Just a few Lunar-tiered weapons I came up with. Many, many thanks to Brutallama for the absolutely amazing sprites. Please, go like his post! Laser Glaive Boomerang. * Penetrates and ricochets between enemies that are close to each other. -- After hitting an enemy, it will bounce off and home after another enemy within 15ft (7.5 blocks) away. -- Hits 5 enemies before returning unless there are no more targets within reach. Base Damage: ~105 Knockback: 7 (Extremely Strong) Velocity: 12 (Same as the Possessed Hatchet) This is a reference to the game "Risk of Rain." Here's a Lunar magic weapon that would deviate from the current "high fire rate" nature of endgame Magic: Black Hole Gun 'Wash away the rain.' * Operates like the Inferno Fork. -- Projectiles explode into a void of shadow which sucks enemies in. -- Knockback counts against enemies in the opposite direction it normally would. Base Damage: ~90 Knockback: 10 (Insane) Mana Cost: 15 Use Time: 26 (2.3 uses/second) (Average) Velocity: 10 (25% faster than the Fork) Just an older sprite. Now for a sword that would act like a super-powerful Starfury upgrade. Because, really; it would be awesome. Meteorfury Causes meteors to fall from the sky. * Drops a large meteor at the cursor when recharged, dealing 125% original damage over an area. -- Each meteor explodes into 1-3 smaller bits (like Stynger shrapnel), which deal 80% original damage. -- Leaves burning flames (like Molotov Cocktails) at the impact site, which constantly deals 60% original damage to enemies in contact. Base Damage: ~90 Knockback: 7 (Extremely Strong) Use Time: 17 (2.5 uses/second) Recharge: 59 (same as Starfury) This was part of another thread of mine, but since it applies to this topic, I'll include it here. Railgun Hitscan technology enhances ammo used. 'Bullet-firing technology at its peak.' Uses bullets for ammo. * Fires hitscan projectiles with extra abilities. (See thread for details.) Damage: 275 Crit Chance: +15% Use Time: 43 (1.4 uses/second) Feedback is never not appreciated.