Hey, a question. Is your friend hosting the server?Hi , I was playing with my friends on 10.7 , everything was great
but after we update the mod to 10.8 , I cant reforge my armors , only armors
the really odd part is , my friends still can reforge an armor
using TML 10.1.4 , and sorry for my bad English
What other mods are you using?So I don't know why there's a problem with the mod, but there is. When I turn on the mod and use it in my world, it either makes it say "Loud Failed", or it deletes a whole chunk of the world on multiplayer. But when we disable the mod everything is fine.
My specific problem isn't in multiplayer but also in a single player world. I've tried Titanium and Molten. Funny thing is, I had originally been able to reforge molten, after updating the mod, I could no longer reforge the armor. I've tried disabling and reenabling ALL mods. However I have tried a new world, character and JUST enabling that mod. Deleted and redownloaded the mod, and made new armor to test it on in case that armor was glitched due to a run in with a diffirent mod, and for the sake of the other Modifiers mod breaking it. But with no success. Here's the mod list. I suppose I could have a lot of things that could go wrongWell this is odd. I just launched 2 clients in MP and both can reforge armors.
Please tell me which modlist, and which armors wont reforge.
So I don't know why there's a problem with the mod, but there is. When I turn on the mod and use it in my world, it either makes it say "Loud Failed", or it deletes a whole chunk of the world on multiplayer. But when we disable the mod everything is fine.
My specific problem isn't in multiplayer but also in a single player world. I've tried Titanium and Molten. Funny thing is, I had originally been able to reforge molten, after updating the mod, I could no longer reforge the armor. I've tried disabling and reenabling ALL mods. However I have tried a new world, character and JUST enabling that mod. Deleted and redownloaded the mod, and made new armor to test it on in case that armor was glitched due to a run in with a diffirent mod, and for the sake of the other Modifiers mod breaking it. But with no success. Here's the mod list. I suppose I could have a lot of things that could go wrong
pinkymod
imkSushi's Mod
Yet Another Boss Health Bar
Wormholes
Wing slot
Wildlife Mod
Which Mod Is This From?
Where's My Items
WeaponsOut
Veinmeiner
Tremor
Thorium
The One Library
The Luggage
The Antiaris
SacredTools
Recipe Browser
Portable Storage
OmniSwing
No More Tombs
Nightmares Unleashed
Mysterious Altars
MoreAccesories+
More Chest Loot
MaxStackPlus
MagicStorage
Loot Bags
Joost Mod
Hamstar's Helpers
Fargo's Mutant Mod: Summons and Souls
Expedition Content Pack
Expeditions Base
Exodus Mod
Even More Modifiers
Elements Awoken
Elemental Unleashed
Dual Wielding
Disarray
Danew's Mini - Boss NPC
Crystilium
Calamity Mod
Boss Checklist
Beyond the Forgotten Ages
Base Mod
Auto Trash
Alchemist NPC
ARPG Loot
Holy god I had a lot more than I thought I did
Same problem here.
It's conflicts with Magic Storage (manually checked all possible combination of mods), but only in mp, single player loads normally.
I've got 43 anchors with modifiers in 1 stack (cell) in storage, after selling all of them in sp server start to work fine again.
What do you mean exactly? The tooltips from vanilla prefixes and modifiers are separate.. if you meant that. Meaning, all the normal stuff you see in the tooltip is given by the prefix, and everything shown after the rarity is by modifiers. Hope it makes senseI'm currently using Spirit, Calamity, Overhaul, Magic Storage, Item Customizer, Wildlife, and WeaponOut, among other mods, and while it works almost perfectly so far (besides the occasionally rare modifiers being applied to crafting materials), it does not apply any prefixed to the items, despite the modifiers still being applied and showing in the tooltip. I actually wasn't aware that that was even a bug until I looked at the screenshots showing the weapons with prefixes. Any idea on how to fix this, if it really even needs fixing?
What I mean is that it VISUALLY does not show any prefix in the name of the item, despite the modifiers being clearly applied in the tooltip. It's just a visual bug, and has no impact on gameplay, but it's still rather confusing at times imo.What do you mean exactly? The tooltips from vanilla prefixes and modifiers are separate.. if you meant that. Meaning, all the normal stuff you see in the tooltip is given by the prefix, and everything shown after the rarity is by modifiers. Hope it makes sense
What do you mean drop the item? Which mob does that? Is it by another mod?Hello Guys
I foung a sadly bug:
I was playing with my recently minishark with cursed inferno modifier when suddenly an enemy who has the ability to drop my weapon hit me.
When i picked up the weapon again, the status re-rolled.
That was frustating, but still loving the mod
Huh.. that's really oddWhat I mean is that it VISUALLY does not show any prefix in the name of the item, despite the modifiers being clearly applied in the tooltip. It's just a visual bug, and has no impact on gameplay, but it's still rather confusing at times imo.
Here's an example of what it looks like in-game:What do you mean drop the item? Which mob does that? Is it by another mod?
Huh.. that's really odd
Well I still don't know, I'm seeing a perfectly normal item thereHere's an example of what it looks like in-game:
View attachment 201171
It applies to modded and unmodded items universally. It never shows the modifier prefix in my inventory, in chests, or dropped in the world, without err.
The mods I am currently using are:
Calamity
Spirit
Wildlife
WeaponOut
Overhaul
Chad's Furniture
Magic Storage
Item Cusomizer
More Accessories
More Endless Ammo
Yet Another Boss Health Bar (YABHB)
Crit Sounds
Discord Rich Presence
BattleRods
What Mod Is This From (WMITF)
Solutions
Variable Potion Sickness
Full Health Respawn
Shader Lib
DA Lib
and finally, Secret Dyes
Most of these mods are content mods, so the only ones I believe would affect item name rendering would be WeaponOut or Overhaul, although WMITF may also cause issues. Ultimately, I'm not sure what the root of the problem is.
Well I still don't know, I'm seeing a perfectly normal item there