Esther
Stardust Pillar
Challenge accepted.and powerful gusts of winds, that he likes standing heroically in...to stumble backwards a second later because of how light he is.
Oh boy.
Challenge accepted.and powerful gusts of winds, that he likes standing heroically in...to stumble backwards a second later because of how light he is.
Accepted.And now for the application of 2 very normal Daybreak dudes. I'm sure nothing bad is going to happen to any of these guys!
Character Name: Scales
Character Nickname: N/A
Character Gender: Male
Character Age: 21
Character Alignment: Lawful Evil
Character Appearance: A thin, green lizard person with scales and a brown underbelly, donning a black military uniform and night vision goggles.
Character Species: Shifter
Character Height: 6ft 1
Character Weight: 130lbs
Character Personality:
- Quite willlful.
- Friendly
- Tends to go with the flow, or follow orders to the letter.
- A bit fearful for his life. Life as a Daybreak operative is dangerous, after all. It's almost a wonder why he doesn't just take a desk job...
Character Equipment:
- Gunblade: An energy assault rifle with a chainsaw of a bayonnette built in just beneath the barrel.
- Standard walkie talkie and communication scroll for tracking of his location, along with communication with his fellow operatives in general.
- Night vision goggles. Technically not standard considering the options shifters have for seeing things at night, but useful.
Character Abilities:
Specialty: Aim. Can sometimes pull off highly improbable shots.Shifting + Regeneration: Typical for shifters like him from Daybreak. It still takes him a good minute to regrow things like limbs, though light wounds are sealed up easily enough within a few moments. Just keep the pressure up on him in combat in order to make him not heal by giving him bigger fish to fry, or just go for killing blows outright.Operative (general troop): A balanced Daybreak operative whose power and speed, while middling in Daybreak's ranks, are not insignificant. He's trained to fight others in combat, though he's not particularly great at it. His abilities do set him apart from normal troops though.Magic: Only knows some weak electric magic and the Lesser Telekinesis spell. Not particularly motivated to do much more, but surprisingly alright at his niche as a general troop.
Character Backstory:
Just a normal guy...from the Crimson Roses. He worked mostly for them as a bounty hunter for the money, which he used to support his family....Who questionably deserve it, seeing as their addict lifestyles depend mostly on the money he pulls in for them.One day he was hired for an operation by this odd organisation called Daybreak.
Character Quirks: Likes lazing around on occasion.
Character flaws:
Physically weak and slow, not too great at close-quarters combat.Might end up running away if things get too bad in battle.Barely asserts himself as much as he could or should.
Extras/Trivia: Absolutely nothing bad is going to happen to this guy!
Character Name: Hans Xper
Character Nickname: Braggar (derogatively by his fellow operatives, behind his back).
Character Gender: Male
Character Age: 20
Character Alignment: Neutral evil
Character Appearance: A short, orange kobold in a navy blue shirt with grey shorts.
Character Species: Shifter
Character Height: 4ft tall
Character Weight: 30lbs
Character Personality:
- Extremely bold and brave.
- Tries to be funny. Key word being tries.
- Borderline egotistical, masks worry with an air of confidence.
- Nice enough on his downtime, not always trying to maintain a high self-image when he knows how pitiful he kind of is.
Character Equipment:
- Two daggers.
- Standard walkie talkie and communication scroll for tracking of his location, along with communication with his fellow operatives in general.
Character Abilities:
Specialty: Phase. This allows him to, for brief periods of time, choose to Phase through objects, his body briefly melding with magic in order to allow him to permeate the object in question. This does have a short cooldown though, so cannot render him invincible for a time, not to mention he has to be actively aware of what he wants to phase through. He also lacks the fine control to do things like reach into a person's chest and crush their heart. It's unclear if that's even possible for him.Shifting + Regeneration: Typical for shifters like him from Daybreak. It still takes him a good minute to regrow things like limbs, though light wounds are sealed up easily enough within a few moments. Just keep the pressure up on him in combat in order to make him not heal by giving him bigger fish to fry, or just go for killing blows outright.Operative (scou): A Daybreak operative with a focus on speed, agility, infiltration and stealth, and attacking critical entities of interest. He's trained to fight others in combat and knows a thing or two about stealth, though he's not particularly great at it. His abilities do set him apart from normal troops though.Magic: He knows only the Lesser Telekinesis spell, along with the Wind Aura and Wind Pierce spell. Both of those latter two spells are useful for improving his mobility though, so he can start to match the speeds flier scouts can go at (as fast as cars or helicopters).
Character Backstory: A normal kobold who was convinced to join Daybreak's efforts after hearing one of Light's many speeches he made in underground circles.
"This is the greatest calling any of us can ever pursue..."
Character Quirks:
- Likes oranges, sour candy, and powerful gusts of winds, that he likes standing heroically in...to stumble backwards a second later because of how light he is.
Character flaws:
- Insecure regarding his own capabilities, so will always chase after great power and is easily outraged by those who manage to harm his self-image.
- He's physically weak and incapable of putting out much in terms of pure strength.
Extras/Trivia: He's totally not gonna be tricked at some point.
So now we have to do it because shovel needs a birthday present...