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Terraria: Journey's End Launch Weekend Events

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Greetings from the last stop before the plunge that is Terraria: Journey's End - the launch weekend!

We sincerely hope that you have enjoyed our series of Feature Articles over the past 2-3 weeks. We have certainly had a lot of fun introducing you to much (but most definitely not all!) of what Journey's End brings to the game. If you missed any of those, check them out below.

FORE-RRARIA! Hitting the Links with Terraria Golf

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Happy Launch Week, Terrarians!

We truly are on the home stretch now - and the development team is working feverishly to get the final bug fixes, tweaks, and polish into Journey's End so that everyone can have an amazing experience from moment one. It has been an exciting journey indeed, these past couple of weeks, as we have introduced you to some of the new content and features that you will soon enjoy - and this week will be no exception as we count down to launch in a few short days.

Today's feature covers something that caught quite a few Terrarians by surprise when it was first revealed way back at the PC Gaming Show during E3 in 2019: Golf. "Golf?!" we still hear you saying... and we are here today to help answer some of those burning questions that you have about this fun new way to play Terraria. So, get your clubs in your bag... a fresh set of golf balls... and let's grip it and rip it out on the...

Mythical Beasts & Where to Farm Them: Exploring Terraria's Bestiary

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The world of Terraria is so chock-full of content, it can be hard to keep track of it all! Sure, the Guide has you covered for crafting recipes and the Terraria Wiki is fantastic - but don't you wish there was a way to know more about your foes in game? Where can I find the Lost Girl? How much health does a Derpling have? How many coins can I get from farming Jellyfish?



How will you ever fill out this voluminous tome and just what all will it contain? Let's turn the page and begin our careful study of the Terraria Bestiary!



So, what sorts of information can you find within...​

With Great Power Comes Great Accessibility - Introducing Terraria's New Journey Mode

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Welcome back aboard the Journey's End express everyone!

Today's Feature Article is one that we have been looking forward to for quite some time, as we will be giving you a first glimpse into the brand new Journey Mode. The goal of Journey Mode is to provide a more accessible experience by providing the player unprecedented control over the gameplay experience. A way to bring in all players of various skill levels and to be able to customize your experience to optimize the fun you have in game. This is not Creative Mode, this is a whole new way to experience Terraria - and one we feel represents the ultimate evolution of being able to play your Terraria any way that you want.

What does all of this mean? How does it all work? Let's dive into just the high...

What was Old is Made New Again: Revisting the Terraria Experience

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Happy Monday, Terrarians and welcome to a fresh week on the road to Journey's End!

To kick off the week in style, we wanted to share one of the more impactful - but often unappreciated - aspects of Journey's End. On top of all of the shiny new content and features, the team has spent countless hours giving the entire game a thorough review across the spectrum of Balance and Aesthetics. The truth is that over time, as updates have released, some content felt "left behind", imbalanced, or it didn't feel quite "right" any more. So, we took on the arduous task of giving those things a makeover. Today's Journey's End feature article touches the surface of these efforts - read on to learn more...

Expand Your Terraria Empire - Pylons, Town Building, and NPC Happiness

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Happy Friday Terrarians!

Remember a few State of the Game's ago when we mentioned that we were working on something pretty cool that would potentially change the way that people approach certain aspects of the game? Well, the time has come to give you a peek behind the curtain at Terraria HQ and let you in on some juicy details surrounding this new feature coming to Journey's End!

Building has always been a staple of the Terraria experience - but functionally-speaking, there has never been any real reward to making fun creations outside of the adoration of the community. Similarly, everyone builds their central base and sort of shoves everything there... sure, some folks build in other biomes, but only for fun. What if we told you that Journey's End is going to change all of this up, raising building up to being a core gameplay feature with its own rewards?


Full Steam Ahead! tModLoader to Launch as Free DLC for Terraria with Journey's End!

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Greetings, Terrarians!

We are just shy of three weeks out from the highly-anticipated release of Terraria: Journey's End, and we know that as the anticipation builds, so will the excitement! Well, allow us to add more fuel to that fire with the official announcement that the long-standing "Terraria mod to make and play mods", tModLoader will be coming to Steam as a free DLC for Terraria alongside Journey's End!

Though fully-integrated official mod support is not something that is feasible within the Terraria codebase, tModLoader has served faithfully as that "bridge" between the main game and the amazing library of player-created mods that exists for Terraria. With this launch, modding has never been more visible or accessible for Terrarians - so, if you have not ever tried out modded Terraria, there is no time like the present!


Mobile Terraria is Now Live: Fixes for Controller + Customization Update!

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Terraria Mobile (Build 390) Update Notes

This update primarily covers bug fixes from the Controller + Customization Update ( as well as enhanced gamepad support.

PLEASE NOTE: It is not possible to support all controllers and there is a chance that your gamepad may not be supported, even after the update. If your controller isn’t able to connect or to have its buttons mapped after the update, please check your device setup and consult the manufacturer. Due to the sheer number of third party controllers we’re unable to provide a list of supported or unsupported devices.


Added a new settings option in Controller called Setup Controller Hardware:


If your controller does not have bindings already setup in the game system, but is detected on your device and the game can see it, you...

Terraria State of the Game - April 2020

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Greetings from self-quarantine, Terrarians!

As the impacts from COVID-19 continue to disrupt so many lives, we once again hope that you are all doing as well as can be expected in these trying times and that everyone is doing their part to keep themselves - and your fellow humans - as healthy as possible! Please, please stay safe out there!

Across the Terraria development teams, everyone is now firmly entrenched in the work from home environment. That said, we are doing all that we can to keep the development trains moving unabated towards the latest and greatest for everyone out there to enjoy. So, relax, kick back, and let's dive into the latest Terraria news!

PlayStation 4, XBOX ONE, Nintendo Switch - PIPEWORKS
We hope that everyone on Xbox One and PlayStation 4 has been basking in the glow of parity over the last few weeks...

Terraria Teams Up with Sanshee for New Merchandise!

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Good afternoon Terrarians!

It is such an exciting time to be a part of the Terraria Community right now... from the recently-announced Journey's End launch date to the cascade of updates on Console and Mobile, it seems like there is big news coming almost every day!

Adding to this, Re-Logic is thrilled to share that we are partnering with the fantastically-creative folks over at Sanshee to produce a brand new line of Terraria merchandise. We have big plans here, so this is a space you will want to watch over the weeks and months ahead as more and more items are revealed and become available. To start off these fresh Terraria merch offerings, we are introducing the first in our Terraria pin series as well as a really unique shirt design - both of which we think you are really going to enjoy!


Prepare to Embark on Journey's End

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Hey guys,

I am extremely excited to announce that we will be releasing Journey's End on the 9th anniversary of Terraria- May 16, 2020!

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We hope you enjoy this latest reveal... see you in a month, Terrarians. :eek::dryadcool:

You've got the Touch, You've got the Power! Controller & Customization Update hits Mobile Terraria Today!

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Happy Controller & Customization launch day, Terrarians!

At long last, the teams at DR Studios, Re-Logic, and 505 Games are pleased to bring our first Feature Update to Mobile Terraria in the post-1.3 era. The focus here is to bring a whole new level of customization to the controls and interface for players along with implementing robust and fully remappable controller support for bluetooth-capable gamepads. We are thrilled with how all of this turned out and we cannot wait to see what you all do with this newfound power! :eek:

Please send us your very best setups and gamepad mappings - we would love to see your creativity at work!

As always, please report any bugs or issues that you encounter so that we can get any needed hotfixes out there as quickly and completely as possible!

With this update out and once the hotfixes are done, we will be moving on to our next stage in our Terraria Mobile...

Parity at last! Terraria 1.3.5 Launches Today on Xbox One and PlayStation 4!

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Greetings Terrarians!

At long last, we have reached the day that once seemed impossible - Terraria on Xbox One and PlayStation 4 will receive the 1.3.5 update today, bringing console Terraria up to parity with the live PC version of the game! Terraria 1.3.5 brings a handful of new furniture items, a couple of really cool developer armor sets, and the long-anticipated UI size slider. As usual, the team has tried to roll in a round of bug fixes into the update. So, without further ado, here is the Terraria 1.3.5 for Console changelog!

As for what is next? The console team is planning to look into a few quality of life features we have had in mind for a while, along with any further needed bugfixing from this or prior updates. So stay tuned for that!

Before anyone asks, no this does not mean that PC and Console can now crossplay - as most of you are aware, there are a ton of other hurdles beyond just "same content"...

CC Creation Compendium #79

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Hello all, and welcome to Creation Compendium #79! I hope everyone is staying safe (and inside!) in this difficult time. Hopefully some amazing creations from the community can help cheer you up!
Now, as you probably noticed, the CC is moving onto a bi-monthly schedule - this may change in the future if they get super busy!

If you'd like to enter for the next CC, please send you entries to @Khaios! Make sure you read the rules below:
1) All entries must be submitted to the hosting member's profile NOT via PM (See the previous CC to determine who is next on the rotation).

2) All entries must be Terraria related in some way or another, whether that is in-game, art, music literature or any other form of creativity. Fanart of modded content will be accepted at the discretion of the CC team after review of the entry.

3) Each user may only submit one entry per month. Group entries are allowed, but...

Terraria Pushes Beyond 30 Million Copies Sold!

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Greetings Terrarians!

We wanted to take a moment out of our final push to complete the eagerly-anticipated Journey's End update and celebrate a little something with our loyal and awesome community.

Terraria has officially reached the epic milestone of having sold 30 Million copies across all platforms!

Some fun details:
  • 14 Million sold on PC
  • 7.6 Million sold on Consoles
  • 8.7 Million sold on Mobile devices

What is even more crazy is that the momentum behind our game remains as strong as it has ever been - even in advance of Journey's End arriving soon, which is sure to blow the lid off once again!

To say that this floors all of us in regards to the sheer level of support and love you have shown us over the years is a massive understatement. We can only hope to return the favor by continuing to provide amazing gaming experiences for years to come (whether it be on Terraria or...

Terraria State of the Game: February 2020

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Happy February, Terrarians!

So much love is in the air this month (and even an extra day to boot!), we cannot help but take time out to make sure to mention just how much we appreciate each and every one of you! We hope that you will find the sweet treats below to your liking. We know everyone is anxious for release dates for everything - nothing specific to share this month, but we think you will start to see a few things rolling your way at least on the Console/Mobile side of the house... and progress on Journey's End continues unabated. That said, let's open this box of chocolates and see what we get....

PlayStation 4, XBOX ONE, Nintendo Switch - PIPEWORKS
Hello Terrarians!

So, what's been going on in the land of Console? Just a few things, really. ;)

We are happy to share that the release of Terraria 1.3.5 for XB1 and PS4...

CC Creation Compendium #78

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Roses are red, violets are blue. Terraria is sweet, here's some fanart for you!

To enter your Terraria fanart into the next compendium, send your entries to @darthmorf this month!
Unsure how to enter? Check out this fancy guide!
Be sure to brush up on the rules first ^.^
1) All entries must be submitted to the hosting member's profile NOT via PM (See the previous CC to determine who is next on the rotation).

2) All entries must be Terraria related in some way or another, whether that is in-game, art, music literature or any other form of creativity. Fanart of modded content will be accepted at the discretion of the CC team after review of the entry.

3) Each user may only submit one entry per month. Group entries are allowed, but all members who worked on the project must be credited and proof of consent from each member must be...

Terraria State of the Game - January 2020

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Happy New Year, Terrarians!

Welcome to the the latest Terraria community update on development progress across all active platforms! We are feeling really good about how 2019 ended up... and even more excited about what could turn out to be the best year yet to be a Terrarian. So, without further ado, let's dive right in to the latest and greatest across the various development teams and within the community!

PlayStation 4, XBOX ONE, Nintendo Switch - PIPEWORKS
Hello Terrarians!

A quick update for you on Terraria for consoles! You may have noticed that we combined Playstation 4, XBOX ONE, and Nintendo Switch together this month - that is by design, because we are on the road to version parity!

Content-wise, the Nintendo Switch team has caught up with PS4/X1 and they're now working on the same updates for different platforms. More...

Time to Get Your Wiring On - Terraria 1.3.1 Update Launches Today on Switch!

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Greetings Switch Terrarians!

We are pleased to announce that the 1.3.1 content update for Terraria on Nintendo Switch is now available! This exciting update brings all-new possibilities and capabilities to the wiring/mechanical systems available to Terrarians, as well as a few nice Quality of Life features. For full details, you can check out the full changelog below - but we have provided a brief summary of the bigger items below:


  • Dart Traps & all Temple Traps can now be hammered to rotate 90 degrees at a time, revolutionizing arena building
  • Cannons (normal, bunny, confetti, Snowball Launcher) can now be controlled by wire and shoot fake projectiles!
  • New Combat Targeting/Lock On system - enable/map this to a button in the Settings Menu!


Terraria 1.3.4 for Xbox One and PlayStation 4 Available Now!

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Happy launch day, Console Terrarians!

That's right, Terraria 1.3.4 makes its way at long last to XB1 and PS4 players today! This update is a combination update, containing all of the content from the 1.3.2, 1.3.3, and 1.3.4 versions of Terraria - and with this update, console players are now within a handful of items of parity with PC. (yes, we know Journey's End will change that for a time - but still, pretty cool!)

What all does that encompass, we hear you saying? You have come to the right place, because we have a handy changelog right here to help you navigate all of the cool new stuff! Before we dive deep into that, here are some key highlights:

Party Event


Parties have now been added...







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