Oh, something pretty important (at least to me):
Picnic tables can't be decorated with plates and food, which is the whole point of picnic tables in the first place!
If there's any way to fix that, I'd be eternally grateful.
I really wanted this but this is a mechanical limitation of the way Picnic Tables are sprited. A shame, for sure.
Here is a list of my suggestions:
1. Reduce enemy spwan during the Empress of Light combat
Compared to other bosses, enemies spawned more often during the Empress of Light combat. Is that my misconception? Seeing enemies wandering around when fighting against the Empress of Light at daytime is the most terrible thing. There should be less spawn.
Besides, if you can, disable enemy spawn during the Moon Lord combat. Although that hasn't changed much over a long period of time, I'm still trying to put it forward, if this is really the last chance of balance adjustments.
2. Separately count projectiles from the Empress of Light
Is that possible?
3. Duke Fishron become immune when get off the ocean area
Is that possible? This request seems to have been around for quite some time.
1. I'll try to find time to look into the boss spawning stuff.
2. What purpose does "counting" the Empress projectiles serve?
3. Why make Duke immune out of Ocean? He enrages.
Suggested Change(s):
Change drop from a 1/1000 chance from any hardmode enemy during a blood moon to a 1/10 chance from Clown's
- This item's drop conditions feel out of place, not to mention how weak it is. Giving it a reasonable drop rate from Clown's feels more thematically appropriate and more likely to actually see use in a playthrough.
This specific change is really interesting to me, I think it makes perfect sense. The specific drop numbers aside, I'd love to see this change.
There have been a TON of numerical proposals, and I'm not ignoring them, but I'm not prepared to comment on them (mostly because just boosting a sword's damage by 5 might be entirely reasonable but there isn't much to say). I'm keeping track of weapons that frequently are mentioned for getting damage buffs and nerfs, and will be taking that into consideration, along with those proposals.