BlixerCZ
Terrarian
TERRARIAN’S STYLE RANK MOD
What is this mod?
This mod adds the "Stylish Rank" system from Devil May Cry 5. This mod is built to be client-side.
The "Rank" depends on the combo you have. Combo is gained by dealing damage to enemies (each time you hit an enemy, your combo increases). Faster weapons give less combo than slower weapons (for balancing purposes). Also, make sure to switch your weapons (The longer the weapon is used, the less combos it gives. Whips are not affected by this). Combo depletes over time, so make sure to keep dealing damage! Combo also decrease when you take damage (the more damage you take, the greater the depletion).
As for future plans, I would be very happy if someone could edit the battle themes of each DMC5 character (V, Nero, Dante and Vergil) into individual tracks (7, each for a different rank). That is, if someone is willing to sacrifice their time. And if someone doesn't mind recording a few voice lines for Terrarian, I'd greatly appreciate it (these voice lines refer to the taunt mechanics from the expansion mod, see future plans for more info).
Features:
Rank UI:
The "Rank" UI position is fully configurable, you can change the position by dragging (this is disabled by default, this feature can be enabled in the mod configuration). You can also resize the UI using the config. If you do this however, dragging will ONLY be available in the ORIGINAL AREA (default is 129x129 pixels).
Other features:
This system also comes with unique sound and visual effects. These effects will appear when a new rank (higher or lower) is obtained (this feature can be disabled in the mode configuration). This mod also plays unique music based on the Rank (can be toggled in config, PLACEHOLDER TESTING)
For unique Rank perks (like bonus money drops and taunts), please install the Terrarian’s Style Perks mod (server-side). [STILL IN PROGRESS]
Known issues:
-Cooler Item visual effects mod seems to break combo counter for true melee weapons
Credits:
-textures and sound effects borrowed from Devil May Cry 5
-placeholder battle theme music: Vacuum by Tangerine Dream (from game Grand Theft Auto V, property of Rockstar Games) - THIS IS ONLY A TESTING PLACEHOLDER AND I DO NOT OWN THIS MUSIC
-big thanks to everyone who helped me create this mod, either directly or by suggesting changes in the Steam workshop comments
Changelog:
v1.0
-initial release
v1.1
-minion hits no longer increase combo
-whips add thrice as much combo as normal weapons
v1.1.1
-added option to hide the backdrop / background frame for the UI (available in the config)
-added option to resize the Rank UI (read the description for details about how it affects dragging)
v1.1.2
-fixed a bug that was causing Rank letters to not be displayed in multiplayer for the server host
v1.2
-fixed a bug which caused the players to keep current Rank and Combo when leaving the world
-reworked combo scaling system (look into the obtaining Rank section in the description) --> nerfed yoyos and the Zenith in the process
-using same weapon for long time now results in a lower combo increase (whips excluded)
v1.2.1
-adjusted combo scaling for true melee strikes
v1.2.2
-globally adjusted combo scaling --> getting higher rank in pre-hardmode should not be that hard now
-discovered conflict with Cooler Item Visual Effects mod (look into the KNOW ISSUES section in description)
v1.2.3
-preview of the music system (can be toggled in config), READ DESCRIPTION
v2.0
-support for 1.4.4 version (since tMod 1.4.4 releases in 2 days
)
-moved changelog from Steam workshop to Terraria forums (finally)
-initial release
v1.1
-minion hits no longer increase combo
-whips add thrice as much combo as normal weapons
v1.1.1
-added option to hide the backdrop / background frame for the UI (available in the config)
-added option to resize the Rank UI (read the description for details about how it affects dragging)
v1.1.2
-fixed a bug that was causing Rank letters to not be displayed in multiplayer for the server host
v1.2
-fixed a bug which caused the players to keep current Rank and Combo when leaving the world
-reworked combo scaling system (look into the obtaining Rank section in the description) --> nerfed yoyos and the Zenith in the process
-using same weapon for long time now results in a lower combo increase (whips excluded)
v1.2.1
-adjusted combo scaling for true melee strikes
v1.2.2
-globally adjusted combo scaling --> getting higher rank in pre-hardmode should not be that hard now
-discovered conflict with Cooler Item Visual Effects mod (look into the KNOW ISSUES section in description)
v1.2.3
-preview of the music system (can be toggled in config), READ DESCRIPTION
v2.0
-support for 1.4.4 version (since tMod 1.4.4 releases in 2 days
-moved changelog from Steam workshop to Terraria forums (finally)
Future plans:
I am planning to add a taunt system to help players build combo and get better rank. In addition, I also plan to add an "ex-attack" mechanic that will allow players to perform a stronger attack once every few minutes (the strength and type of this attack depends on both the damage class and the player's current rank).
And last but definitely not least, I want to add battle themes of all four characters from Devil May Cry 5, along with 2 customizable battle themes. Unfortunately, work is slow because I suck at audio editing.
And last but definitely not least, I want to add battle themes of all four characters from Devil May Cry 5, along with 2 customizable battle themes. Unfortunately, work is slow because I suck at audio editing.