souleater75321
Terrarian
Well like i didn't want you to add just random crafting items like when the items come out then add them as a chance to generate like right now you could do meteorite and maybe some gems but like i wasn't expecting you to add items that have no use as of right now because that's kinda pointless sorry i worded that wrong i guess Y-Y darn space pirate ships would have been kinda cool but its your mod but Chozo statue's could be cool maybe have some stronger blocks around it or maybe unbreakable blocks and do the do thing like blue doors can be opened by the power beam and maybe any normal terraria weapon and like so on and base like what kind of items can spawn so like blue doors i may get like morph balls and maybe a wave beam or some weaker beams and or accessories out of it and increase how hard the fight would be with the statue (if you do that, that is) just a few ideas im full of them when it comes to metroidAs far as I know, one of the many bugs of tAPI r15 is that its crash logs don't seem to work. I'm assuming you're using r15?
Anyway, I could not seem to replicate the crash. Instead, I just get a weird glitch:
Not that I can't find a fix for it, I just don't know why it would crash instead...View attachment 50056
I endlessly bounce up and down on the rail...
Hmm. I have considered half-charged shots before, but I'd have to create even more projectiles for every beam. Maybe I can find a workaround...
I'll give it more thought and consideration.
I appreciate the suggestions, but try not to get too excited.
I won't be adding Space Pirate ships in the sky, but I'm definitely gonna make it so items generate underground, in a Chozo statue's hands or something. And I can't just go ahead and make crafting items before the item they craft into is complete, because what if I changed my mind on what I wanted the recipe for it to be?
Things can get complicated.