It’s the great update for most terraria fans but sometimes we shall update the Xbox 360 as well
Turn off Autopause.Im playing on PS4 and my press R3 for build mode completely disappeared. Is there a way to fix this i use build mode so i dont have to keep switching hot keys!!!
ThanksTurn off Autopause.
Hi @TheNebulaPhage, welcome to the forums.So when do we get Pocket Edition or Wii U?
The Wii U will no longer receive any updates.
I also had this problem on ps4....couldnt work out what was wrong. Try turning off auto pause in the settings. Works for me everytime now!Does anyone have a problem where if you put a Key of Light or Night in any chest the Mimics won't spawn in? Or is it just my game?
Even PC doesn’t have creative mode yet. It was confirmed for 1.4, but it’s gonna be a looooooooooong time before that update arrives.Thanks pipe works and when will yo post creative
Mode and 1.3 update on mobile
If the UI in Terraria (or another game) runs off the screen, there are two things you can try:600 bug fixes and etc. but not one is to fix the issue so many are having, of the UI scale not fitting the tv screens. Don’t tell me to try to change my tv settings, been there, done that, nothing works, this is the same issue that a lot of others have, and it’s ridiculous. They need to add a UI size adjustment feature so the game can fit every tv screen, I shouldn’t have to buy a different tv to play this game properly.
600 bug fixes and etc. but not one is to fix the issue so many are having, of the UI scale not fitting the tv screens. Don’t tell me to try to change my tv settings, been there, done that, nothing works, this is the same issue that a lot of others have, and it’s ridiculous. They need to add a UI size adjustment feature so the game can fit every tv screen, I shouldn’t have to buy a different tv to play this game properly.
Well it should be added as soon as possible. We have been waiting for about a year now for this one small functionIt's important to note that this isn't a bug in the traditional sense. This is a feature we have to code in. We haven't forgotten about this.
What about worlds getting corrupted after exiting a multiplayer game?
Unfortunately with that particular bug there was no way to recover worlds. We did fix that issue in our previous patch though, so it shouldn't happen anymore.