• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

[Released WIP] Terraria Avalon

Not open for further replies.


Duke Fishron
Just a bit of a daydream post here. One of the things that I've always loved about the original versions of the Avalon mod were those "demon spikes" that would harm enemies but not players. (Or NPCs? Was that accurate?) I'm honestly surprised that more mods don't have them. They were immeasurably useful in town defense.

Well, best of luck with the revival! I hope that you receive a lot of support and cheers from the community. ^-^


Skeletron Prime
So far, I’ve fixed:

- Shockwave Potion
- Broken Weaponry, Unloaded, and Infected debuffs being cancellable
- Coughwood and other custom wood types not merging with other blocks as they should

And retextured:

- Osmium items (thanks to @Brutallama )
- All bars
- All potions
- Shadow Mirror
- Hallowed Greatsword
And some other things I forget right now

Also, I seem to be running out of ideas :/. Anyone have anything they’d like to see?
Last edited:


The Destroyer
I posted about a possible "Dragon's Den" biome a while back but thinking about it now that'd be pretty difficult to create.

I'll think of something else, maybe just some additional content for superhardmode?

Nice to see this thread becoming active again :)


Skeletron Prime

...Also, I might as well tell everyone the plans for Exxo Avalon: Origins.

It was planned to re-add the Hellcastle, and to merge it with the Library of Knowledge. There would be a boss in the LoK, Phantasm, and the LoK would be blocked by a door that can only be opened after defeating the Moon Lord.

Also, I still plan to remove Expert mode. *hint*
Not open for further replies.
Top Bottom