Standalone N Terraria Mod: RPG, Races, Classes, Quests, and other things.

I forgot to kill boss thing to confirm if they do count towards quest counter (On that note, it doesn't go towards anything with 0/99 since they do count, but never gets tracked)
Oh. Okay, at least you tried, thanks a lot. :D
Can you change your resolution? I am sure it's related to it being unable to show since there is no room for it to show.

The slots for skills is probably behind the status screen!
 
I tried that, playing in 1366x768 anyway, changed it for the screenshot. :'p
[doublepost=1463067406,1463067257][/doublepost]BTW, is it normal that I can't regen life ? I'm demon/mage :'o
 
I tried that, playing in 1366x768 anyway, changed it for the screenshot. :'p
[doublepost=1463067406,1463067257][/doublepost]BTW, is it normal that I can't regen life ? I'm demon/mage :'o
use the Aid Kit Skill.
[doublepost=1463068344][/doublepost]
F1-F4

I think drops depend heavily on the Luck attribute.

Shouldnt the base luck be enough though?
 
use the Aid Kit Skill.
[doublepost=1463068344][/doublepost]

Shouldnt the base luck be enough though?

I can't because I have no skill slots.. lol
 
To add onto the drop rate issue: The calculations on the drop rate is considered to be lower than usual (Luck is supposed to help, but not become mainly dependent on it.)


On another topic, using rightclick for sniping with rifle, only to have the shield block the ability to shoot. Ain't that something annoying!
 
He also said that drop rates might be a bit broken in the current version.
To add onto the drop rate issue: The calculations on the drop rate is considered to be lower than usual (Luck is supposed to help, but not become mainly dependent on it.)


In that case the droprates have been reduced too much. Crimson mobs doesn't even drop vertebrae. Demon eyes doesnt drop lenses. pihrannas doesnt drop hooks.
The ONLY mob that drops anything other than coins, Are Slimes. because their droprate is at 100%. any other mob drops nothing but coins, mana, and Health.

If anything imo, Broken or not, the droprates should be reverted to what they originally were until further versions
 
Last edited:
Hi, can anyone tell me how do I use skills ? ._. Like first aid, demon scythe, mage skills
F1-F4
Also, does anyone know why my Gamelauncher isn't working, and yes I do have steam, and yes I run Terraria through steam. What is GOG anyway?
Edit: Just saw I missed an entire page, because I didn't look at the bottom. The forums can be weird o_O
 
F1-F4
Also, does anyone know why my Gamelauncher isn't working, and yes I do have steam, and yes I run Terraria through steam. What is GOG anyway?
Edit: Just saw I missed an entire page, because I didn't look at the bottom. The forums can be weird o_O

Not the exact problem, actually, the problem is that I have no skill slots, there should be 4 but I have none. :/

So if anyone had the same issue and found out how to fix it, please share with us ! :D
 
Not the exact problem, actually, the problem is that I have no skill slots, there should be 4 but I have none. :/

So if anyone had the same issue and found out how to fix it, please share with us ! :D
My problem is game launcher doesn't work, steam terraria will be shown as running when it is up, but for anything it says "Please launch game from your steam client...
 
hey guys i tried this stupid rpg personalty test and i got this.
p>
 
So I was wondering if there was a way you could make the NP players smarter? I'm not sure how many people even use them, and since playing on my Demon-Mage I've noticed I don't really need them much anymore (besides the fact that they are just meatshields, and do extra damage when I'm concentrating on something else.)
For instance, in my house there are ropes, and sometimes they seem to be able to cling to them, but won't be able to move unless i go out of range for them to teleport. (I am quite grateful for this mechanic) I know it may be impossible to improve them at this point, and this is as smart as they will get, but I thought I would just ask.

Secondly, the healing skill. Now, Its good early game but once you get in the 100's of hp, I really feel like its outclassed. I understand that the five second cooldown is to keep it from being spammable, but it almost feels useless at later points, since it only heals 5 hp per use. While I could see this skill just there to keep the NP players alive for a bit longer, it doesn't help very much especially when enemies are dealing hundreds of damage at a time. I at least think this needs a buff, maybe 100 hp or 200 or something, at least something much bigger than 5 hp.
 
Secondly, the healing skill. Now, Its good early game but once you get in the 100's of hp, I really feel like its outclassed. I understand that the five second cooldown is to keep it from being spammable, but it almost feels useless at later points, since it only heals 5 hp per use. While I could see this skill just there to keep the NP players alive for a bit longer, it doesn't help very much especially when enemies are dealing hundreds of damage at a time. I at least think this needs a buff, maybe 100 hp or 200 or something, at least something much bigger than 5 hp.

I kind of agree to this, it would be nice if it did more to make it a bit more reliable for a bit longer, but at the same time, I usually find myself filling up my slots with other skills that would prove to be of more of use to me even if it did get a buff. Once again though, it would be nice.
 
I kind of agree to this, it would be nice if it did more to make it a bit more reliable for a bit longer, but at the same time, I usually find myself filling up my slots with other skills that would prove to be of more of use to me even if it did get a buff. Once again though, it would be nice.

I can agree that later on your skills can outclass it, but its more for the NP players in my opinion. Can they even use healing pots? (haven't tried it yet)
 
I can agree that later on your skills can outclass it, but its more for the NP players in my opinion. Can they even use healing pots? (haven't tried it yet)
I honestly haven't actually used NPPlayers before, so I really would have no idea. Though, now I want to experiment...
 
can you make it that pvp can be toggled offline? (cuz i wanna fight my npplayers.)
 
I don't understand this, souls of light or dark are very rare, is this a change? cause its pissing me off
 
I don't understand this, souls of light or dark are very rare, is this a change? cause its pissing me off

Droprates have been nerfed too much. ( lenses etc has like 0% droprate. )
 
Last edited:
Back in n terraria 5, npplayers could buy ammo and uuse it, and even tell you what they bought, if nanako adds that back in, along with buying heal pots, mana pots, and be able to use them, everybody would be happier
 
So no solution for the skill slots issue yet ? :'(
 
Back
Top Bottom