Flippi
Skeletron
Nov 29th 2016
With full stomachs from Thanksgiving we bring to you the next release of STW and a status update on multiplayer!
We've got a small release for you all today, which includes bug fixes as well as adding our top tier Patreon rewards. One reward that you all can enjoy is the new town NPC Talim Dao, if you're interested in some background lore. Something to remember with NPCs that are created via our Patrons is that these NPC are being designed to help bring to life the towns by allow some of our biggest fans to add their own NPCs.
Now let's talk multiplayer! Something else that has been included in this release is A LOT of behind the scene work for getting multiplayer up and running. We've completely rewritten how the Terraria Server and Client talk to each other - which is the first major step in trying to accomplish what we want. Now that we've handle the hardest part, we've got to just work on the messages (also known as packets) that the server and client send to each other as well as server side persistent storage of player data. We've got more than a handful of packets written which currently allows for multiple clients to download a character and play part of the tutorial on Tutorial Island.
We are going to be working very hard on getting the FULL tutorial playable (not without bugs most likely) by the end of the year. We will be inviting our Patrons to come try it out first. Afterwards, we'll most likely invite some members in the community to partake in a closed beta(s). Finally, a stress test open beta would happen. Currently there are no ETAs for the closed beta(s) or the open beta as these both strongly rely on the completion of the tutorial as well as development times from when our Patrons try it out.
I hope to give you all more information about multiplayer in the up-coming months while we also releasing some small content updates.
You can check out the change log below to see all of the updates.
Let us know what you think of the update via our Social Forum, Discord, Twitter, or our WiP Thread!
Several of these bugs were reported to us via Discord which we strongly recommend using if you want to report a bug to us or just tell us something that you like about STW! You can also report any bugs in our bug thread.
With full stomachs from Thanksgiving we bring to you the next release of STW and a status update on multiplayer!
We've got a small release for you all today, which includes bug fixes as well as adding our top tier Patreon rewards. One reward that you all can enjoy is the new town NPC Talim Dao, if you're interested in some background lore. Something to remember with NPCs that are created via our Patrons is that these NPC are being designed to help bring to life the towns by allow some of our biggest fans to add their own NPCs.
Now let's talk multiplayer! Something else that has been included in this release is A LOT of behind the scene work for getting multiplayer up and running. We've completely rewritten how the Terraria Server and Client talk to each other - which is the first major step in trying to accomplish what we want. Now that we've handle the hardest part, we've got to just work on the messages (also known as packets) that the server and client send to each other as well as server side persistent storage of player data. We've got more than a handful of packets written which currently allows for multiple clients to download a character and play part of the tutorial on Tutorial Island.
We are going to be working very hard on getting the FULL tutorial playable (not without bugs most likely) by the end of the year. We will be inviting our Patrons to come try it out first. Afterwards, we'll most likely invite some members in the community to partake in a closed beta(s). Finally, a stress test open beta would happen. Currently there are no ETAs for the closed beta(s) or the open beta as these both strongly rely on the completion of the tutorial as well as development times from when our Patrons try it out.
I hope to give you all more information about multiplayer in the up-coming months while we also releasing some small content updates.
You can check out the change log below to see all of the updates.
Let us know what you think of the update via our Social Forum, Discord, Twitter, or our WiP Thread!
Several of these bugs were reported to us via Discord which we strongly recommend using if you want to report a bug to us or just tell us something that you like about STW! You can also report any bugs in our bug thread.
Code:
********************* Version 1.12.4a ********************
* Added Patreon vanity outfits.
* Added Talim Dao - A unique town NPC with a
background story.
* A Ferrousanguis Soldier in the Praesidium Fortress
has been given a name.
* Fixed a bug with quest chests that caused the quest
logic to not advance.
* Crystal Shards no longer have a sell value.
* Fixed some typos - keep the reports coming.
* Fixed some minor map bugs in Sivania.
* Fixed some minor map bugs on Tutorial Island.
This is a player notification list for when I make posts about a STW update that is being released or coming soon. If you want to be on this list just let me know!
@Temmie
@Jestex
@CursedMoose
@Flippi
@HeroGabe
@Coghner
@Theo
@MaxMinecrafter23
@shobiwan77
@Temmie
@Jestex
@CursedMoose
@Flippi
@HeroGabe
@Coghner
@Theo
@MaxMinecrafter23
@shobiwan77