gardenapple
Steampunker
Note: I'm no longer updating these mods, see here for more info.
My mods are now maintained by @Pop000100, they will receive updates for newer versions of tModLoader but new features won't be added.
Welcome! This is a combined thread for some of my little mods that don't really add any content to Terraria. Instead they just change some things from the regular game.
I decided to put all of these mods into a big megathread because I really don't feel like they are big enough to deserve their own threads.
Table of contents:
Vanilla TweaksMy main tweak mod. It pretty much contains a whole ton of different little tweaks. There's no particular theme to them, they are just random ideas.
Some of these changes were actually implemented by Re-Logic in the 1.4 update! Those are described withcrossed out text, and Vanilla Tweaks only applies them to the 1.3 version.
Download:
Boss ExpertiseIs Expert Mode too frustrating for you, but you still want a bit of a challenge? Do you think Normal Mode bosses are too boring?
Then this mod is probably for you! Boss Expertise makes bosses move and behave like in Expert Mode when you're in Normal Mode (without changing their stats). This works on bosses from other mods too!
Optional features:
Download:
Dye EasyDye Easy is a tiny mod that makes Basic and Compound dyes much easier to get by changing their crafting recipes. It's based on one of my old suggestions, way back from 1.2. Yes, I know that those dyes aren't as cool anymore since the release of Strange dyes... But let's at least give them a chance
So, here's the list of changes:
Download:
Which Mod Is This From?Which Mod Is This From? (WMITF for short) shows the mod which an item, block or NPC comes from.
Yep, that's all it does. It's supposed to be used when you play with a lot of mods at once.
You can enable block/NPC tooltips with a keybinding (? by default).
You can disable item tooltips in the Mod Settings menu.
(inspired by the Minecraft mod WAILA by ProfMobius)
Download:
OmniSwingThis mod makes every single weapon in the game auto-swing. And it's compatible with other mods.
A few people requested to add this feature to Vanilla Tweaks, but instead I made this a separate mod because in my opinion it's a little overpowered. Can't deny that it's fun, though.
This mod can be a bit buggy, so please report any problems you see.
Download:
Support:
Feedback, suggestions (and bug reports) are appreciated!
If you feel like supporting the mod, consider adding these icons to your signature!
If anybody wants to help with translating any of my mods, PM me and we'll discuss it.
Note: all of my mods' source code is publicly available on GitHub (see 'Legal stuff' spoiler below for more info).
Special thanks:
My mods are now maintained by @Pop000100, they will receive updates for newer versions of tModLoader but new features won't be added.
Welcome! This is a combined thread for some of my little mods that don't really add any content to Terraria. Instead they just change some things from the regular game.
I decided to put all of these mods into a big megathread because I really don't feel like they are big enough to deserve their own threads.
Table of contents:
Vanilla Tweaks
Some of these changes were actually implemented by Re-Logic in the 1.4 update! Those are described with
Gladiator armor was buffed.
- Defense increased from 2/3/2 to 5/6/5.
- Set bonus: +15% crit chance.
- Now has Blue rarity.
Obsidian armor was buffed.
- Each set piece now gives +3% ranged crit chance.
- Set bonus: +10% movement speed.
- Now leaves a trail behind the player when moving.
- Now has Blue rarity.
- No longer gives magic bonuses. The 0 Space Gun mana cost stays the same, though.
- Defense decreased from 5/6/5 to 4/5/4.
- The reason behind the nerf is so people can try some other mage armors, such as Jungle or Robes.
(Eskimo)armor was buffed.- Has a 3% drop chance (6% in Expert Mode)
- Defense increased from 1/2/1 to 3/4/3.
- Each set piece allows touching cold water without freezing (Expert Mode only).
- Set bonus: +4 defense, less damage taken from Ice enemies (Warmth buff), immunity to Chilled, Frozen and Frostburn.
- Now has Blue rarity.
- Mask gives 3 defense and +5% minion damage.
- Robe gives 4 defense and +5% minion damage.
- Full set gives +1 minion slot.
- Normally in Terraria the Molten Hamaxe is better than many Hardmode axes (about twice as fast as the Cobalt Waraxe), and this is the reason behind the severe nerf.
Night's Edge, True Night's Edge and True Excalibur now auto-swing.Bone Blocks now drop Bones when mined.50 in the 1.3 version).- Same as regular recipe, but with 25 Gel instead of 1 Pink Gel.
Sitting Duck's Fishing Pole is now Hardmode only.Mechanic's Rod is now sold more often.Undead Miners now drop Mining armor pieces with a 33% chance (50% in Expert mode)Also, they are now considered "rare creatures" and will be detected by the Lifeform Analyzer.
- Provides 14 defense.
- Gives 15% increased ranged damage (to all weapon types) and 5% increased ranged crit chance.
- It's much better than Shroomite head pieces, though it doesn't count towards any armor set bonuses.
- If you have Miscellania installed, it will give you a set bonus when worn with the Reinforced Vest.
- The flipping effect should work with Texture packs, too.
Cactus Armor now has a set bonus of 25% thorns effect instead of +1 defense.- Gold Critters now drop 2 Gold when killed (you can still catch them and sell them for 10 Gold though).
- Removed "Item is favorited" tooltips.
- All coin recipes (e.g. 1 Silver to 100 Copper etc.) are now always at the end of the recipe list. Which means that in the crafting menu they now show up AFTER all recipes from other mods.
Download:
Boss Expertise
Then this mod is probably for you! Boss Expertise makes bosses move and behave like in Expert Mode when you're in Normal Mode (without changing their stats). This works on bosses from other mods too!
Optional features:
- Bosses drop Treasure Bags even in Normal mode (disabled by default).
- Demon Heart now works in Normal Mode (disabled by default).
- /expert command which toggles Expert mode in a world (enabled by default).
- Button in the Cheat Sheet mod menu which does the same thing (enabled by default).
Download:
Dye Easy
So, here's the list of changes:
- You now get 3 Basic dyes per recipe. That way finding just one ingredient is enough for a full set of armor. For example:
- When you combine dyes, you get the same amount of dye that you used in the recipe. For example:
- Note that recipes for Bright Silver, Intense Flame/Rainbow, Pink Gel, Shifting Pearlsands and Lunar dyes remain unchanged.
Download:
Which Mod Is This From?
Yep, that's all it does. It's supposed to be used when you play with a lot of mods at once.
You can enable block/NPC tooltips with a keybinding (? by default).
You can disable item tooltips in the Mod Settings menu.
(inspired by the Minecraft mod WAILA by ProfMobius)
Download:
OmniSwing
- Magic Dagger and Phoenix Blaster are blacklisted as auto-shoot makes them quite OP.
- New in v3.0: You can blacklist/whitelist certain items via the settings page.
A few people requested to add this feature to Vanilla Tweaks, but instead I made this a separate mod because in my opinion it's a little overpowered. Can't deny that it's fun, though.
This mod can be a bit buggy, so please report any problems you see.
Download:
Support:
Feedback, suggestions (and bug reports) are appreciated!
If you feel like supporting the mod, consider adding these icons to your signature!
Vanilla Tweaks:
Boss Expertise:
OmniSwing:
Which Mod is This From?:
Dye Easy:
Code:
[URL='https://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/'][IMG]https://raw.githubusercontent.com/goldenapple3/VanillaTweaks/master/icon.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/'][IMG]https://raw.githubusercontent.com/goldenapple3/BossExpertise/master/icon.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/'][IMG]https://raw.githubusercontent.com/goldenapple3/OmniSwing/master/icon.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/'][IMG]https://raw.githubusercontent.com/goldenapple3/WMITF/master/icon.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/vanilla-tweaks-other-little-tweak-mods.37443/'][IMG]https://raw.githubusercontent.com/goldenapple3/DyeEasy/master/icon.png[/IMG][/URL]
If anybody wants to help with translating any of my mods, PM me and we'll discuss it.
Note: all of my mods' source code is publicly available on GitHub (see 'Legal stuff' spoiler below for more info).
Special thanks:
- @Hulvdan for providing me the Extractinator speed up code.
- @Yalgrin for updating WMITF while I was gone.
- Flashkirby for creating Mod Settings Configurator.
- Blushiemagic, jopojelly, Jofairden and others for creating tML, and of course Re-Logic for creating Terraria.
All of these mods are licensed under the MIT License, which means that they are open-source.
Therefore, if I stop updating them and you want to do it yourself, feel free to do it! You can release your versions to the public, as long as I'm credited for my part of the work.
Therefore, if I stop updating them and you want to do it yourself, feel free to do it! You can release your versions to the public, as long as I'm credited for my part of the work.
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