Terraria Bad Ideas

0.0001% chance that the Lunar Cultists at the dungeon will be replaced with Dark Cultists. Killing them summons the Night Priestess, when slain the four Pillars of Corruption spawn in the world. Defeating these causes to Cthulhu to spawn, who almost instantly one shots you. So much as seeing Cthulhu permanatly gives the Insane debuff, causing you to gain random debuffs at random times, hallucinate that random enemies are Cthulhu (who will also one shot you), and cause you to randomly attack things automatically, including NPCs.
 
Be my friend?

Hey, you can't be that awful. `:)

All yoyos are just as effective in battle as they would be in real life. i.e. useless.

All weapons are now as effective as they would be in real life.
Enemies now deal damage to you as would be expected in real life.
All accessories work as they would in real life.
Your character can only jump as well as you (the player) can in real life.
 
Speaking of things being as effective as you'd expect... change Solar Eclipse enemies to be accurate to what they're referencing.

Vampires cause hypnotism debuff and drink your blood to heal.

The Possessed pukes split pea soup at you.

Nailhead attacks with telekinetically controlled chains and hooks, but fortunately can only be summoned from the Lament Configuration.

Mothron is 200 feet long.

...wait, these are starting to sound like GOOD ideas.
 
True classes: having a weapon/armor/accessory affiliatted with a class in your inventory or armor/accessory slots allows only one class ( if you have a magic weapon and a melee weapon in your inventory both of them will be inactive until one is removed. ) making it that people cant be multiclass.
 
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