• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

tModLoader Project PvP - Make PvP great again

hamstar

Steampunker
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This is a set of mods I plan to make to address the problem of minimal PvP mod options. This is best summarized by the mods it will be comprised of (Note: This is NOT a mod pack; these can adjusted freely):
  • Game Sessions (WIP) - Implements a way to define discrete gameplay sessions; periods of player activity terminating with the completion of a goal, or else a fail condition (configurable). Goals include:
    • Activating a given wire object
    • n PvP kills
    • n kills of a specific enemy type
    • Completing an event
    • Reaching a given money quota
    • Reaching a given Rewards PP quota.
    • Running out of time (via. Time Limits)
  • Fail conditions include:
    • n deaths of a given player
    • n survivors on a team
    • Another team meeting their goal
    • Running out of time (via. Time Limits)
  • Player Statistics - Logs and displays player statistics for all to see. Deaths, kills, PvP deaths, PvP kills, and (hopefully) even things like network latency and relative progression in the game. Configurable.
  • Player Spawner (WIP) - Implements options for controlling player spawns. Unlike a bed, these points can be adjusted (delay, position, "lives", etc.) with commands, API calls, or bound to a movable (and/or destroyable) game world object. Might implement Lives mod compatibility.
  • Spectator Mode (WIP) - Adds functionality for spectating matches. Teleporting between players, fast movement, non-obtrusive viewing, tracking, and distance icons.
Optional additional mods:
  • Server Browser - Will be revived for use with game modes.
  • PvP Party (WIP) - Provides a server-side UI (and console commands and API) to allow selecting settings presets of the above mods to play any of an assortment of PvP game modes.
    Yes, this includes a Battle Royale mode.
  • Starvation - Players now require food. Allows for some fun possible game mode options.
  • World Boundaries (WIP) - Guess. Configurable.
  • Reset Mode - Implements world resets. Server-side (console) automations may be needed to generate new worlds for each session. This mod will be modified for compatibility with Game Sessions.
  • Nihilism - Allows blocking items, recipes, NPCs, and loot tables.
  • HERO's Mod - Currently still the defacto server admin mod.
 
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