For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.
I haven't logged into the forums since I created my account back in 2014, but I thought it would be worth it just to say thanks for all the amazing work you guys have done!
First time I've ever posted/commented or whatever, but it's definitely worth it
Happy birthday Terraria! Thank you for the 8 years you've been alive, and the 5 years you've kept me thoroughly intrigued in your magical worlds
You guys deserve all the cake
It's one of my own personal emotes! Jestex made it for me way back when and I made a bunch of other variants out of it. But, uh... more directly, it's a Reuniclus from Pokemon with a little top hat. He's my favorite.
I await the arrival of the Corrupt Dolphin (assuming this is going in the same direction a la goldfish & bunnies and it's not a pet summon).
There's more animation in the dolphin that makes it look lively. Any thoughts of revising the shark graphics? Shark (last I looked) were kinda stiff, especially given their size.
Can we catch one with the Net? (Hmm... That would need a big terrarium...)
Actually... Would it be possible to make player-released mobs (i.e. those actually released by the player from inventory) permanent entities in a world until somehow killed or are re-captured by the player?
The Terrarium furniture items are nice, but I find myself wanting the actual creatures and not their substitute terrarium. It might be nice/cool to make a farm/zoo/aquarium collection.
...Hmm... Corruptible ones like bunnies and goldfish would be a problem... Oh well, never mind.
Thank you for the continuous adding of free content and polish to this game. And thank you for hearing out the community's input as well without completely catering. You guys are setting the standards pretty high. I'm inspired to be a part of the development team now. I must go train... After one more session of Terraria
re-logic is definitely the greatest group of developers i've ever seen for caring so much about their fans.
i still remember seeing my nephew playing the game back in 2011 and i got hooked just from watching, and when it came out on ps3, i bought it immediately.
in this age where games seem to be sold in pieces and chunks, or having to pay half the price of a game for a few more characters, it's honestly mindblowing to see a game receive such massive amounts of extra content for free.
and seeing all the extra effort put into finding the right people to make the game even better on console, when other companies probably would've just left it as it was and gave up on it, i have nothing but love and respect for you guys.
it's people like those at re-logic that give me hope for the future of gaming.
I remember my first time playing Terraria on my Xbox One. I thought it was interesting, so I asked my brother-in-law to go get it for me (I paid him back of course), and on the day I received it was the day I fractured my foot.
While at the doctors office getting it checked out, I asked my brother-in-law to get it installing on my Xbox.
Once I got home, I situated myself in my chair and started playing the game. Having no idea what to do, I played the tutorial. I absolutely loved the music, and it is still my favorite. Then I completed the tutorial and started playing.