Eater of Worlds
I suggest that you make the tml version open source on github - that way, people who do not want to make a long term commitment to it can still submit the odd pull request. If it was on github, I would gladly submit some code every so often.Slow, if anything. The main reason why the team can't pass it off is due to the assets and how they are sourced from so many authors and internally credited, and just had to decline a private message asking that as well.
Blah's been busy, on top of losing his TCF e-mail a year ago, which explains his inactivity. I'm simply in a corner at this point: I can't get the thread changed to my permission due to Blah not being able to log in, and I need new blood for the team, so-to speak. Several members moved on, which has hampered things.
At everyone: I'm going to ask, since I cannot source the mod to anyone, I can redirect and rewrite that question to news all of you might have wanted or even needed at this point:
Who is supportive enough of the mod to join the team and code/sprite in content on the TModLoader platform where things left off? I may not can give the mod off to someone or another team, but I can take coders and spriters in under the team name to still be in compliance with agreements and still have the community develop a large hunk of it in the main team's business and moving on.