Starwarsfan1011
Golem
The grappling beam will crash my game.
This update reduced the size from 32 megabytes to 18 megabytes, that must have been a BIG problem!Updated!
(Version 2.0 r2)
Fixes bug that would cause heavy lag when opening your inventory
Well, that was a bit of a hassle. I hope everyone can enjoy this mod now.
That would be too overpowered, why would you want that?Can you make it so that the armcannon doesn't cost mana when you have the full suit?.
It glows. Thats how it was in the tconfig version.But why shine potion's for morph ball?.
Because... the Morph Ball glows...?But why shine potion's for morph ball?.
Oh yeah, I need to list that bug. However, it only crashes if you have Smart Cursor active... assuming you're getting the error I think you're getting.The grappling beam will crash my game.
It actually wasn't that big of a problem. The reason for the reduced size is because I left my unused wave bank file in there, which I was going to use for custom music, although I could never get it to work. So, I simply took it out and it reduced the file size. Herpy derp.This update reduced the size from 32 megabytes to 18 megabytes, that must have been a BIG problem!
A: I forgot about the fact that Ectoplasms spawn after Plantera. I'll look into it.Why in the name of sanity is Phantoon a post-Plantera boss when it has less health than the eye of Cthulhu?
Ectoplasm is needed to make the summoning item, which is found in the hardmode dungeon, only activating when you kill Plantera.
Seriously, either increase the health or make it summonable earlier.
Definitely overpowered, as Joost8910 said. However, each suit does have a significant decrease in overall mana cost, although I'm beginning to think that might be a bit overpowered as well...Can you make it so that the armcannon doesn't cost mana when you have the full suit?.
Equip the morph ball, then press Z.Edit: The morph ball isn't working, could you help me?
I just found out that another mod I had was conflicting with it, it works nowEquip the morph ball, then press Z.
It's different than in game metroid.
Sorry, I'm new to modded terraria.It should be noted that every custom key in my mod is configurable in the mod options menu...
View attachment 45752
It's fine. I'm sure a lot of people don't know too much about mod options...Sorry, I'm new to modded terraria.
That ability might be a ways off, as I'd have to re-think about how I'm doing the charge beam ability a little.So, when are you going to add the pseudo-screwattack?