652Graystripe
Plantera
The Granite Cave has very little going for it after Hardmode comes on the calendar, so I thought spicing it up a little couldn't hurt. What with? A miniboss, of course!
"Sealed Core"
You will occasionally find this little creature lying around on the floor of the cave. Don't mess with it. Please, for your own sake, treat it as you would a live stick of dynamite. If you get too close, it wakes up in the same "oh crap" way as a biome mimic.
Well, you woke it up. In addition to shooting wall-piercing bolts of energy, it'll summon three elementals to orbit it. And it can teleport.
-1000 (2000) HP
-45 (55) Defense
-70 (140) damage
Once you lower it to about 200 HP, it'll do a thing where it goes invulnerable and, if you get too close, releases a powerful blast of energy in all directions. It'll hurt, but thankfully it pulses in warning, and if you don't approach it it'll just resume the fight in a few seconds.
Now, onto the drops.
Granite Block (50-80)
Sealed Javelin
-Drops in quantities of 250-350
-22 usetime
-36 damage
-3 knockback
-Splits into three upon hitting an enemy, pierces
-Also craftable with
Granite Block x20,
Soul of Might x1 (makes 20 javelins)
Also, new craftable items!
Stone Grinder
-Crafted with
Granite Block x50,
Soul of Fright x10
-29 usetime
-52 magic damage
-costs 16 mana
-casts a ball of blue energy with three smaller balls orbiting it
Rock-it Launcher
-Crafted with
Granite Block x50,
Soul of Fright x10
-34 usetime
-46 ranged damage
-Consumes bullets, turns all bullets into Explosive variants
Vulcan
-Crafted with
Granite Block x50,
Soul of Might x10
-29 usetime
-61 melee damage
-7 knockback
-Sets enemies on fire, spits small globules of lava like the Bladetongue
Elemental Staff
-Crafted with
Granite Block x50,
Soul of Might x10
-Throws a boulder that can reflect projectiles like a Selenian
-35 usetime
-39 magic damage
-4 knockback
...and also a banner if you somehow manage to defeat it 50 or more times.
"Sealed Core"
You will occasionally find this little creature lying around on the floor of the cave. Don't mess with it. Please, for your own sake, treat it as you would a live stick of dynamite. If you get too close, it wakes up in the same "oh crap" way as a biome mimic.
Well, you woke it up. In addition to shooting wall-piercing bolts of energy, it'll summon three elementals to orbit it. And it can teleport.
-1000 (2000) HP
-45 (55) Defense
-70 (140) damage
Once you lower it to about 200 HP, it'll do a thing where it goes invulnerable and, if you get too close, releases a powerful blast of energy in all directions. It'll hurt, but thankfully it pulses in warning, and if you don't approach it it'll just resume the fight in a few seconds.
Now, onto the drops.
Sealed Javelin
-Drops in quantities of 250-350
-22 usetime
-36 damage
-3 knockback
-Splits into three upon hitting an enemy, pierces
-Also craftable with
Also, new craftable items!
Stone Grinder
-Crafted with
-29 usetime
-52 magic damage
-costs 16 mana
-casts a ball of blue energy with three smaller balls orbiting it
Rock-it Launcher
-Crafted with
-34 usetime
-46 ranged damage
-Consumes bullets, turns all bullets into Explosive variants
Vulcan
-Crafted with
-29 usetime
-61 melee damage
-7 knockback
-Sets enemies on fire, spits small globules of lava like the Bladetongue
Elemental Staff
-Crafted with
-Throws a boulder that can reflect projectiles like a Selenian
-35 usetime
-39 magic damage
-4 knockback
...and also a banner if you somehow manage to defeat it 50 or more times.
5 Dec 2018: Updated thread wording for clarity. Most items are now craftable rather than being drops. Elemental Staff changed to magic damage; specific damage type of Sealed Javelins removed due to my views on summoners and throwers. Expert Mode values added.
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