NeoPhantom
Skeletron Prime
Pharoah is weird in that one of the bonuses is actually bad for him (increased mana cost). However its not bad!
The biome classes are quite nice, particularly like the Hallowed one since it allows creating a Pre-Hardmode Hallow Biome, though limited to forest since block conversion does not occur Pre-Hardmode... Unless their special ability in some way allows the expansion of their biome? A slash that crimsons, an arrow that corrupts, a spell that hallows...
Its interesting to see that Crimson is more defensive while Corruption is more offensive. And Hallow is all about output with mana regen.
The biome classes are quite nice, particularly like the Hallowed one since it allows creating a Pre-Hardmode Hallow Biome, though limited to forest since block conversion does not occur Pre-Hardmode... Unless their special ability in some way allows the expansion of their biome? A slash that crimsons, an arrow that corrupts, a spell that hallows...
Its interesting to see that Crimson is more defensive while Corruption is more offensive. And Hallow is all about output with mana regen.