I think she's a real anthro, but if you look at other sprites in comparison, her nose just looks like other terrarian humans. She seems more on the "human with fur, ears and tail" part of the anthro spectrum than the "upright standing animal" side.Plus, she has what looks like an animal nose. She looks to really be an antropomorphised animal. I just don't get why people have such a problem with this...
Vanilla magic storage would be fantastic, but I don't expect it.That's definitely an overall bonus to the game. Doesn't seem too intrusive which is a big win. I wonder if any of these update things will talk about a fix for how much of a pain managing multiple chests around multiple craft stations can be and if we'll see anything similar to the magic storage mod. Here's hoping
also lol furbait
I wouldn't even want anything like that to be put into the basegame tbh. I only need a couple of chests at my crafting station and everything's fine.Vanilla magic storage would be fantastic, but I don't expect it.
At least hopefully TML and it are updated quickly.
I can see that for many, but with me and my friends, our storage room tends to rival the size of our alchemy area, is how I'll phrase it, 3 people's worth of items when all 3 are packrats....I wouldn't even want anything like that to be put into the basegame tbh. I only need a couple of chests at my crafting station and everything's fine.
I believe they said the guardian won't be in the bestiary, since the bestiary is per-world and the guardian is missable.Hm ... Giant Shelly, Crowdady, Salamander...
Pre-hardmode enemy...
Dungeon Guardian...
Golden Criters, Blood Moon Criters...
Bug net collect information?
Hm... bug (bait power stats?)
I’m sorry but why did you have to make a sexy furry woman as an npc? This is hands down the worst part about this update solely because of the kind of things this is going to inspire and it brings down my hype meter from a 10 to an 8. Why? Why did it have to have... 7177135?