J Bame
Terrarian
very unnecessary, there is a lot of grinding and fighting in the dungeon so you will always have plenty of keysTo start with, fishing in the Dungeon should have a 3% chance to reel in a Golden Key. While Golden Keys are not really all that uncommon, you can never have too many, and this would provide another way to get them if you somehow find yourself in need of one.
they are also useless after you have all the items you want
support all the suggestions here, Dungeon Crates have no purpose and better side loot helps a tonDungeon Crates deserve an overhaul. As they are now, they're essentially just Iron/Mythril crates with one additional item. Obsidian and Hellstone crates got their own special loot tables, and comparatively the Dungeon crates just feel a bit lackluster. I think Dungeon Crates should be changed in the following ways:
i think Mimic Loot is unintuitive and slightly out of place, but giving them some actually useful ontier loot would be nice
the knockback immunity is 90% of the reason people use cobalt/obsidian/ankh shield
you dont want to have potions that can outright replace accessories like this
this one is fine, bit weak, but fine
too strong before hardmode, Shark Tooth Necklace has 5 and for the weapons that work well with it works out to be about 10-20% more damage, and it wouldnt stack with shark tooth necklace because enemies only have so much defense. For hardmode 10 armor penetration is fine
do bear in mind that with a potion like this every boss in the game will have effectively 10 less defense, and that giving 10 armor penetration to crystal bullets can cause problems
suprised we dont have anything like this alreadyThe player would also be able to fish up Biome Lock Boxes.