Seeker
Eater of Worlds
I've never used them, only used them for an example. But are they truly as good as people say?Especially the vampire knives.
Seriously,WHY WOULD ANYONE "kill" THE VAMPIRE KNIVES?????????????
I've never used them, only used them for an example. But are they truly as good as people say?Especially the vampire knives.
Seriously,WHY WOULD ANYONE "kill" THE VAMPIRE KNIVES?????????????
Yes.They are.I've never used them, only used them for an example. But are they truly as good as people say?
I actually play on a Crimson world and have beaten Plantera (only once though, when the plant too strong)Yes.They are.
If you don't have them then you never had a crimson world or beaten Plantera.
I know it.
N-No support.
Not only this armor gives -40% magic and ranged damage,but not only as LoM2 said,we have armor that does not give damage to every class,sure,but no armor should "punish" you from using ANY other class of damage.
I can fight Duke Fishron with a sniper rifle and beetle armor with the shell if i want.
Secondly,as said,you kill the greatest weapons in the game by removing their projectile.
The vampire knives shoot projectiles that lifesteal-but it's not a reason to "kill" it,OP for you or not.
There is people that say:"This weapon is so ****ing damn OP it should be removed",but more people think:"This weapon seems kinda OP for it's lifesteal,but atleast it's balanced",it means that we shouldn't kill any endgame weapon too.
Don't know why you're adding new ore and a new True weapon, or what you were talking about with the whole "that melee is not really melee" And I also don't get why Vampire Knives would be useless, you can still use them but not get the double damage buff. Also.... why the hell is this a PC exclusive... why!? Are you trying to chase all the melee classmen to PC? I don't even know why some things should even be exclusive!
Why...? I don't know I'm just the kind of guy who doesn't want a game to be missing some content that is on another platform.the reason i used the PC prefix is because i wanted it to be added to PC first, and other platforms later.
Why...? I don't know I'm just the kind of guy who doesn't want a game to be missing some content that is on another platform.
I can understand this.it's intended to be something that would be added in 1.3, and added to other platforms later.
Actually, it isn't that great. It's decent, but there's far superior late-game Melee weapons, like the Terra Blade, Flairon and North Pole. You don't need life-steal if the monsters can't even hit youYes.They are.
If you don't have them then you never had a crimson world or beaten Plantera.
I know it.
Way cooler now.
Just remove the magic and ranged damage punishment,please.great!
Just remove the magic and ranged damage punishment,please.
I think if this happened,a chaingun with broken would be -30% damage(Correct me if i'm wrong),plus this -80%,this makes -110%,That would be horrible if this happened.maybe. maybe i'll just make it so you can't get critical strikes with them. btw, the original damage nerf was 80%.
You can make a thread without a prefix.
OT: No support, sorry. I NEED those sword beams. I will die without them.
i can't think of any alternate attack for the knives. if you have any ideas, i would be glad to hear them.
2x melee damage, while I can see it being (possibly) justified here, makes a player completely OP in close quarters. I mean, hell, moons aren't the only things that matter here. Think of the normal enemies. What of them?
Here's an idea- A slightly larger bladed glove.
While you've given good evidence to support your point of view, I'm going to have to ask you to dial down the negativity a bit. It really is unnecessary to your point to repeatedly state how 'terrible' something is. It's entirely fine to have criticisms but they need to be shared in a constructive and respectful way.The fundamental up-front issue with this suggestion is it makes swords boring again. The not so up-front issue is it's a terrible design and goes against pretty much everything Terraria's about. In fact, I'll go ahead and sum up the main points against this suggestion in a nice and convenient little list for you:
Ultimately this suggestion is very poorly designed, and basically stands absolutely no chance of being added.
- Even pure melee attacking becomes less and less viable as you get further into the game. That's the big reason for the existence of "non-true melee" weapons.
- You're punishing people for using other types of weapons, even in the same category. It doesn't matter how good a suggestion is, NO ONE will ever approve of that, because that not only goes against one of the biggest things about Terraria (massive amounts of depth because you can use so many different sets of weapons, not even from the same category), but nothing, and I seriously mean NOTHING, in the entire god damn game, does anything like that. NOTHING.
- You're suggesting having an armor set recode weapons to have radically different functions. This is a terrible idea, and if you're not careful with how you handle it you could end up with a situation like what happened with Terraria Avalon and its Naquadah armor, whose set bonus gave everything autofire, but because of how it was handled, those with weaker PCs were literally getting 1 frame per second, if even. Needless to say, this is a very poor design choice.
- You're basically favoring a subcategory of weapons, which generally speaking is not a great idea.
- A lot of the weapons you're forcing into true melee are balanced around their original designs. This is also a terrible idea, because it completely breaks the balance. If something is balanced around their existing state, especially if it's a unique one, you do NOT come through and change its functionality, unless you plan on rebalancing it yourself.
- You're generating Fury ore on Plantera kills, but you can't mine it until you kill the Golem. Why?
- Why do the helmet and breastplate use Souls of Might but not the Greaves? Seriously, consistency.
- Breaks the balance of all projectile-using melee weapons. Except the Terra Blade, that's already overpowered.