Beezwax&Nectar
The Destroyer
This would make the lizahrd temple actually worth visiting with a mage character! I totally love the idea!
You can spawn Lihzahrd enemies by standing in front of the wall in the tunnel leading into the temple entrance.-since pre HM does not allow the player to enter the temple , why have per HM guys around there?
Try telling Terra Blade, which attacks four times every second. If anything, the Snake Breaker is UP.- The snake breaker is a nasty weapon but two uses a second sounds a little too much for a sword with such a high base damage.
I don't think having an obnoxious indestructible turret that fires hitscan projectiles is a very good idea...It's cool, though I'd like to see two kinds of sentries: one that shoots projectiles, mch like yours, and one that charged up a damaging hitscan beam and makes the player take cover/move more. The beam should be seen while charging and have a limited turning speed.
What if the turrets were destructible then? The golem's room should be filled with projectiles from your original turrets with no way of getting rid of them.I don't think having an obnoxious indestructible turret that fires hitscan projectiles is a very good idea...
Then it wouldn't be on the same level as Spike Balls or Blazing Wheels. :lWhat if the turrets were destructible then?
Feel free to make your own suggestion. That idea sounds like it could go somewhere!The golem's room should be filled with projectiles from your original turrets with no way of getting rid of them.
Next to the Terra Blade, with twice the swing speed and additional sword beams, absolutely not.Isn't 235 damage a little bit insane?
I guess you have a valid pointNext to the Terra Blade, with twice the swing speed and additional sword beams, absolutely not.
The turrets won't be on the same level anyway: they're ranged. I imagine them having 500-750 health and 100 defense each, and would drop Lihzahrd Bricks (if the player that destroyed it has a picksaw, 1-2 per turret), Sun Residue (1/7 chance to drop 1 of them, used in crafting Heat Ray if the player has defeated the golem once) and the Power Cell, pretty much as often as the other mobs. So, even less grinding the golem for the loot you need.Then it wouldn't be on the same level as Spike Balls or Blazing Wheels. :l
Feel free to make your own suggestion. That idea sounds like it could go somewhere!
If you're looking at the gif, that's firing faster than they would if implemented.I like the idea, but the damage on the Solar Sentry needs to be lowered or make the fire rate lower.
Yes, beetle! Beetle Husks do not make sense dropping from the Golem!I sort of want two bosses for the lihzahrd temple. The golem can stay as an easy boss while a harder boss can be introduced. A giant beetle boss? A giant sun boss? I like farming the golem...