Now, who hear uses hardmode ore war axes, or warhammers? (which don't exist cough cough)
It's pretty obvious that when it comes to this niche in progression, swords get all the love. Waraxes are both slower, have less damage, and slightly higher knockback. Now, why bother then?
What I am purposing is for this tier to be a bit more balanced (aka having the axes of this tier do something)
Introducing: Balances to Hardmode Ore Tier Weaponry
Waraxes are severely underpowered at this tier. The only thing you can really do with them is chop down trees.
But Milt, that's what axes do!
Well then, why bother making them "War" axes in the first place.
What I am purposing is that Waraxes get a crit boost.
The standard crit chance is 4%. Let's give Waraxes a nice 10% crit chance to compensate for their lack luster stats. (also applies to chainsaws)
Why crit chance you say?
You're getting hit with a flipping axe, that's why.
These stay the same
hurdy dur dur
Good damage, the fastest speeds, and the lowest knockback (sorta)
Well erm, these don't actually exist yet... But I really want them to....knowing me and all
Sport the highest damage, superior knockback, and the slowest speed
Good for keeping those high damage mobs off ya
More information about these here*
So that's it for this suggestion! Comments/criticism is very welcome!
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