into an eternity of nothingness which passes in a second as the Titan is snapped back to the "reality" of the normal room.

The sketchbook gives the Titan one last message, staring deep into his eyes. "There's one more thing that you need to know, before you let your creativity flow," he says in a commanding tone. "Listen to your heart," and the sketchbook points to the Titan's chest, hearing the irregular beats of an organ that tries to pump cursed blood across the confines of cotton. "Listen to the rain," and the sketchbook points outside, to the pounding and pulsing sounds of red rain that pools into streams and into rivers and into an unstoppable coursing red sea of oblivion. "Listen to the voices in your brain," and the sketchbook points at the Titan's head, at the miasma of thoughts and experiences leaking out of him, manifesting into afterimages of parallel timelines enduring similar treatments of horror, all yelling messages at one another to try to escape this mess.

"Come on, guys! Let's get creative!"

And then the world unloads around the Undying Titan and all of his parallel selves and the sketchbook and the red sea and his cursed heart and the mess of hair and the boiling sun and the blackened carnival and the inky abyss and the color he made and the future's past, and the Undying Titan and all the entities in his mind see the horror of the constructed reality around them, and he sees the set on which his pitiful existence is being created, and he sees the props and the settings and the script that dictates the punishment that he is receiving, and he sees the triangle orchestrating it all and laughing at every piece of pain he has experienced, and then he forgets it because his mind is suddenly forced to once more bathe in a sea of creativity, and then the music reaches a sweltering crescendo of horror as the pace of reality increases to an unsettling conclusion, and then the world reloads and all of his memories are here and they're real people and his body is bloated to the point where a man, an actor, is inside of him and wearing his skin as a shell, and then all of the bodies and all of the people dance in a singular goal to get creative and cause as much chaos and happiness and entropy and joy as possible, and then they decorate the expanse they're in as an outlet, showing off glitter colored in the blood of the fallen and decorated with the fears of civilizations long forgotten, paper snowflakes depicting wars and battles three universes long, and then they arrange the paper they use in letters, one at a time, bit by bit, one by zero, forming an entire planet and universe and reality out of source code set in a fabricated existence, and then they danced harder than they ever had, dancing mad in an attempt to burn out the lives that they now realize have no physical meaning and only exist as conduits of creative energy, so why don't they become souls of creativity free from this mortal plane, and then they realized in their current states their bodies wouldn't be enough to handle their creativity, and then they realized they needed other bodies, and then they conducted sacrifices, and then the sketchbook laughed in the shadows as organs and detritus was sucked into the mouse holes and floorboards and cupboards and drawers and stored to be used for unadulterated red creativity, and then they made a beautiful cake out of their victims and carved up their bodies and ate them with joy, and then they made beautiful imagery out of their own cursed hearts, and then the word they spelled out with their code was decorated with blood and horror and its name was death, the destroyer of worlds, for that is what they had become, the titans, the harbingers, the horsemen, the destruction incarnate, and then they needed to die, and then their heads spun and spasmed and frothed for what they could not comprehend, and then the cameras documenting their deaths seized up and corrupted in a whirlwind of nothingness, and the music reached its conclusion as the only thing it could hear was the screams from an infinite amount of realities in an infinite amount of days repeating over and over, and then they slid their hands over the true masterpiece they had created until they all collapsed of exhaustion and burned themselves out, and then everything returned to normal.

The room is perfectly fine, and everything is happy again. There are no more parallel instances of anything, all the decorations are nice and orderly, and the sketchbook is gleaming happily at the emaciated puppet corpse dying across from him. "Now, let's all agree to never be creative again." The sketchbook's life leaves its eyes as he falls over, his pages fluttering away, lost in the wind. The Undying Titan's body sags out of the chair and collapses onto the ground, his limbs splattering as very real organs and blood - not cotton - seeps out from them. The lights in the sky go dark, and the props hurtle out of existence. The only thing that exists is the floor and the ink seeping out of the mouse hole, drowning the Titan's spirit in a stench of death, but before he can realize it--

-a computer screen away, Bill Cipher and Roy stare at the truth. And they laugh, despite not having mouths to emote with.

SMAAAAASH!

75,000 damage to the Undying Titan.

@GoldenReady Well, it might be a refrence to that one time that Piono went happy murder rampage mode and almost destroyed the AGs using volcano(s). *cough*

Project Omega 8/300
John 12/50
That Chap 8/50

Spades && Hearts && Clubs && Diamonds && Book = Book About Troll Romance 2/???
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 8/19
Dual Desert Eagles && Grimdark Report about Grimdarkness = Dual Grimdark Eagles 8/9
Spax && Warhammer of Zillyhoo = Spax of Zillyhem 3/??? (Ahem)

+2 Cyan, +1 Toast

Redstone constantly ram-shoots the ONE.

7,000 damage to a Tentacle.

I throw a giant DTG Terraria birthday cake into the Trollteacher's face.

Happy birthday, DTG Terraria.

Project Ohgodwhatthehellisthat: 1/100

The Trollteacher takes 19,000 damage in honor of DTG: Terraria's birthday's date.

now, i am back, but i am trinity.

ALIGNMENT: AG
HP: 150/150
Char Type: Support/Warframe
and my items are based what i have in warframe (the game, not the trinity warframe).
Burston Prime: level 1
Ignis: Level 1
Obex: Level 1
Bronco: Level 1
all of them are level 1, to keep fair.
and, i shoot my burston prime at godmodder?.
well, i don't know, if i need charge to attack with that gun.

As I said before, players don't have HP in this game, unless you specifically make yourself vulnerable! But that requires a charge of 50.

You don't need character types in this game, you can be whatever you want to be!

Leveled items must be made before being used, sorry. You can create them with charges or through alchemizing. However, if you want to just declare that you have something, entirely without giving it a level, and then use that, that's completely fine! The problem is that items with levels are made in specific ways and grant bonuses to those who make them -- but you can literally just pull things out of nowhere as long as you don't give them levels. Hammerspacing things is part of what makes DTG DTG, after all!

The Godmodder points out that you just used an item that you just created out of nowhere and gave a level to! Exploiting this fact, he declares that the Burston Prime is nonexistent, and it winks out of your hand before you can even pull the trigger.


Hat/Rat/Jor/Fen-A/Fen-B/Rok/Ald Charge: |III||I||I|
Medusa's Head: |IIII|
Coral Riff Guitar: |IIII|
Crystalized Ki: |IIIII|
Akron's Core: |IIIII||IIIII||II|!USING!
Rebalance: |III|
Doom Unleashed: |III|
Fear the Darkness: |IIIII|

Uncapped! The Climax: 35/150 (+4 from Battlefury)
Railgun Restoration Rig: 30/50 (+3 from generic)

NEW: Deicide Squad: 2/50

Freyja bid:
TwinBuilder: 73 (+3 from Generic)
DarkSide: 55
Pionoplayer: 42
The Flaming Toast: 41
W32Coravint: 40
Battlefury: 36
Consumer: 26


WINNERS:

Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)

+1 to DarkSide, +1 ConsumerOfAll, +1 to Generic.


Silencing Fields x 3 && True Order Elemental && 15,000 silencing spells && Chaos Negator && Void Negator = Men of Silence (Level 25: 24/26) (+6 from Coravint)

((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 10/26) (+1 from DarkSide)

(Mechora Worm x4 && Voidmetal) && (Denito Surrexit && Nulla Stella) && Mineral Sorting machine = Wyrm (Level 25: 9/26) (+3 from Piono)

Mythogaum Ingot && Really Big Drill && Wave Motion Gun && Creation Charger && Oblivion Charger = Calamity Drill (Level 25: 4/26)

City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (11/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

The ONE [PG]: 600,000/600,000 HP. Detonation: 3/3. Pandemic: 0/3. Viral Marketing: 4/5. X: 4/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)

I'm just gonna put the rest of the entity stats from here-on in Pastebins. The ONE's Pastebin.

Roxxanne [PG]: 150,000/150,000 HP. Level: 15; CR3; RIP (2/6)
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
Grimsby [PG]: 150,000/150,000 HP. Level 2; CR1 ACTIVE
L00T: 17.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

Undying Titan Pastebin: http://pastebin.com/xJCnPPSr

Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!

Note: Life is banning me from challenges right now.

I've tried to get this post out several times and honestly I have more to worry about right now. I'm not usually the kind of guy into these kinds of attacks, but I'll just fry the Undying Titan with the Lord Michael's Hat and its purifying beams of gudness. Nothing like the classics.

50,000 damage! (Mild loss of damage incurred from lack of creativity.) The Undying Titan's Stagger Threshold is reached, disallowing him from attacking this turn.

Hey! Spoilsports.




[PRETURN]
The Global Status Effect suddenly sublimates in a flash of I can't deal with this. Losing all your progress on a preturn-dop is hard on a person, especially when that dop had just had me edit every entity's HP down by exactly 7,000 damage. Nihilumbra will, in the future, not inflict damaging status effects, merely effects that cause random effects, and said effects will be rolled once.
You could say I was BURNED
In any case...
Charges increment and 'Splodimus regens 25,000 Shield HP.

[???]
The Twig of Fate is no longer a thing.

[AG]
The PHGC idles. It then takes 12,000 damage from XBONIC Plague.
The ANTs double.
As far as I can tell, the Huge P.E.K.K.A wasn't ordered this turn! It idles, before taking 7,000 damage from Burn.
Oh, hey, I forgot to have Painis Cupcake die from that use of Akron's Core. Whops. He ded now.
The MeeM Barracks summons three MeeM Snipers. It then takes 24,000 damage from XBONIC Plague.
The Badass Cyborg Honey Badger deals 75,000 damage to the ONE, which means two Tentacles die from the blow and another has its health halved.
Immunity attacks Plague for 15,000 damage.
The Undying Titan's Stagger threshold was reached, so he's unable to attack this turn.

[N]
Nihilumbra attacks the BCHB, Undying Titan, and Drone Army for... 25,000*2*2 = 100,000 damage each! Whew. It applies... Glitched! Again. Whoa. Said Glitched status effect is then, once again, sucked off everything. That's, uh, not good.
The Wolf Among Sheep noms on a Corrupt Gazer, dealing 10,000 damage to it.
The Spookkeeper uses Doom Warning! Every entity here, except the Spookkeeper itself, is marked for DOOM. If they don't kill another entity - ANY entity - within the next two turns, they die!
The Skyscrapper strafes the EXP Loaders, killing one and leaving another with 5,000 HP.
The Shellshock Tank equips Napalm!
The Steel Sentinel deals 10,000 damage to the Terror World Feeder.
The Wastewalkers swarm the... The Jellyfish's dead. They attack the Terror World Feeder instead for 35,000 damage, before summoning 13 more of themselves.
'Splodimus unleashes Bomb Harp, targeting the Terror Goldfish, the ONE, and Painis Tarahi the Huge P.E.K.K.A.! He deals 100,000 damage to two of them and 31,000 damage to the ONE, after killing its last Tentacles that is, then changes the weather to Firestorm. Well, I suppose this is the official introduction of Weather and Terrain in Terraria. Woo. He then shoots the ONE for 25,000 damage. He then takes 18,000 damage from XBONIC Plague.
The Vestige of Aetherderon deals 15,000 damage to the Terror World Feeder!

[PG]
The ONE activates Viral Marketing, doubling the XBONIC Plague stacks on four random enemies! As it's critted, this turns to *quadrupling* instead! As only four entities actually have the plague right now, they all are targeted! The Physical Hologram Generating Computer's stacks are raised to 8, the max! The MeeM Barracks' stacks are raised to 16, which promptly rolls back down to 8, though not without 80,000 HP worth of damage. The Badass Cyborg Honey Badger's currently suspended stacks are nonetheless raised to 8, the maximum! Finally, 'Splodimus' stacks are raised to 12, which promptly roll back down to 8 with 40,000 damage for his troubles.
The Drone Army Mk. Psi idles. One of its drones takes 7,000 damage from Burn.
Opportunity's EXP Loaders bum-rush 'Splodimus and explode for 37,500 damage. It spawns no new troops, as it actually seems to be above the HP cap. Huh.
The Terror Goldfish activates Snacks for All! Every PG entity is healed for 75,000 HP!
The Terror World Feeder sees that it's taken another 100,000 HP, and summons another Corrupt Gazer. It then opts to save its special attack for next turn, and instead wipes out 15 Wastewalkers and then deals 75,000 damage to the Huge P.E.K.K.A.
The Corrupt Gazers deal another 75,000 damage, this time to 'Splodimus.
The Cute Puppy uses Remembrance on the Undying Titan! It gets stunned!
Plague deals 15,000 damage to Immunity.
The Trollteacher's long, noodly arms reach out and wrap around TMB50. He whispers things to you. Dark, strange things. You begin to visualize a forgotten age, but then snap out of it, with a strange affliction: you can now speak only in whispers! For the next turn, your entity orders will be ignored, and any entities you control will do random things without your guidance.
Cirno blasts the Undying Titan for 15,000 damage and Frozen!
The Lesser Priest of Dog Marks the Undying Titan!

[GM]
The Godmodder +5's all PG players, then interferes with a conceptual war by unceremoniously blasting Immunity down into rendered gel and cast-off layers -- it dies! As such, the Badass Cyborg Honey Badger is now officially down with the sickness! The Plague stays around, as a minor bonus. He then smashes the Huge P.E.K.K.A for 100,000 damage and squishes 41 ANTs under his reinforced heels. For a last action, he kills another 3 Wastewalkers and knocks 25,000 HP off the Skyscrapper.

[TURNEND]
Spoils increment and effects that tick down at the end of the turn do so. The Undying Titan's Stagger threshold resets back to 0.

WEATHER: Firestorm. Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. (Will take effect fully next turn.)

TERRAIN: Blasted Plains. No effect.

NEAR-GLOBAL STATUS EFFECT: Doom II. Immunized: Spookkeeper, Skyscrapper, all entities summoned while this effect is active.

Physical Hologram Generating Computer [AG]: Invulnerable. 'Dies' if Windows 7 crashes. XBONIC PLAGUE: IIIIIIII
Programs:
Windows 7: 100/100 HP. Regens 2 HP per turn. Takes attackdamage/1000 damage. Can only be attacked if there are no other programs running.
KSP.exe: 168,000/200,000 HP. Allows the controller of the PHGC 3 extra charge slots, capped at 20 charges, to build various vehicles from Kerbal Space Program.
Alpha ANT [AG] HP: 1,000/1,000. Deflects 99% of damage when attacked. Alpha status can be passed to other ANTs.
ANT [AG] HP: 1/1 (x100.) Attacks may only target one ANT at a time, attacks on an ANT lose 5% damage before spilling over to the next ANT.
Huge P.E.K.K.A. [AG] HP: 111,000/1,000,000.
MeeM Barracks [AG] HP: 22,000/150,000. Summons three MeeM entities every turn! XBONIC PLAGUE: IIIIIIII
MeeM Snipers: 15,000/15,000 HP. (x3.) Crit and minicrit chance.
MeeM Scout: 10,000/10,000 HP. 20% dodge chance.
Badass Cyborg Honey Badger [AG] HP: 275,000/375,000. Immune to all status effects, positive and negative. Takes no damage from attacks under 10,000 and half damage from everything else. Honey Excretion: 3/5. Mega-Slash: 3/10. Eruptive Beam: 3/10. The Bite: 3/15. Get rekt 420: 3/25. XBONIC PLAGUE: IIIIIIII
The Undying Titan [AG] HP: 740,000/1,000,000. Stagger: 0/125,000 HP. Cannot attack if Stagger is full, resets every turn. May accidentally harm allies. EXTREMELY HIGH DAMAGE. Taurus: 2/3. Deus: 2/4. Collision: 2/5. Planetcracker: 2/6. Unstoppable: Unready! 1/3rd HP or 4 staggers in a row. Staggers: I Burned I Stunned. Frozen. Mark of Dog I

Nihilumbra [N] HP: 80,000/250,000. Current color: Black. Rainbow: 3/7.
Artificial Guardian [N] HP: 0/95,000. DEAD.
Wolf among Sheep [N] HP: 100,000/200,000. Can only be damaged by abilities or charges. Yes, that includes the Godmodder.
The Spookkeeper [N] HP: 130,000/160,000. Damage to it is delayed by 2 turns. Firestorm Warning: 3/3. Blizzard Warning: 2/5. Doom Warning: 0/7. Lich's Pact readied.
Skyscrapper [N] HP: 100,000/125,000. 33% graze chance, 10% dodge chance. 2x damage against flying enemies.
Shellshock Tank [N] HP: 125,000/125,000. Upgraded Weapon: 4/4. Micro Nuke: 4/5. Napalm equipped.
Steel Sentinel [N] HP: 9/10. Only takes 1 damage, and only from player attacks! Reassemble: 3/6.
Wastewalkers [N] HP: 10,000/10,000. (x30.) Passively summon an additional 10 Wastewalkers every turn, plus 1 Wastewalker per 10 alive!
'Splodimus [N BOSS] HP: 599,500/1,500,000. Shield: 0/500,000. (Regens 25,000 Shield HP a turn.) Double-Action. Bomb Harp: 0/8. Orbital Cannon: 8/8. Nuclear Satellite Crash: 9/15. Underground H-bomb: 9/15. Doomship: 9/20. XBONIC PLAGUE: IIIIIIII
Vestige of Aetherderon [N] HP: 150,000/150,000. If blocked by a meatshield, deals 10% damage to its original target.

EFFECT: All PG entities may now target the Wolf Among Sheep!
The ONE [PG]: 463,000/600,000 HP. Detonation: 3/3. Pandemic: 2/3. Viral Marketing: 0/5. X: 5/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)
Roxxanne [PG] HP: 0/150,000. Dead.
Zetta [PG] HP: 150,000/150,000. Inactive.
Grimsby [PG]: 150,000/150,000 HP. Active.
Drone Army Mk. Ψ [PG] HP: 25,000/25,000. (x10.) 18,000/25,000 (x1.) Trace: 2/2. Networked Mind: 1/3. Death Blossom: 4/4. Crit-boosted!
City of Opportunity [PG]: Invulnerable except through Quests. QUESTS: 2/5. Reinforcements: 350,000/350,000. [MAXED] (+10,000 per turn, increases in proportion to HP damage against Opportunity's summons). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). Repossession: (12/25)
Constructors [PG] HP: 75,000/75,000. (x3.)
GUN Loaders [PG] HP: 10,000/10,000. (x14.)
Terror Goldfish [PG] HP: 108,000/250,000. Heals. Snacks for All: 0/3.
Terror World Feeder [PG BOSS] HP: 1,041,475/2,000,000. May split its damage among any number of entities and in any proportion. Damage increases as it is damaged. Spawns Corrupt Gazers every 100,000 damage it takes. Flames of Tartaros: 3/3. Fangs of Veles: 3/5. Legacy of Glispa: 3/7. Aspect of Nehebkau: 2/8. Minicrits Taken: I Rebalance (Debuff) V: III
Corrupt Gazers [PG] HP: 40,000/40,000. (x3.) Incredible attack, but squishy as all heck.
Cute Puppy [PG] HP: 180,000/180,000. Remembrance: 0/3. Annoying: 3/4.
Plague [PG] HP: 65,000/150,000.
Trollteacher [PG] HP: 250,000/250,000. TROLOLOLOLOL: 2/3. Insanely dodgy, trolls enemies by redirecting dodged attacks, dodge chance goes up with how much an enemy would be trolled if the attack misses. Focused on schooling TMB50!
Cirno [PG] HP: 150,000/150,000 HP. Inflicts Frozen on attack. Immune to Frozen. Hailstorm: 2/3. Perfect Freeze: 2/3. Frost King: 2/5.
Lesser Priest of Dog [PG] HP: 200,000/200,000 HP. Inflicts Mark of Dog. At 5 stacks, targets are converted into a dog on death. At 10 stacks, the target dies. Source Summon: 1/2. Dogsong: 1/4.

Godmodder [GM]: HP: 33/100.



Kayaws Emeralds: Owned by pionoplayer. When used, they transform the user into a super state for 3 turns, critting all their attacks for that time. Cooldown only begins after the crits have worn off. Cooldown: 4/4.
Pineapple Device: Owned by teag2. When used, it fires a super sonic jet of pineapple juice at an entity, dealing massive damage. It also deals splash damage to another random entity of any alignment. Cooldown: 3/3.
Contaminated Vocal Chords: Owned by greenpokeman2000. When used, summons an invincible Ghost of Zombie entity for 2 turns. Cooldown of 4 turns, which starts after the entity dies. Cooldown: 4/4.
Uber Wrench: Owned by Redstonetam15. When used, either 3 Level 1 Sentrys appear and do high damage to 3 entities, or 1 Level 3 Sentry appears and deals extreme damage to 1 entity. Cooldown: 3/4.
Giant Bat Wing: Owned by Sirplop. Upon use, it will rise one entity into the air, making it invunerable for 1 turn. Cooldown: 1/4.
Atomic Gel: Owned by eboLag.exe. Upon use, it will deal insane damage to one enemy, but also insta-kill an entity of your alignment. Cooldown: 7/7.
Central Processing Unit: Owned by gladiusAssailant. Upon use, it will summon a Phantom GodBot entity for 4 turns. Cooldown: 6/6.
Crimson Skull: Ownd by pionoplayer. When used, it will either boost your attack tremendously, with a 1/5 chance, or just deal huge damage to an entity. Cooldown: 4/4.
Corrupt Tooth: Owned by eboLag.exe. When used, it will inflict Corrupt on an enemy for 3 turns. Corrupt: Causes the affected enemy to take double damage, and deal half damage. Cooldown: 5/5.
Nice Fleece Blanket: Owned by CrypticCataclysm. When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns. Cooldown: 8/8.
Medusa Head: Owned by GoldenReady. When used, it will fire out a ****ton of lasers, dealing high damage and inflicting Petrify on the affected entity for 2 turns. Cooldown: 4/4.
The Smooth Granite Pebble: Owned by W32Coravint. When used, it transforms one entity into a solid granite statue, rendering it both invulnerable and unable to attack for a turn. Cooldown: 3/3.
Akron's Core: Owned by GoldenReady. When used, it casts one of Akron's lower-powered abilities for the cost of 5 charges, or one of his ultimates for the cost of 12 charges. Cooldown: 1/12.
Crystallized Ki: Owned by GoldenReady. When used, the user may opt to drain HP from an allied entity to increase the spoil’s damage. Or not. Either way, the user gathers power before channeling it all into a massive attack. Cooldown: 3/5.
Anarchist's Cookbook: Owned by TheFlamingToast. When used, it deals large damage to 7 random entities on a side. Cooldown: 4/5.
Ion Beacon: Owned by insert_generic_username. Depending on charge level, does different things. If charged 1 round, fires small missiles that deal light damage to three enemies. If charged 2 rounds, fires a large bomb that deals medium damage to one enemy. If charged 3 rounds, fires a large missile that deals heavy damage to two enemies. If charged 4 rounds, calls down an Ion Cannon strike to deal massive damage to four enemies. Cooldown: 4/4.
Scythe of (Eardrum) Death: Owned by The_Flaming_Toast. When used, the owner screams into the microphone attached into the scythe's blade, setting it vibrating savagely, before slashing a single enemy for extremely high damage. Cooldown: 2/4.
Coral Riff Guitar: Owned by GoldenReady. When used, summons four Tentacles with 50,000 HP each that will meatshield entities of the user's choice and also use weak attacks in the EOTB. Cooldown: 1/4.
Lance of Creation: Owned by DarkSide. When used, deals high damage to three entities and heals an entity of the user's choice, all through a massive cross-shaped beam of holy energy. Cooldown: 2/3.
Sword of Destruction: Owned by W32Coravint. When used, deals high damage to three entities and inflicts Inferno, a superpowered version of Burn, on them. Cooldown: 3/3.
The Queener: Owned by Cyanogynist. A blue chess piece that flickers between pawn, knight, bishop, rook, and queen. When used, applies the Queened effect to an entity for two turns, halving all damage done to it and critting all of its attacks. Cooldown: 4/5.
Conga Drums: Owned by The_Flaming_Toast. When used, cause two entities to form a conga line for a turn, critting their attacks that turn. Cooldown: 1/3.
The Great Horn: Owned by Erelye. When used, summons a massive spectral stampede of eldritch abominations to trample an entity and two other entities of the same alignment. Cooldown: 5/5.
Heart...: Owned by W32Coravint. When used along with the ...Locket, performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 3/3.
...Locket: Owned by DarkSide. When used along with the Heart..., performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 3/3.
Infinity Edge: Owned by Cyanogynist. When used, perform a Fatal Strike on one enemy, dealing extremely high damage. Cooldown: 4/4.
The Golden Lute: Owned by insert_generic_username. When used, initiates a formal combo attack, where multiple players may team up under a common theme for huge damage when the combo finally goes off! Cooldown: 6/6.
Mark of Chaos: Owned by DarkSide. Upon use, either deals very high damage, heals a very high amount of HP, crits three entities' next attacks, or infects an enemy with extra-potent Nurgle's Rot for three turns, dealing 20,000 damage per turn and decreasing their damage output by 25%. Cooldown: 4/6.
Buzzing Transistor Core: Owned by W32Coravint. Does different things depending on the amount of charges consumed. 1-4 charges: Use Bounce() on an entity, dealing moderate damage. Charges consumed depend on the number of times Bounce() is used - can be up to 4 times in a single use of the Spoil. 5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity. 10 charges: Either use Cull() (dealing high damage to two entities) or Spark(), (dealing insane damage split among two to five random enemies) or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity. Cooldown: 10/10.
Blah’s Power Core: Owned by insert_generic_username. When used, causes one of four effects: Crits an entity for three turns, makes an entity invincible for one turn, damages three entities for very high damage, or blocks four attacks on allied entities or players from the same turn it was used. Cooldown: 1/8.
 
Last edited:
The Itinerary

Main Area:

[AG]: Use Tanks such as the P.E.K.K.A so that it will be useful against the deadliest enemies!
[AG]: Kill the Terror Goldfish because of the 75K All Healing ability.
[AG]: Kill the Terror World Feeder before it also cause a lot of chaos!
[AG]: Destroy The ONE It causes extremely deadly effects on the team!
[AG]: Try to hit the Trollteacher carefully but however, putting too much effort will No Sell or counter instantly
[AG]: Destroy the Godmodder/Alpha!
[AG]: Use Charge Attacks to annihilate the Pro Godmodders (except Opportunity).


[PG]: Defend the Terror World Feeder so it will destroy all the enemies in a dozen turns!
[PG]: Destroy The ONE It causes the really big advantage on the team!
[PG]: Defend the Godmodder/Alpha!


The Opportunity:

Just waiting until GoldenReady replies

Entity Advantage:

[AG] 6
[N] 9 (Includes a Boss)
[PG] 11 (Includes a Boss)

The AGs are being not healthy this time...

I/We are activating Project Earthdank 183/200 +3 from teag

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 35/50
Magic Charge Pendent 35/50

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 20/26 (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona

Remaining power of the snapped Twig of Fate && Mystical Seal && Status Effect Gem && Powered Staff II Blade = Curse of Fates and Death 1/26 (Causes 1 to 3 Status effects that are randomised including Gravcrush, XBONIC Plague and Mark of Dog)

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour 1/26 (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))

Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Toxity and the World Feeder.


Attack/Action: Shared by 3 Personas

Persona's Actions:

Ruining our advantages again, This is complete bullgorilla.

The Place of Ruins Arc begins

Random Individual: Hey, you look weak and bad while you are the high ranking member of the [AG]s.

The Personas: Not anymore, We are not 2iC for nothing.

Blue hits the Terror Goldfish with the Rust weapon and the Liquid Death then he uses the power of the Sword of Git Gud then it creates the ripple while attacking the Terror Goldfish and the ripple hits the ONE (however dealing half damage in a process.)

Blue also chucks the Fire Rune at Cirno because
Fire beats Ice (She has the Ice element)

Red sits on the floor while channelling some magics from the books that he has then he tested it to the ONE that he collects the bits of power of the XBONIC Plague then he converts into Anti-Toxic Pure Mist (counter of XBONIC Plague which looks like healing but not on the ONE) adds some damage to the Anti-Toxic Pure Mist and sprays the mist on the ONE and covering the X face of the ONE making it feels weakened also he puts a box of popcorn, then he grew the box of popcorn which is like 2x bigger than the ONE then he push the box of popcorn over near the ONE, burns the popcorn because it tastes nasty for him (but Blue and Green likes popcorn) and also pushes the ONE into the flaming popcorn and the Anti-Toxic Pure Mist explodes around the ONE because the Anti-Toxic Pure Mist is a mix of chemicals and flammable materials.

Green pokes the Trollteacher

Entity Orders:

Painis Tarahi got gud from the Arkon Core.

+1 to piono
+1 to Redstone
+1 to teag

Support me if you want.

Alchemies:

Inventory: Shared by 3 Personas


Blue's Inventory:

Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 1/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 1/2 [Level 25] Current Runes: 4/25
Fire (USING ONE OF THOSE ON CIRNO), Fire, Ice, Light
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]


When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Green's Inventory:

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)


Red's Inventory:

I don't have it.


I hope you update faster than that Crystal also, Are you still GMing?

I know this game is full of Power Creeps (sometimes Thanks G-Ready for this) but I am going to counter that with my project i was working on.
 
Last edited:
EDIT: It's probably worth mentioning that the DOOM debuff just kills the targets. It doesn't deal any damage to them, they just die. Possibly relevant in the case of the City of Opportunity spawns.

||Charges||
Good heavens, would you look at the time! 48/100
40 40. 24/40
1337motif 8/50

(+28 in bank (yey) from Sirplop (+5), Tha7Gu9 (+15, yey), Redstone(+4), DarkSide (+3), Pricey (+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 17/23)
(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 15/16)

Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 11/11) DONE.
Estis Finis is a white coffee mug that has unusual powers over redundancy. The words "World's Best Dad in the World" are printed on one side in large, bold letters. Nothing about it would give away its identity, besides the way reality seems to bend around it; It looks completely ordinary. When used, the wielder can, quite simply, render something obselete, assuming there is something that serves it's purpose already. It may also create redundancies using a similar principle. Due to the oddness of this artifact, it's true potential hasn't truly been discovered, and likely never will.

Trace: Asher Kendrel && Selections: Writing, Valuation && Transistor = Void() (Function) (Level 5 - 1/6)

||Actions||

Az picks up the age-old sceptre of the damned, and the entire world seems to drop 2* C. The moisture in the air condenses around Nihilumbra, and it gains 60% damage reduction this turn, 20% next. The staff then points at the ground and summons Zombie Goku! Why? Who cares!? From the Grave expended!

Az then somehow finds a way to continue from where DarkSide left off, with Alpha.

"That's an idea. I suggest Crawlipedes; they are suitably frustrating. 'Hah.'

Nevertheless, it's about time for an actual performance. It's been far too long already. In fact, I foresee something coming quite soon."


The light surrounding Nihilumbra fades to black, then to a dull red. It paints the ground beneath the MeeM Snipers red, and sets them alight. The Steel Sentinel steps on 20 Ants anticlimatically. The Spookkeeper opens the Aetherian Council Library to the PGs and the public, celebrating the occassion by using Firestorm Warning on the former. Zombie Goku uses Zombie Goku on the Terror World Feeder.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 4/4 YES.
From the Grave: 4/4
Extended Life: -/5
Scythe of (Eardrum) Death: 2/4
Anarchists' Cookbook: 4/5
Conga Drums: 1/3
Current Function()s: 8
Traces: 7
Level: 30
Function()s:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle
 
Last edited:
[RP AND ACTIONS]
Cirno aims fire at the ANTs. If a whole stack of entities is required to evade doom, then Cirno targets a MEEM entity with under 15,000 HP. I notice that everybody is trying to murder Cirno. I know she's a weak, squishy, mind-controlled puppet, but she's my weak, squishy, mind-controlled puppet. Don't murder her.

I have no ideas, so I jump kick the Honey Badger (I'll let others weaken the Titan) in the face-

"Hey, you seem in desperate need for a creative attack!" I turn around, to see a girl in a generic goth dress and searing pink hair smiling at me. I question the silly outfit, and promptly remember that some of my team mates are wearing worse.

"Yes. Yes, I am," I say. This is definitely suspicious, but nothing bad will happen to me as of the moment, right? (of course it will how can I be so naive)

"Happy to help, then! Don't worry, it's not like you're going to end up enthralled to something at the end of it, right? Anyway, look over there if you want to see the spectacle." I stare blankly at Pinkhair over there, before noticing her pointing at a clown. It's Ronald McDonald, of course clowns are evil. The Dark Carnival have taught me as such.

As I watch the Clown dance, I notice a spinning circle of insanity around it. The Badass Cyborg Honey Badger also notices, before something locks into its soul, and it is forced to investigate the spiraling circle of insanity around the the clown, before the clown splits into hundreds of shards and clones of itself, spinning around a core, continuing to dance. The circle simply shatters, as does part of the link inside the Honey Badger causing it to begin to suffer.

YES? HELLO! ARE YOU READY TO SERVE THE CUBE? THE SPIRE? HAVE SOME MACDONALDS! IT'S NICE AND TASTY AND DEFINITELY NOT GOOD FOR YOUR HEALTH!


The Badass Cyborg Honey Badger notices there's invisible text and it's in my own thoughts and this is not completely unsettling at all help me Pinkhair's going to kill me

"Why would I kill you? Killing people is boring? I prefer to break them down." Pinkhair smiles, before pointing back at the clown and the badger. Ronald McDonald presents a nice (horrible tasting), juicy (dry), fat (thinner than paper), Big Mac to the Honey Badger, before Pinkhair spins around, and the Honey Badger finds itself under some sort of charm. It has to consume, and so it does. It eats it up, and Ronald smiles.

YES! YES! EXCELLENT! NOM! NOM! TASTY! HAHAHAHAHAHA! EAT IT ALL UP, AND PREPARE TO SERVE THE CUBE'S PURPOSE FOR YOU!


The Honey Badger suddenly disappears, and Ronald also disappears.

"Can you stop calling me Pinkhair? I have a name, you know. Sure, some my masters forced me to relinquish my last name as they hated it's edge, but some of them told me to bring it back, and I prefer it that so way, so yeah. It's Kathryn Amithystillia." Pinkhair says, before death-staring me for continuing to call her that. Okay, whatever, Kathryn.

"Stop reading my mind." I say, before Kathryn rudely ignores me and takes out a mirror. In it, the Honey Badger can be seen running down a checkered corridor, while being assaulted by apparitions of Mr. McDonald, beating on him using a giant sceptre made of burgers, and fries. Fires illuminate the corridor, before charging towards the Honey Badger. The Honey Badger is immune to status effects, and Burning is a status effect, right? Immunity rises from the ether due to the power of this attack, and with it, comes Flame, a giant dancing clown. They dance, and dance, and dance, before locked in a world of eternal strife. Ronald and Pinkha Kathryn - she can modify my thoughts for thought crime? Goddammit.

Anyway, the demons before me, one involved in nourishment and one involved in mind control, get bored. Out of nowhere, a Crockercorp ship suddenly appears, abusing the lack of aHomestuck ban in Terraria, with a McDonalds logo around it. Upon it, Ronald McDonald stands, before it aims down at Immunity. As it isn't an actual entity, it has a heart attack, and experiences insteunt deaf. The Badass Cyborg Honey Badger looks to the sky, and realises how screwed it is, before flames burn it down. The world around it turns into a desert, with clock familiars dancing around the clown, shifting between day, and night, and night, and day, until the sun falls on the Badass Cyborg Honey Badger, and the moon splits into pieces, causing a mini-Eclipse in whereever the attack takes place.

The Honey Badger then notices a tornado rotating around it, before turning into glass, leading to a glass pipe. It jumps through, while Ronald's apparitions continue to assault him, before it stops. Finally, this attack's ended, right? Right? No, unfortunately for our continued sanity. Cherry blossoms fall, as Ronald makes a hamburger, and eats it. Kathryn also takes out a hamburger, and I then notice that the hamburgers are actually elementals of Disgust and other related elements, poisoning the world around them. Ronald gets back, and the cherry blossoms shift into those who have devoted their lives to McDonalds, either enslaved by the system, used to sell it, or consumed it and suffered. The thralls hold hands, create a circle, before singing the praises of McDonalds ontop the eight trigrams. The clock familiars sing along, and time appears to stop for a second. The world around it turns into static, for a second, before the things sing.

"go to the nearest mcdonalds for food. it will revolutionise your world." The thralls sing, lifting their arms up, as Ronald cackles. The Badass Cyborg Honey Badger hears them, before a beam of light flies up into the sky, breaking into the safe zone it's in. It screams in agony, as its mind realises the true glory of McDonalds, before snapping back to reality. It twitches slightly, noticing that a large portion of its soul and lifeforce is dispersed in the air around it. The thralls and clocks look at that, before devouring the life force in the area around it. Their eyes have slightly more colour to them, while their mouths reach up into a slight grin. They notice the BCHB in front of them.

YOU WILL REACH ENLIGHTENMENT IF YOU KILL THE ANIMAL!


Ronald begins to charge forward, the thralls and clocks racing behind him. The Honey Badger runs back, but runs into a forest, in a corner. Ronald's thralls savage him, before Ronald flies onto a SBaHJfied version of the McCrockercorp ship before, holding a trident like fork. The world around him rots, before he jumps into the air, and brings the trident down onto the Honey Badger, its soul, if it still exists, being ripped to pieces and sucked out of it, causing a few of the thralls to become slightly more powerful.

"So, what do you think, Blondie?" Kathryn says.

"That was... something, Pinkhair," I reply.

"I'll stop calling you Blondie if you stop calling me Pinkhair."

"I could care less."

Kathryn goes off and promptly uses one of my Alchemiter slots to create, something. Something strange.

[CHARGES, ALCHEMIES AND ASSISTS]
Vulnerability 16/50 (+1 from Tazz) ==========
Hivemind 11/40 ========
Bad Moon Rising 9/75 (+2 from Battlefury, +5 from Alpha) ===============


Sniper Rifle || ((Pain Shard && Pain Shard) && Chainsaw && Pain-inducing Serum && Iron Maiden) == Pain 0.1 (Level 10: 6/11)
Sword || ((Walpurgisnacht's Grief Seed && Hatred Shard) && Serrated Blade && Tears) == Suffering 0.1 (Level 10: 6/11)
Zapinator && Scythe && Soul Scythe && Icemourne && Cresent Rose == Frozen Rose of the Nonexistent (Level 10: 3/11)

Tesseract ++ Nightmare == The Happy Cube 0.1 (Level 10.)

+2 to Tazz, +1 to Battlefury

[BREAKDOWN AND OOC]
(INSPIRATION. I showed this to people on Discord, and they promptly went to sleep. They came back later, but still.
Hivemind is now a 40 post charge due to not wanting to have Cirno wiped out and then have a complete lack of entities.)
 
Last edited:
66/??? for the Final Showdown
33/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
25/50 for the power of fire.
Bullets AND russian stack dolls = recursive bullets 1/???
Rockets AND napalm canister 1/???
Laser lens AND elemental prism 1/???
+3 to goldenready

I level Rapture at Splodimus and unleash a storm of super-mode empowered magics that create a massive crater and also hurt Splodimus's head. Arbitrarily.

Bid progress:
Cyanogynist: 5
Sirplop: 3
Pricey: 1
 
Last edited:
Project Verify ========================================== 38/42 (I don't need no friends, I don't need no phone.)
Project Light ============================================================================= 38/77 (The first key piece.)

+3 to GoldenReady.

Bill floats down and quickly glides to the nearest river. His presence pollutes the river with sludge and a black liquid, eerie hands floating through its waves. Bill's eye becomes a mouth, and he puts his fingers up to it, making the clearest yet most demonic taxi-hailing-whistle in existence. The sound echoes across all known planes of existence as thunderheads swirl around the river.

A boat rises up from the depths of the water, the sounds accompanying its arrival playing in reverse. Although it is just a small wooden ferry, it seems to absorb all light and let out an intense sheen of cold. The only being on the boat is a figure cloaked in black robes so that his entire body is invisible. His voice sounds like lead slabs dropping onto the floor of a graveyard. Hᴇʟʟᴏ ᴛʜᴇʀᴇ, Bɪʟʟ. Bill's eye gleams with power. DEATH! OLD BUDDY OLD PAL, SO GLAD YOU COULD MAKE IT. HOW ARE THINGS WITH THE KIDS? WANT A CUP OF TEA? Dᴇᴀᴛʜ raises his hand to stop Bill. Dᴏ ɴᴏᴛ ғʟᴀᴛᴛᴇʀ ᴍᴇ. I ʜᴀᴠᴇ ᴀʟʀᴇᴀᴅʏ ʙᴇᴇɴ ʜᴇʀᴇ. I ʜᴀᴠᴇ sᴇᴇɴ ᴛʜᴇsᴇ ᴡᴀʀs. Wʜʏ ᴀᴍ I ʙᴀᴄᴋ? Bill laughs. SIMPLE! TO REAP SOULS! YOU'RE NOT AN ENTITY THIS TIME, SO YOU'RE NOT GONNA DIE! NOT LIKE YOU EVER DID IN THE FIRST PLACE, THOUGH. WHAT EXACTLY HAPPENED WITH THAT?

Now it's Dᴇᴀᴛʜ's turn to laugh, though without any vocal chords, the sound is horrible and grating. Bill's entire body flickers. Dᴇᴀᴛʜ ᴄᴀɴɴᴏᴛ ᴅɪᴇ ᴊᴜsᴛ ᴀs ᴍᴜᴄʜ ᴀs Fᴀᴍɪɴᴇ ᴄᴀɴɴᴏᴛ sᴛᴀʀᴠᴇ, Cᴏɴǫᴜᴇsᴛ ᴄᴀɴɴᴏᴛ ʟᴏsᴇ, ᴀɴᴅ Wᴀʀ ᴄᴀɴɴᴏᴛ ᴍᴀᴋᴇ ᴘᴇᴀᴄᴇ. I ᴀᴍ ᴛʜᴇ ᴍᴀsᴛᴇʀ ᴏғ ᴍʏ ᴅᴏᴍᴀɪɴ. Wʜᴇɴ I ᴇxᴘɪʀᴇᴅ ᴏɴ ᴛʜɪs ᴘʟᴀɴᴇ, I ᴊᴜsᴛ ʀᴇᴛᴜʀɴᴇᴅ ᴛᴏ ᴍʏ ᴄᴏʀɴᴇʀ ᴏғ ᴛʜᴇ Aғᴛᴇʀʟɪғᴇ. Bill's eye narrows. ...WHERE IS YOUR AFTERLIFE, ANYWAY? NOT EXACTLY LIMBO, HUH? Lɪᴍʙᴏ, Hᴇᴀᴠᴇɴ, Hᴇʟʟ, ᴛʜᴇ Aᴘᴏᴄᴀʟʏᴘsᴇ. Wʜᴀᴛ's ᴛʜᴇ ᴅɪғғᴇʀᴇɴᴄᴇ? Tʜᴇʏ'ʀᴇ ᴘʟᴀɴᴇs ᴛʜᴀᴛ sᴏᴜʟs ᴅʀɪғᴛ ᴛᴏ ᴀ ғ ᴛ ᴇ ʀ ʟ ɪ ғ ᴇ . Images flash across Bill's body - a bleak grey expanse, columns of light concealing a figure, fire and brimstone, chunks of space crashing down to meet the earth. ALRIGHT THEN. I'LL TAKE YOUR WORD FOR IT. NOW QUIT THIS IMPROMPTU HISTORY LESSON! GET OUT THAT SCYTHE! IT'S TIME TO REAP! Tʜᴀᴛ sᴀʏɪɴɢ ɪs ᴄᴏᴘʏʀɪɢʜᴛᴇᴅ. Aɴᴅ ɴᴏᴛ ʙʏ ᴍᴇ. Dᴇᴀᴛʜ draws a long pillar of wood. With a movement too fast for the eye, a long and curved blade curls out of it, like a snake's tongue. Bᴜᴛ ʏᴇs. Iᴛ ɪs.

However, Dᴇᴀᴛʜ makes no sudden moves afterwards, remaining in his boat. Bill looks at Dᴇᴀᴛʜ quizzically. SO... ARE YOU WAITING FOR SOMETHING? BIDING YOUR TIME TO LEAP OUT AND DO A SIXTY-FOUR-HIT COMBO? ANYTHING?? Dᴇᴀᴛʜ shakes his head. Dᴇᴀᴛʜ ᴅᴏᴇs ɴᴏᴛ ᴍᴏᴠᴇ ᴏᴜᴛ ᴏғ ᴛᴜʀɴ. Mʏ ᴀᴘᴘʀᴏᴀᴄʜ ɪs ᴏʀᴅᴇʀʟʏ ᴀɴᴅ ᴄᴀᴜᴛɪᴏᴜs, ᴘʟᴀɴɴᴇᴅ ᴇᴏɴs ɪɴ ᴀᴅᴠᴀɴᴄᴇ. I ᴅᴏ ɴᴏᴛ ᴍᴀᴋᴇ ᴛʜɪɴɢs ʜᴀᴘᴘᴇɴ. I ᴀᴍ sɪᴍᴘʟʏ ᴛʜᴇʀᴇ ᴛᴏ ᴀᴄᴛ ᴏɴᴄᴇ ᴛʜᴇʏ ᴅᴏ. Bill looks annoyed. OH, COME ON! FORGET THE RULES! YOU HAVE THE POWER TO MAKE EXISTENCE AN UNENDING PARTY OF ANYTHING I IMAGINE! DON'T LIVE SUCH A... BORING LIFE! Dᴇᴀᴛʜ simply stares. Tᴇᴄʜɴɪᴄᴀʟʟʏ, I'ᴍ ɴᴏᴛ 'ʟɪᴠɪɴɢ.' Bᴜᴛ I ᴜɴᴅᴇʀsᴛᴀɴᴅ ʏᴏᴜʀ sᴇɴᴛɪᴍᴇɴᴛ. Bill floats aimlessly. BUT YOU JUST SAID IT WAS TIME TO REAP, EVEN IF YOU'RE NOT DOING ANYTHING ABOUT IT. SO YOU ARE WAITING FOR SOMETHING. WHAT?

Dᴇᴀᴛʜ points his hand somewhere to the horizon. Iɴ ᴀ sʜᴏʀᴛ ᴘᴇʀɪᴏᴅ ᴏғ ᴛɪᴍᴇ, ᴀ sᴇʀɪᴇs ᴏғ ᴜɴғᴏʀᴛᴜɴᴀᴛᴇ ᴇᴠᴇɴᴛs ᴡɪʟʟ ʙᴇɢɪɴ. Tʜᴇʏ ᴡɪʟʟ sᴛᴀʀᴛ ᴡɪᴛʜ ᴀ sᴍᴀʟʟ ᴘᴇʙʙʟᴇ ᴏɴ ᴛʜᴀᴛ ᴍᴏᴜɴᴛᴀɪɴ ᴏᴠᴇʀ ᴛʜᴇʀᴇ, ᴀɴᴅ ᴛʜᴇɴ ᴄᴜʟᴍɪɴᴀᴛᴇ ᴡɪᴛʜ ᴀʀᴏᴜɴᴅ ᴀ ᴋɪʟᴏᴍᴇᴛᴇʀ ᴏғ ʟᴀɴᴅ sɪɴᴋɪɴɢ ɪɴᴛᴏ ᴛʜᴇ Iɴᴋʏ Aʙʏss. Iᴛ ɪs ᴜᴘ ᴛᴏ ᴛʜᴇ ᴜɴɪᴠᴇʀsᴀʟʟʏ ᴄᴏɢɴɪᴢᴀɴᴛ ᴛᴏ ᴅᴇᴄɪᴅᴇ ʜᴏᴡ ᴍᴀɴʏ ʟɪᴠᴇs ᴛʜɪs ᴄʟᴀɪᴍs, ɪғ ᴀɴʏ. Bᴜᴛ ᴛʜᴇsᴇ ᴇᴠᴇɴᴛs ᴡɪʟʟ ʜᴀᴘᴘᴇɴ. I ʜᴀᴠᴇ sᴇᴇɴ ᴛʜᴇ ᴘᴏssɪʙʟᴇ ᴄᴏɴsᴇǫᴜᴇɴᴄᴇs. ALRIGHT, THAT'S NICE AND ALL, BUT I DIDN'T SUMMON YOU HERE TO TELL ME SOMETHING WAS GOING TO HAPPEN. I SUMMONED YOU HERE BECAUSE I THOUGHT YOU'D MAKE SOMETHING HAPPEN. THOUGH NOW I SEE THAT'S APPARENTLY IMPOSSIBLE. Nᴏᴛ ǫᴜɪᴛᴇ. Tʜᴏᴜɢʜ I ᴄᴀɴɴᴏᴛ ᴛᴀᴋᴇ ᴀ sᴏᴜʟ ᴡʜᴏsᴇ Tɪᴍᴇ ɪs ɴᴏᴛ ɴᴏᴡ, ʏᴏᴜ ʜᴀᴠᴇ ɴᴏ sᴜᴄʜ ʀᴇsᴛʀɪᴄᴛɪᴏɴ. Yᴏᴜ ᴀʀᴇ ᴀ Gᴏᴅ ᴏғ ᴄʜᴀᴏs. Yᴏᴜ ᴄᴏᴜʟᴅ ᴅᴏ ᴀs ʏᴏᴜ ᴡɪsʜ. Dᴇᴀᴛʜ extends his arm, with his scythe in hand. It is then that Bill realizes he's been handed an opportunity on a divinium platter. DON'T MIND IF I DO! Bill reaches out and grabs the Armistyx, slamming it into the ground with unearthly force. Wails echo through the earth as the ground cracks.

This large disturbance through the ground causes a mountain a long distance away to suddenly tremble, and a pebble at its summit becomes dislodged from the ground, careening down the mountain's slope. It then lands into a pool of water in the side of the mountain, alerting a fleet of piranhas and making them think fresh meat just landed. In the rush, all the piranhas attack each other, all of them suffering severe wounds. The blood pooling up from the water taints the entire area red, the light causing the moon to become a Blood Moon, because that is absolutely how Blood Moons are formed; don't tell me otherwise. The Groom and the Bride then both spawn from the mountain, demanding to have a wedding at the mountain's summit. All the monsters spawned from the Blood Moon are in attendance, but all that weight on the mountain's summit causes great stress on the mountain, who is actually a living and breathing being named Monty the Mountain. Monty the Mountain awakes from his supposedly-eternal slumber, shooing all the monsters off of him and killing them. Knowing that more will spawn, Monty decides to cut off the Blood Moon problem at the source, and eats the moon.

The entire world is suddenly plunged into infinite darkness. All light is snuffed out, everywhere, and the only things that can be felt at all are the whispers of countless damned souls, reaching out from the river of Dᴇᴀᴛʜ. Fear and terror pulse into the minds of everything in the battlefield, sapping their determination and leaving them with one horrifying fact - they are going to die. And they're going to die sooner rather than later. Every entity convulses on the ground as the arms and hands of the imminently deceased all converge on one target - 'Splodimus. Sensing defeat, 'Splodimus furiously tries to fight back against Dᴇᴀᴛʜ, but he cannot. How do you expect to outrun someone who is already here? 'Splodimus's struggle with Dᴇᴀᴛʜ causes the ground to chip away and cave in, as if he is digging his own grave. But with each slice from Dᴇᴀᴛʜ, 'Splodimus gets a little more tired and a little more accepting of his fate. Eventually, when he can no longer lift his arms to fight, the entire body of water roars upwards like a tsunami, battering against the earth and filling the world with the sound of rushing liquid. The earth shatters, and 'Splodimus falls through, the pool of liquid blackening with distaste and corruption. 'Splodimus is swallowed up by the ink, and when they ask trace off is existence is gone, the moon returns, and everything is normal.

Bill stands in awe of Dᴇᴀᴛʜ's powers. ...WOW. THAT WAS... THAT WAS AMAZING! WAY TO GO, DEATH! Bill looks around and sees that, because the river is gone, so is Dᴇᴀᴛʜ and his ferry. WHAT THE... WHERE'D YOU GO? Bill also sees that the Armistyx is gone, but when he turns to look at his hands, he sees a silver coin with a skull on one side and a scythe on the other. Bill laughs, snaps his fingers, and stores the coin in blue and red fire.
 
Last edited:
OVERPOWERED ITEM CRAFTING
The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 5/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 5/16 Clock In Clock Out Level 15

I decide to finally get around to using the free uses of the infuser i have. Thus, i execute

Scroll ++ Reality

Inert (Nuclear) Throne ++ Godmodding

i then explode Immunity with a chees caik


Orders:

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.

Entitys: None.

charges
s.
14/80 Exceleus

1/50
1/5-

3+ to Twinbuild
 
Last edited:
Can somebody tell me how to play? I knew how to play, but this thread is so old it's getting confusing. I THINK WE NEED TO MAKE A NEW THREAD
 
It's still pretty much the same as always. Choose a side, wail on anything that isn't on your side.
If you're worried about strategy, check the itinerary or the OOC in other people's posts. There's tons that's happened, but really, anything that's important for you to know, you'll pick up as you play.
/null
 
Project Verify ========================================== 42/42 (I don't need no friends, I don't need no phone.) +3 from Battlefury.
Project Light ============================================================================= 39/77 (The first key piece.)

+3 to GoldenReady.

Bill Cipher hovers over the field excitedly, energy crackling from his body. YES... YES! FINALLY! WOW, NOW I KNOW THE STRUGGLE THAT PLAYERS FACE! COMPLETING THAT CHARGE TOOK FOREVER, AND THAT'S COMING FROM SOMEONE EXISTING OUTSIDE OF TIME! Bill rubs his hands together excitedly, and gains a few new arms in the process, seemingly involuntarily. I THINK IT'S TIME I MADE A VERY IMPORTANT PHONE CALL. Bill takes out a cellphone from hammerspace, dialing a number outside of the known universe. Three low beeps emanate from the phone, with Bill's gaze leering into the cosmos. COME ON... PICK UP, PICK UP...




Elsewhere, floating through the Void, is a universe irradiated by nuclear war. Noxious chemicals stream throughout existence, permeating every timeline bar one. Decades and centuries into the future, the only things left to roam the Earth are horrifying and despicable mutants - and amongst those mutants are a brave few that covet the power to change the world. The Nuclear Throne. But one of the mutants in the group isn't a mutant at all. He's a triangular gun god cyclops rapper who drives a flying car and lives in a remote mansion on Venus.

Yung Venuz is so cool.

Today is a day like any other. Y.V. is chilling on Venus, enjoying the world around him. The sight of piles upon piles of money, the smell of gold dust drifting through chests of ammunition, the sounds of harsh techno beats and the taps of controllers, and... well, not the taste of anything. Y.V. doesn't have much in the "mouth" area. Yet he can still drop one hell of a beat.

Y.V. discovered something recently, though. All the mutants did. Word spread across the Wasteland very quickly - someone had taken the Nuclear Throne. No one knew who, but someone definitely had. The Guardians protecting the Throne had dispersed and travelled across the Wasteland, now docile and sharing its stories to anyone who wanted to listen. The band of mutants around the campfire, once raring and eager to take the Throne's power, abandoned each other at this news. There was no reason to fight. It wasn't fair, and it wasn't right.

Yung Venuz didn't really care, though. He never wanted the Throne to restore peace. He just wanted money. Lots and lots of money. And that ain't gonna change.

Yung Venuz is the best.

So here's a cool story. Today, on this day like any other, Yung Venuz takes one of his golden flying cars out from the garage, spreading its golden wings and blasting the greatest raps from Moist Mother that he's ever found. Goddamn, GUN GODZ is a quality album. Y.V. figures he's gonna go for a ride across the Venusian system he calls home, and check out his bizniz, hard at work and making money. And maybe, along the way, he can hop to the Crib and play some games with Cuz, his greatest friend.

But something happened soon into that fateful flight. Something that would forever - but not really - change Yung Venuz's immortal life. Forever. Wait, I used forever twice. Pretend you didn't read that. So while Y.V.'s just chilling to these tunes, his phone rings. It's from a number he doesn't really recognize, and Y.V. doesn't have a phone book - why would a gun god need one? - so he has no clue who it is. Hesitantly, Y.V. picks up the phone, hearing a discordant and perpetually yelling voice from the other end.

WELL, WELL, WELL! IF IT ISN'T YUNG VENUZ! HOLD STILL FOR A SEC, ALRIGHT? I NEED TO MAKE SURE YOUR ENTIRE BODY STICKS THE JUMP. Y.V.'s singular eye creases into an expression of confusion. "[Uh,]" he starts to say. "[Who da hell is this?]" The voice continues. YOUR COUSIN, MAN! DISTANT COUSIN! FROM THE NIGHTMARE REALM! Y.V. lowers the volume of his radio. "[Look, I ain't got time for this. You got da wrong number, aight? I can't even understand what in Venus you sayin', fool.]" The voice stops, and then starts again. ...OH. RIGHT. YOU ONLY UNDERSTAND VENUSIAN. WHATEVER, I'VE ONLY GOT ENOUGH ENERGY FOR THIS ONE CALL. NOT TAKING ANY MORE CHANCES.

There is a sudden horrifying flash, and Y.V.'s world dissolves. His car disappears out of the air, with him inside.




On the battlefield of Terraria, Bill continues his infinite gaze into outer space, until energy crackles above him. With a resounding boom, a golden flying car hurtles through the air, with its sole passenger managing to steer it to a stop, hovering just above the ground. Bill adjusts his bowtie and continues speaking, this time in Venusian. [THERE WE GO. MAKING AN EFFORT TO SPEAK YOUR LANGUAGE THIS TIME! ANYWAY - HELLO, FELLOW IMMORTAL! THE NAME'S BILL CIPHER! I WAS TELLING THE TRUTH BACK THERE - I'M YOUR DISTANT COUSIN!] Y.V. would have frowned if he had a mouth. "[Listen, [REDACTED]. I only got one cuz, and he's back on Venus, chillin' and about to play some game, like, aw hell, Wasteland Kingz or somethin' like dat. Cuz is obviously not you, so quit messin' with a gun god.]" Bill cackles, before continuing. [I DON'T HAVE TIME TO ARGUE 'FAMILY TREE' WITH YOU, VENUZ. LONG STORY SHORT, WE'RE BOTH REJECTED TETRIS SHAPES.] "[Quit bull[REDACTED]ing me, fool. Tell me somethin' dat I can understand. Like gunz. Or mony." [EXCELLENT CHOICES.]

Bill waves his arm at the battlefield. [LOOK AROUND YOU! YOU'RE IN THE MIDDLE OF WAR. THERE'S BATTLE AS FAR AS THE INHUMAN EYE CAN SEE! LOTS OF CHANCES FOR A WEAPON HERE AND A QUICK BUCK THERE, IF YOU CATCH MY DRIFT. DO YOU?] Y.V. looks around, his interest steadily growing. "[You know it, fake-cuz. If only I had my stash wit me an' all that jazz. I mean, you just kicked me over here wit no warning.]" Bill snaps his fingers, a glowing vortex forming in the sky. [THE REASON I NEEDED ALL THAT ENERGY TO VERIFY YOU WAS SO I COULD MAKE A LINK BETWEEN THE VENUSIAN SYSTEM AND THIS UNIVERSE. YOU CAN TAKE ANYTHING YOU WANT FROM YOUR MANSION.] Y.V.'s eye lights up with a dollar sign. "[Really? You'd let me do anythin'?]" [GO WILD. THIS IS DESTROY THE GODMODDER WE'RE TALKING ABOUT HERE.] Y.V. stares blankly. "[Ya mean... That's where I am? DTG?]" Bill gawks at Y.V. [...YOU KNOW??] "[Fool, Ima gun god! I can see anythin' from my giant-size golden flatscreen!]"

Obviously not expecting this, Bill clears his throat. [SO... YOU KNOW HOW THIS WILL END? YOU FIGHT HERE, AND THEN YOU DIE.] Y.V. laughs - a strident auto-tuned sound. "[I ain't gonna kick it, fool! I'm immortal. And don't you worry 'bout me.]" Y.V.'s body imperceptibly darkens, hushed whispers making themselves known from his speakers. "[I don't need no tricks to kill. I don't need no friends, I don't need no phone. Now... let's get back 2 bizniz.]"

Lightning strikes the ground as Y.V. closes his eye, entering a meditative state. His legs fold up and his arms reach outwards as he floats out of his car and into the air itself. A gold aura covers him, shapes flying from the portal. The black-painted outlines of guns. Guns upon guns upon guns, only fit for a god. Y.V. raises his hand slightly, and all the guns fire in unison before reloading, creating a staccato boom that rings clear through the air, followed by clacking and clinking sounds of resetting weaponry. When Y.V. opens his eye again, the voice that comes out of his body is spoken in the tongue of a language used only by the cursed.

"FLÄSHYN."

[N] Yung Venuz: 420,000 HP. Bullets: 255. Shells: 55. Bolts: 55. Explosives: 55. Energy: 55. Current Weapons: Machinegun, Shotgun, Crossbow, Grenade Launcher, Laser Pistol, Wrench. Ima Gun God: III Back 2 Bizniz: IIII Verified: III What A Good Time: IIII Weight In Gold: III Highest Point On Venus: IIII

It's the dead-body-looting, mutant-shooting, Venus-youthing, root-in-tooting, luger-toting, ruger-loading, bullet-throwing, way-too-long-grenade-holding triangle. Yung Venuz is the best, and he's here to make as much money and shoot as many guns as possible. With his abilities as as a god of guns, Y.V. is an offensive powerhouse, able to dish out as much damage as he can to fuel his insatiable desires.

Feel free to rebalance this in any way you see fit.

PASSIVES:

Pop Pop: With his keen eye, Y.V. is able to directly modify the technology of any gun, so it shoots twice at once. This effectively means that Y.V. can attack two times in a single turn, hitting two completely different targets. Y.V. cannot Pop Pop the same attack in two consecutive turns.

Mutation: Every other turn, Y.V. will collect enough power from his enemies that he will be able to gain a Mutation! Mutations will give Y.V. special power-ups that will serve him well. The way the process will work is that Y.V. can choose from one of four random Mutation choices. The selected Mutation will give him a permanent buff. Y.V. will, if allowed to, gain a total of eight Mutations.

Guns With Six Senses: Since Y.V. is a gun god, it goes without saying that he uses guns against his enemies. Every one of Y.V.'s attacks uses a gun, but these guns are pretty weak. Every turn, he will roll to gain a new weapon for every ammunition category, which he can then use in favor of his current weapons if he so desires. He won't start out getting blatantly overpowered weapons, though - the amount of weapons he can acquire will increase over time.

Limited Supply: The weapons Y.V. can use have a limited ammo supply. Each time Y.V. uses a certain weapon, he uses up some of its ammo. The more powerful the weapon, the more ammo it uses up. If Y.V. runs out of ammo for a certain weapon, he can't use it the next turn. Popping a weapon causes it to use up twice as much ammo as it normally would.

Supply Drop: If Y.V. is running low on ammo, he can gain ammo packs that give him more ammo to a random ammo type. He can also gain health kits that will boost his health, but these are much more rare.

Cyclops: All of Y.V.'s attacks have a chance to miss except for melee attacks.

Welcome To The Crib: Upon the turn that Y.V. should have gained his ninth Mutation, he will instead take a trip to his Crib, where he will immediately gain the most powerful weapons in every ammunition category.

2 Yung 2 Die: Y.V. will not die upon reaching 0 HP, as he is an immortal gun god. Instead, he will use his remaining gun powers to unleash an ultimate kamikaze attack the next turn before teleporting back to his mansion on Venus.

ATTACKS:

Sea of Bullets: Uses the Bullet ammunition type. Starting weapons are Golden Revolver and Golden Machinegun. Y.V. loads the gun and fires a large stream of bullets at a single enemy, dealing moderately high damage. The attack has a chance to miss.

Shells are Friends: Uses the Shell ammunition type. Starting weapon is Golden Shotgun. Y.V. cocks the gun and rapidly fires volleys of shells at three entities, dealing moderately high damage to one entity and moderately low damage to the other two. The attack has a chance to miss any one of the three targets.

Bolts Everywhere: Uses the Bolt ammunition type. Starting weapon is Golden Crossbow. Y.V. readies the bow and fires a stream of bolts at an enemy, dealing high armor-piercing damage. They also have a chance to pierce through and moderately damage another entity. The attack has a chance to miss.

Distant Explosions: Uses the Explosives ammunition type. Starting weapon is Golden Grenade Launcher. Y.V. readies the launcher and fires some explosives at four entities, dealing moderately low damage to all four. The attack has a chance to miss. Y.V. can also use this attack at close range, where it will deal very high damage to two entities and have no chance to miss, but he will take moderate recoil damage.

Energy Bill Off The Charts: Uses the Energy ammunition type. Starting weapon is Golden Laser Pistol. Y.V. readies the weapon and fires several streams of energy at an entity. Each stream deals moderately low damage, but a random amount of streams will hit the enemy during the attack, ranging from a medium amount to a high amount. Each stream has a chance to miss.

Steel On Steel: Uses no ammunition type. Starting weapon is Golden Wrench. Y.V. readies the melee weapon and swings it at an entity, dealing moderately high damage. The swing has a chance of moderately damaging another entity. The attack cannot miss.

SPECIAL ATTACKS:

Ima Gun God: Y.V. unlocks the deepest potential of his guns, letting his attacks that turn crit with the penalty of using up two times the ammunition. Takes 3 turns to charge up.

Back 2 Bizniz: Y.V. can attack an extra enemy when using Pop Pop at no ammunition cost or charge penalty. If he has the Throne Butt mutation, he can attack two extra enemies with no cost. Takes 4 turns to charge up.

Verified: Y.V. successfully verifies himself on Twitter at long last. Because of this, the target entity's fake Y.V. Twitter accounts are deleted, leading to massive emotional damage, weakening them. All attacks against the entity next turn will minicrit. In addition, because Y.V. has been verified, some of his HP is restored. Takes 3 turns to charge up.

What A Good Time: Y.V. calls in his best friend from the Venusian system, Yung Cuz. Activating wide-scale portal systems, Cuz drops in his solid gold flatscreen television from Y.V.'s Crib and crushing an enemy flat, proceeding to then use his own pile of golden weaponry to open fire at the helpless target. Y.V. joins in on the fun as well. Cuz joins the fight as an invincible entity, lasting for 2 turns. Takes 4 turns to charge.

Weight In Gold: Y.V. gives an enemy a random Golden Weapon, letting them use one of his attacks based off of that weapon's ammunition type, and letting them act first in the turn, having priority over all other entities. Takes 3 turns to charge up.

Highest Point On Venus: Y.V. summons the Venuzcopter, a massive helicopter capable of firing chain guns and ballistic missiles at anything in its path. The Venuzcopter will be an entity with a fairly sizable health bar, and must be taken out to damage Y.V. further. While in the Venuzcopter, Y.V. will not be able to Pop Pop, though the Venuzcopter will be able to damage enemies. Takes 4 turns to charge.
 
Last edited:
[COLOR=#a9a9a9 said:
[N][/COLOR] Yung Venuz: 420,000 HP. Bullets: 255. Shells: 55. Bolts: 55. Explosives: 55. Energy: 55. Current Weapons: Machinegun, Shotgun, Crossbow, Grenade Launcher, Laser Pistol, Wrench. Ima Gun God: III Back 2 Bizniz: IIII Verified: III What A Good Time: IIII Weight In Gold: III Highest Point On Venus: IIII

It's the dead-body-looting, mutant-shooting, Venus-youthing, root-in-tooting, luger-toting, ruger-loading, bullet-throwing, way-too-long-grenade-holding triangle. Yung Venuz is the best, and he's here to make as much money and shoot as many guns as possible. With his abilities as as a god of guns, Y.V. is an offensive powerhouse, able to dish out as much damage as he can to fuel his insatiable desires.
YV is cool
/null
 
then suddenly, i found a weapon, for no reason or whatever is, once i get it, i got a skill, it's called energy dash.

Energy dash: you dash, but everything in your way takes 10 damage, does not need to charge, but after using it, it needs cooldown, like, ten moves i guess?.

NEW item?: energy blade LV: 1

and i still keep my previous items.

note: i do not know if my skill is overpowered or not, please let me know if it's overpowered.
 
Welp, this wait took far too long. It's good to be back.

Also... time to get a bit more technical with my alchemies...

Forging...

Slot 1: DONE + NEW
The Axe ++ Metal = The Metal (Lv. 10, 11/11)(+5 Various) DONE!
A metallic Flying-V guitar. The 'melodies' created by this weapon can bend any metal to their will, with little effort.

Named after Tenacious D's "The Metal".
---
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. ?, 1/?)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it... unless it gets a level that's just too damn high.

What can I say? I love making these brutal and potentially game-changing weapons.

Slot 2: In Progress
Berzerker Breaker (Thorium Mod Flail) ++ Rage = Furious Bloodlust (Lv. 10) (7/11)
What was originally an already rage-filled weapon became even more rage-fueled. Feeds upon the user and target's hate and anger for incredible effect; namely, hitting harder, cutting deeper, and making the target and user even more rage-induced, in order for the weapon to feed on it after. Unstoppable raging can either be quelled or built further upon by this weapon; but either way, it still feeds on rage, and grows more powerful by doing so.

The stuff the weapon's made of is said to make you angry just by holding it or even being near it. It's powerful stuff.

Slot 3: DONE + NEW
Bag of Infinite Bombs && (Sad Bombs && Mega Blast && Rubber Cement && Spoon Bender = You're ****ed bombs) && Fairy Bell = Bell of Hellish Anarchy (Lv. 20, 21/21) DONE!
Says it all, really.
Flying bomb carriers that drop bombs that fire massive blood lasers in every direction that home in. And they bounce, too. Yeah.
For those that don't know, Mega Blast is an item in Afterbirth obtained from beating Mega Satan with every character in the game. It's basically the massive laser Mega Satan fires.
This may just be a bit too ridiculous.
---
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. ?, 1/?)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming soon.

Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25 (15/26))
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.

I think I've watched and played too much Isaac.

Charges...

Charge 1: Unrestricted
Shush... (60/100)
He got it.


Charge 2: 50-point cap
The Mechanical Smith (21/50)
The world needs more weapons. LIVING weapons.


Charge 3: 50-point cap

Legends from the Second Dimension (17/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.

Entities... (Nerf if to powerful. Buff if too weak.)

(Make sure you read all of their descriptions)

(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)

[H BOSS] 'Splodimus, the brutally overpowered Space Pirate, has appeared! He's not gonna go down easy! He doesn't do a lot of damage, but be very careful of his powerful weather commanding skills AND terraforming skills! Will use more strategic routes of action.
1,500,000 HP
500,000 SHIELD (+50,000 regen/2 turns)
Attacks twice/turn. One attack must be basic.
Basic attacks do light damage.
Immune to the negative effects of weather and terrain.
Airborne, which I am about to make relevant again.
Abilities:
-Bomb Harp: 'Splodimus uses his explosively good harp playing to literally launch bombs as he plays the strings, damaging up to 3 foes for heavy damage. May cause weather changes. Weather changes last until cleared forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or otherwise stated. 8-turn charge.
--Weather changes caused by this attack: (40% chance to cause nothing)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Electric Smoke: Causes 10,000 points of damage a turn. Drops accuracy by 20%. 10% chance to happen.
+Acidic Smog: Causes heavy poisoning to everything not immune to poison 50% of the time, causing 20,000 damage per turn for 2 turns. Refreshes if reactivated. Drops defense by 10%. 10% chance to happen.
+Firestorm: Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. 10% chance to happen.
+Blizzard: Causes chilled to everything that is not immune to it 15% of the time, making the move last in the EOTB. Drops attack, defense, and accuracy by 5%. 10% chance to happen.
+Radstorm: Severe. Causes everything to lose 1% of their maximum and current HP PER TURN. Drops defense by 10%. 5% chance to happen.
+Horridly Thick, Dark Fog: Severe. When an entity misses, 25% chance to deal 2% damage to itself. Reduces accuracy by 50%. 5% chance to happen.

-Massive Nuclear Satelite Crash-landing: 'Splodimus hauls down an enormous nuclear satelite to attack, leveling the land (clearing Terraformings), dealing massive damage to everything EXCEPT 'Splodimus, AND causing his own brand of weather. 15-turn charge.
+Complete Fallout: Special. Causes a whopping 5% damage to maximum and current HP... PER TURN! It's extremely brutal, I know. Lasts 5 turns before dissipating. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Weather: 'Splodimus changes the weather into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Terrain version.

-Orbital Cannon: 'Splodimus hacked and modified Lance's Orbital Ion Cannon into something... a little more versatile, damaging up to 3 foes for heavy damage. May cause terrain changes. Terrain changes last until repaired forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or is otherwise stated. 8-turn charge.
--Terrain changes caused by this attack: (40% chance to not cause anything)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Ion Laser - Ionized Earth: 25% chance to cause stun to anything in a single turn, making it not move this turn. Affects airbornes, thanks to arcing lightning. 10% chance to happen.
+Orbital Bomb - Flaming Crater: 50% chance to burn anything in a single turn, making them lose 25% attack and take 10,000 damage/turn for 2 turns. Affects airbornes 25% of the time, as flaming flankers rise . 10% chance to happen.
+Frost Strike - Piled-up Snow: 50% chance to slow anything in a single turn, making those affected go last in the EOTB. Affects airbornes 25% of the time, thanks to the also constant snowfall. 10% chance to happen.
+Acidic Bombardment - Acid Ground: 50% chance to drop any defenses to zero, including, but not limited to, shields, super-armor (that doesn't belong to the Godmodder), etc. Affects airbornes 25% of the time, as the acid wafts up from below. 10& chance to happen.
+Brute Force Laser - Deep Crevasse: Severe. The legendary crevasse bridging trope returns! Can't attack over it while it's active. However, unlike most other crevasses, this one's FAR easier to bridge across. Does not affect airbornes. 5% chance to happen.
+Bulletstorm - Bullet Hell: Severe. 50% chance to hit an enemy for 2% of its current HP. Airbornes unaffected because FLYING SKILLZ! 5% chance to happen.

-Hydrogen Bomb-driven underground explosion: 'Splodimus sets off a H-Bomb underground, blowing away the weather (clearing Weather), has +1 priority, stuns EVERYTHING ELSE for the turn, AND causing his own brand of terrain. 15-turn charge.
+Unstable Ground: Special. 50% chance for someone to fall into a massive underground cavern filled with lava, heat, and other horrific stuff. They get the complete loss of their defenses, 25% of their attack, they get last in he EOTB, AND they're damaged by 1% of their current HP per turn until the effect ends. Airbornes are forcibly pulled in 100% of the time. Lasts 5 turns before it stabilizes. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Terrain: 'Splodimus terraforms the land into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Weather version.

-Doomship: 'Splodimus summons his doomship from a wormhole, and immediately leaps into it. Take it down, quickly! 20-turn charge. One use.
[H] Doomship
750,000 HP
250,000 SHIELD (+25,000 regen/2 turns)
Airborne
Immune to negative weather and terrain effects
While inside, 'Splodimus cannot be hit, regens his shields twice as fast, and can still attack from the ship without double-attack.
Upon death, deals 500,000 damage to 'Splodimus, his shield first tanking as much damage as possible, and the rest going onto him. So kill it quickly!

SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
After finalizing his attack for the EOTB, you realize 'Splodimus is FAR from done with his rampage. As such, he activates his Orbital Ion Cannon.
"Huddle close, ladies."
Inexplicably, and without warning, he forces The ONE, Plague, and the Terror Goldfish into coming so close they're all practically touching one another, the faint sound of whirring engines far above them. And then the charging of a laser.
And, finally, a massive laser beams down and rushes across the planet, heading DIRECTLY for the trio. They get caught up in the laser, and the terrain was possibly left in a mess after the strike.
He then shoots the ANTs.

Meanwhile, the Shellshock Tank fires Napalm at the ANTs as well, burning them.


Other Stuff...

It's been moved to the post with my inventory, but I'll keep the queue here.

ARENA QUEUE
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.

Actions...

Meanwhile, at the Aetherian Hospital...

Dark's life energy spiked, and he immediately jumped up - quite literally into a readied combat stance. Everyone else jumped back in absolute shock.
"GRAH, WHERE"S THE ENEM-" After realizing who was around, he drops the combat stance. "Oh, it's just you guys. Hah, sorry, sorry."
He looks around at the still stunned crowd and the broken life energy detector.
"...How long was I out? Jeez, must've been quite a while."
Then the rest finally came to, and then Squishie stepped up;
"About a few months. Thought it would take a week or so, but you were out so long, we thought ya wouldn't make it."
Dark perks up a bit. "Kinda figured. Anyway, thanks for thinking of me, I guess."
...But then Zack had to cut the happiness short; "Yeah, yeah, everyone's happy. Now, tell us, 'Dark', what exactly happened for you to suddenly exist outside that room?"

Dark's expression changed from somewhat warm and inviting to easily the most grave look anyone's seen in a while almost immediately.
"...It's a long story, so sit tight. Especially you, those bothering to read this. *Ahem*...
"It was a- NO NO NO TOO CLICHE'D. Alright, take two.


"So there I was, being normal for a while; training every day, researching enhanced battle techniques... y'know, what I was doing since y'all appeared. But I felt something shift somewhere between then and when I stopped being normal. There was a severe indecision that only grew as time went on, about whether I should play by the book and do something right, or..." Dark feels a very noticeable shrill go up his spine; "...or go into dark arts, much like godmodders and universe eaters do."

"Sounds like a split personality kind of thing", Zack speculates.

"Well, it DID feel like two personalities were clashing. Quite hard, too. It would explain the growing indecisiveness."

"So wait, if you had split personality disorder... then ho-"

"How'd I get a separate body? Simple. We indeed began a shatter after a while, but Bane entered soon after. As he saw what was happening, he did the only thing he could do; fight alongside me against my split."

"And you two lost," Zack assumed.

"Yep. After losing to him by nine-thousand-and-one miles in a short battle, the split took aim at Bane with his own Ghastly Mecha, using his SOUL's ridiculous power, and shot Bane through the skull. To prevent myself from facing a similar fate, I had no choice but to run as fast as I could. That's how I managed to run into you while outta breath."

"And Bane?"

"Dead. Soulkilled." As he said this, his expression didn't change, nor did anyone else, as he was so uncharacterized he didn't matter.

"Well gorilla.
"Anyway, so from what I've read up on split personalities, they're complete opposites. From the sounds of things, you had a split of Instinct and Logic; Paranoia and Relaxation, respectively."


"Is it really that obvious? Never woulda thought."

"Your personality's more into the logical side of things, and going about them in a calm way. That's how I could tell."

"Makes sense. Though I think it was only those personalities that shifted, 'cause I still have some of my old personality."

"...Yeah, this is getting complicated," Zack says while clutching his head in seemingly confusion. "Want to go out and kill stuff?"

"Certainly!"

DarkSide rejoins the field!
((I probably got SOMETHING wrong while writing this, but please, there's a bit too much lore/info on the subject for me to read about.))

The Aetherian Portal begins glowing, and two beings rush out. Namely, a thin, humanoid figure with a bit of a mustache, and a more built-up, dark, humanoid figure. Yep, it's the return of DarkSide, and with him, Zack!

And immediately upon exiting the portal...

FEAR THE DARKNESS EXPENDED!

So, which unlucky soul got the short end of the stick today? Simple.

Exposed, the ONE felt the full brunt of the attack, the pure hatred for it spilling all around it, sapping the energy and making it a bit more frail. The spear... arrow... thing was stuck in it. Together, Zack and Dark, Narrator and Character, both simultaneously expressed their utmost hatred for this entity by knocking it over, and forcing the dark arrow-spear-thing even further into it. Then Dark hauled out the spear from the side it came in. And this isn't one of those silly tipped spears, oh no. This thing was barbed, and a whole bunch of other XBONE parts was ripped out along with a chunk of its casing. However, it was then shoved into another part of the ONE, with considerable force, by Zack. Then ripped out again. Wash, rinse, repeat, until the ONE was nothing but a piece of plastic swiss cheese.

Upon pulling it out for the final time, Dark grabbed the spear and swung it down on the thing like an axe, which resulted in a delayed explosion which began to suck out the remaining life of the pathetic piece of persistent plastic.

"NOW! ATTACK THIS SORRY WASTE OF METAL AND PLASTIC!"

You can plainly tell that the duo were fed up with the longevity of this thing. Make it known; this thing had to go.
The duo jumps into separate holes in the system, and begin screwing up the motherboard into something else, and destroying the hard drive so hard that a new one couldn't be installed even if you tried, among several other things like cutting wires and destroying supports, really making sure it would feel it, even though it's a PIECE OF gorillaING PLASTIC!

After their renovating of the interior was done (Seriously, it has a living room, a basement, a bathroom, a kitchen, a laundry room, the whole works!), the duo exit through the holes, and Dark proceeds to create a massive blade of pure darkness with Ved, brings the blade into an overhead stance, and then swings with so much force, it caused the very earth to shake as soon as it hit the ONE. And it STILL cleaved clean through it.

Zack then takes the remaining bits and pieces, and flings them into a black portal, where a myriad of eldritch abominations lay trapped in the realm. He closes the portal behind the ONE, and it shall forever feel the stinging defeat at the hands of darkness.

However, before ending, they use the ...Locket on 'Splodimus.


Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III] IN USE
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/ IN USE
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)

The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.
 
Last edited:
Tetrahellatus: 48/450
Senator Shrek: 5/50

Crawling && Bring Me To Life && Tourniquet=Mashup (4/7)
Baby && Friday= The Musical Horror (10/16)
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (1/17)
I proceed to simply take my cellphone (Which has a lot of contacts, including the obvious crossover ones, and including otherworldy things that shouldn't HAVE cellphones), and proceed to find out that there's someone that could help me make "the awful and pathetic things the Godmodder totally did" be true.
I proceed to call said otherworldy being who could cast a curse that makes rumors real (The last time, it resulted in the world getting destroyed, a paralell universe being created, him causing various weird conspiracy theories to become reality, etc...)
Anyways, the contact is...Nyarlathotep.
Now, you might be wondering which one, and I tell you I'm talking about the one which is a manifestation of the darkness in humanity (AKA the one in Shin Megami Tensei: Persona)
I proceed to make him do the curse that turned all rumors into reality (The one of the duology) because he owes me several for not getting him obliterated, talking his rival into acting indirectly; AND for telling him to use sunglasses in one of his disguises to avoid getting axed in the Western version.
After that, I proceed to spread the rumors of what the Godmodder "did" (Such as the whole 5% tip and similars) throughout 4chan, Tumblr, Reddit, Twitter, and all other seedy parts of the Internet.
 
Last edited:
Status
Not open for further replies.
Back
Top Bottom