I remember getting a mandible blade and only using that for a while lol
that thing swung pretty fast though.
that thing swung pretty fast though.
nah bro these guys shred EoC and EoW like cheese. just felt like they’re overlooked too much and not really terrible. more like “underrated”Don’t know if those are really considered bad, but yeah those are great. Not much to say versus bosses where you should use something with more range, but they’re among the best choices for early game exploration.
For EoW, you have Ball o’ Hurt which you should literally get in the process of summoning the boss, no competition there. I also prefer Starfury for melee against the Eye, it has range and the Eye is big enough to hit consistently. Although it is a good melee weapon to use on the Brain, that’s true.I doubt it shreds EoC in expert mode but I can believe it for EoW just because of how much piercing it has.
I don't think you're completely wrong in your assessment, but from the perspective of a person who uses Sentries quite a bit, I think it mostly comes down to "playstyle". If you're the kind of player who might be overwhelmed by having to micromanage your tools, while also under pressure, Sentries aren't really going to help you much.I know some of you probably disagree, but I’d call almost every sentry bad. How often do you even use them outside of OOA and occasionally wall cheesing?
From my many hours of Sentry use, I'd say that they aren't for everyone. For one example, to get the most out of your Sentries, it requires the player to do a TON of leashing, if being in control of the fight is too difficult, building an Arena is often the best move. Honestly, it's tough to argue for or against them, as if you don't like the mechanics behind them, they'll never stop being "too troublesome to summon", whereas if you do, they're just as functional as they are in OOA Events, which no one would argue is a pretty darn great addition when being swarmed.I personally almost never use them. You’re often almost always moving too fast or are too far away from the sentry for it to even target the boss you’re fighting. Their damage you get from them isn’t also exactly noteworthy, and they are crippled by the huge design flaw that they disappear after two minutes, meaning you can’t even use them as primary damage in AFK farms, which you’d think should be their best purpose.
I agree, but mostly because Queens Spider has a TON of obvious benefits. Though you praise her DPS, I'd argue that you likely enjoy her knockback more & the damage is just the icing on the cake. Either way... I'd never suggest that Sentries are essential tools, on any difficulty, but I would say, those few times you did die to a Enemy/ Boss, likely wouldn't have happened if you had Sentries.The only sentry I ever actually use outside of OOA is the Queen Spider, because it actually has enough damage to make a dent the events of its tier. Every other one is simply not worth the effort, in my opinion.
Whilst I completely agree that sentries are not in a good spot in terms of power, I still love them and find uses for them even outside of the OOA event.I know some of you probably disagree, but I’d call almost every sentry bad. How often do you even use them outside of OOA and occasionally wall cheesing?
Its downfall is Titan Glove. It and Death Sickle have the perfect base knockback and end up pushing enemies too far and out of its area of effect with Titan Glove, and with it and Death Sickle you should use a different offensive accessory than a Titan Glove tinker.My second favorite has to be Ice Sickle. Honestly, if it has less knockback it would be a really good weapon.